Player Matchup

Pele
Pele
AdaptzTv
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 27L
1,639 Elo+
Solo
Ra
Ra
Devicore
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 7L
1,886 Elo+
Solo
Jing Wei
Jing Wei
Gadisraeli
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
KingNathanTLV
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
PlusUltra2010
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,381 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,546 Elo+

VS

Team Averages
Level 51
1,545 SR
1,641 Elo+
Tyr
Tyr
ApexLegendsUrNAN
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 9L
1,672 Elo+
Party 1
Achilles
Achilles
DivisionIVD
Achilles
Level 29
God Stats
8W - 4L
1,501 SR
Queue Stats
141W - 177L
1,709 Elo+
Solo
Tsukuyomi
Tsukuyomi
R10CLX_22
Tsukuyomi
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 148L
1,559 Elo+
Party 1
Ullr
Ullr
UkipVotedMeOut
Ullr
Level 101
God Stats
33W - 29L
1,500 SR
Queue Stats
600W - 556L
1,593 Elo+
Party 1
Scylla
Scylla
Z4k_B4t3s2003
Scylla
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 2L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 2 / 1
5,112
511
2,738
6,659
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,193
619
3,724
4,991
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Gadisraeli
Jing Wei
6
0 / 10 / 2
4,173
417
1,877
8,969
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
KingNathanTLV
Cabrakan
7
3 / 5 / 1
5,017
502
2,391
7,425
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
PlusUltra2010
Sun Wukong
6
0 / 5 / 1
4,395
440
2,826
6,247
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,791
679
5,346
8,944
4,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DivisionIVD
Achilles
10
6 / 4 / 7
6,239
624
3,590
7,026
4,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
R10CLX_22
Tsukuyomi
10
2 / 0 / 1
5,757
576
2,019
5,164
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
10 / 0 / 7
6,798
680
9,942
5,072
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 3
5,677
568
2,333
4,237
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
25
25
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
1
0.75
W
6
1
0
6
L
2
3
0
0.67
W
Achilles
DivisionIVD
Achilles
6
4
7
2.38
L
Jing Wei
Gadisraeli
Jing Wei
0
10
2
0.1
L
Cabrakan
KingNathanTLV
Cabrakan
3
5
1
0.7
L
Sun Wukong
PlusUltra2010
Sun Wukong
0
5
1
0.1
W
Tsukuyomi
R10CLX_22
Tsukuyomi
2
0
1
2.5
W
10
0
7
13.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
23,230
34,291
Taken
30,443
14,948
Mitigated
13,234
5,600
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,738
849
0
2,850
6,659
1,600
0
0
6,659
0
24,267
W
5,346
1,370
0
4,629
8,944
4,022
168
249
8,391
0
35,374
L
3,724
332
48
990
4,991
1,685
0
1,530
3,461
34,701
0
W
Achilles
DivisionIVD
Achilles
3,590
1,448
0
141
7,026
4,783
417
1,333
5,633
0
16,968
L
Jing Wei
Gadisraeli
Jing Wei
1,877
957
0
294
8,969
1,987
0
587
8,382
0
9,233
L
Cabrakan
KingNathanTLV
Cabrakan
2,391
160
0
372
7,425
4,798
0
216
7,209
14,164
0
L
Sun Wukong
PlusUltra2010
Sun Wukong
2,826
1,235
0
1,046
6,247
4,878
0
0
6,247
0
14,210
W
Tsukuyomi
R10CLX_22
Tsukuyomi
2,019
690
0
3,422
5,164
1,553
0
287
4,832
0
24,429
W
9,942
4,302
0
750
5,072
1,682
692
1,624
3,418
0
34,340
W
2,333
336
0
818
4,237
1,194
0
2,338
1,729
25,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
31,262
200
Minions Killed
268
0
Camps Cleared
0
904,230
Distance Traveled
944,370
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,112
511
52
5
0
192,501
2
W
Tyr
6,791
679
76
8
0
190,116
2
L
Ra
6,193
619
76
8
0
189,230
2
W
Achilles
6,239
624
35
4
0
175,104
0
L
Jing Wei
4,173
417
14
1
0
205,211
0
L
Cabrakan
5,017
502
25
3
0
171,725
0
L
Sun Wukong
4,395
440
33
3
0
145,563
2
W
Tsukuyomi
5,757
576
50
5
0
221,949
2
W
Ullr
6,798
680
46
5
0
186,168
0
W
Scylla
5,677
568
61
6
0
171,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role