Player Matchup

Nike
Nike
Bronze III
C-Los528
Nike
Bronze III
Level 117
God Stats
4W - 8L
1,510 SR
Queue Stats
11W - 16L
1,489 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
DoctorPendulum
Tsukuyomi
Gold V
Level 148
God Stats
1W - 0L
1,688 SR
Queue Stats
170W - 136L
1,447 MMR
Party 3
Merlin
Merlin
Bronze III
MufasaXdontletgo
Merlin
Bronze III
Level 155
God Stats
36W - 24L
1,500 SR
Queue Stats
320W - 319L
1,496 MMR
Party 1
Skadi
Skadi
Gold V
PercNowitzki306
Skadi
Gold V
Level 125
God Stats
8W - 13L
1,407 SR
Queue Stats
260W - 263L
1,497 MMR
Party 1
Tyr
Tyr
Bronze III
anime-_-milkers
Tyr
Bronze III
Level 85
God Stats
2W - 3L
1,745 SR
Queue Stats
30W - 36L
1,541 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,570 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,435 SR
1,494 MMR
Cthulhu
Cthulhu
Bronze III
Barto neto
Cthulhu
Bronze III
Level 103
God Stats
17W - 15L
1,235 SR
Queue Stats
140W - 143L
1,496 MMR
Party 2
Chang'e
Chang'e
Bronze III
TH3M3rcury0
Chang'e
Bronze III
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 93L
1,496 MMR
Party 2
Jormungandr
Jormungandr
Silver IV
Whozyodaddy-13
Jormungandr
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,494 MMR
Solo
Cupid
Cupid
Silver I
iOwN_SnagZ
Cupid
Silver I
Level 96
God Stats
5W - 6L
1,440 SR
Queue Stats
109W - 108L
1,495 MMR
Solo
Pele
Pele
Bronze III
martialink
Pele
Bronze III
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 88L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 2 / 9
11,811
492
6,641
17,380
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
DoctorPendulum
Tsukuyomi
19
1 / 3 / 6
12,687
529
15,570
31,211
20,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 0 / 5
14,434
601
12,561
6,859
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 0 / 10
14,511
605
18,399
11,327
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 6
13,337
556
11,543
23,524
15,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetFenrirJanusAnubisCu Chulainn

VS

Bans
King ArthurKumbhakarnaSun WukongScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barto neto
Cthulhu
14
1 / 3 / 2
9,235
385
6,729
12,490
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TH3M3rcury0
Chang'e
18
1 / 2 / 0
11,175
466
6,131
16,100
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Whozyodaddy-13
Jormungandr
18
3 / 3 / 1
11,386
474
23,680
23,605
34,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
18
0 / 6 / 1
10,711
446
3,487
15,203
5,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 7 / 3
10,308
430
4,481
20,371
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
6
6
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barto neto
Cthulhu
1
3
2
0.67
W
Nike
3
2
9
3.75
W
Tsukuyomi
DoctorPendulum
Tsukuyomi
1
3
6
1.33
W
7
0
5
9.5
W
5
0
10
10
L
Chang'e
TH3M3rcury0
Chang'e
1
2
0
0.5
L
Jormungandr
Whozyodaddy-13
Jormungandr
3
3
1
1.17
W
5
1
6
8
L
Cupid
0
6
1
0.08
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,714
Damage
44,508
90,301
Taken
87,769
59,602
Mitigated
65,886
40,868
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barto neto
Cthulhu
6,729
134
0
1,058
12,490
12,174
0
2,396
9,968
42,701
0
W
Nike
6,641
717
0
4,851
17,380
15,430
1,514
6,614
10,501
0
43,015
W
Tsukuyomi
DoctorPendulum
Tsukuyomi
15,570
4,042
0
13,911
31,211
20,452
1,021
16,646
13,439
2,369
74,939
W
12,561
764
0
2,276
6,859
2,984
1,840
3,433
3,232
113,273
0
W
18,399
8,274
0
7,411
11,327
5,065
8,024
3,097
8,163
0
133,314
L
Chang'e
TH3M3rcury0
Chang'e
6,131
102
564
7,247
16,100
5,915
342
5,658
9,988
72,578
0
L
Jormungandr
Whozyodaddy-13
Jormungandr
23,680
4,800
0
5,967
23,605
34,615
482
2,403
21,147
95,886
0
W
11,543
2,574
0
12,419
23,524
15,671
973
7,876
15,389
1,032
92,087
L
Cupid
3,487
1,263
201
5,169
15,203
5,470
1,063
683
14,440
0
75,698
L
4,481
334
0
6,237
20,371
7,712
0
1,263
19,044
0
68,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,780
Gold Earned
52,815
724
Minions Killed
636
0
Camps Cleared
0
2,313,319
Distance Traveled
2,044,055
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,235
385
50
2
0
443,745
1
W
Nike
11,811
492
50
2
0
466,577
7
W
Tsukuyomi
12,687
529
130
5
0
455,676
0
W
Merlin
14,434
601
216
9
0
437,679
6
W
Skadi
14,511
605
199
8
0
436,309
8
L
Chang'e
11,175
466
172
7
0
408,241
0
L
Jormungandr
11,386
474
156
7
0
377,909
0
W
Tyr
13,337
556
129
5
0
517,078
0
L
Cupid
10,711
446
146
6
0
370,604
2
L
Pele
10,308
430
112
5
0
443,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role