Player Matchup

Danzaburou
Danzaburou
Jafharh
Danzaburou
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Sol
Sol
Nerdy_Caveman_
Sol
Level 102
God Stats
20W - 18L
1,624 SR
Queue Stats
375W - 339L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
PUTitinThePO
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 82
1,541 SR
1,522 Elo+

VS

Team Averages
Level 109
1,703 SR
1,667 Elo+
Chaac
Chaac
JeeNoox
Chaac
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
585W - 592L
1,665 Elo+
Party 1
He Bo
He Bo
TheBigSeyf7941
He Bo
Level 103
God Stats
2W - 5L
1,715 SR
Queue Stats
398W - 482L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
TheNamesYANA
Ne Zha
Level 96
God Stats
6W - 5L
1,894 SR
Queue Stats
312W - 322L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jafharh
Danzaburou
14
1 / 4 / 7
10,157
635
8,476
7,765
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 6
11,321
708
16,040
13,764
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
PUTitinThePO
Tsukuyomi
14
6 / 6 / 3
10,811
676
10,320
10,630
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JeeNoox
Chaac
14
2 / 2 / 6
10,217
639
10,317
17,551
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
10,505
657
7,209
10,390
3,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
5 / 6 / 4
10,962
685
8,334
15,701
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
11
11
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jafharh
Danzaburou
1
4
7
1.13
L
Chaac
JeeNoox
Chaac
2
2
6
2.5
W
5
1
6
8
W
Tsukuyomi
PUTitinThePO
Tsukuyomi
6
6
3
1.25
L
4
4
6
1.75
L
Ne Zha
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
25,860
32,159
Taken
43,642
10,761
Mitigated
34,425
12,393
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jafharh
Danzaburou
8,476
3,540
660
2,526
7,765
2,724
472
1,712
5,928
0
31,907
L
Chaac
JeeNoox
Chaac
10,317
1,145
583
5,395
17,551
21,610
276
7,235
10,316
0
39,219
W
16,040
3,576
0
8,090
13,764
4,242
700
2,402
11,162
59,649
0
W
Tsukuyomi
PUTitinThePO
Tsukuyomi
10,320
3,519
568
549
10,630
3,795
505
3,203
7,202
0
25,660
L
7,209
247
0
1,511
10,390
3,473
348
3,602
6,788
35,749
0
L
Ne Zha
8,334
1,559
1,230
6,105
15,701
9,342
0
5,314
10,387
0
47,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
31,684
167
Minions Killed
181
0
Camps Cleared
0
778,536
Distance Traveled
827,107
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,157
635
52
3
0
257,071
1
L
Chaac
10,217
639
61
4
0
276,899
4
W
Sol
11,321
708
77
5
0
277,440
2
W
Tsukuyomi
10,811
676
38
2
0
244,025
0
L
He Bo
10,505
657
50
3
0
273,736
3
L
Ne Zha
10,962
685
70
4
0
276,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role