Player Matchup

Set
Set
Compish
Set
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 1
Hel
Hel
Hgyne
Hel
Level 28
God Stats
3W - 4L
1,278 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 1
Yemoja
Yemoja
JTriggerHappyJ
Yemoja
Level 27
God Stats
21W - 24L
1,539 SR
Queue Stats
147W - 195L
1,394 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,444 Elo+

VS

Team Averages
Level 19
1,554 SR
1,447 Elo+
Kukulkan
Kukulkan
UnkindWhisper1
Kukulkan
Level 17
God Stats
2W - 9L
1,500 SR
Queue Stats
17W - 30L
1,328 Elo+
Solo
Erlang Shen
Erlang Shen
XaberStar
Erlang Shen
Level 21
God Stats
40W - 36L
1,868 SR
Queue Stats
201W - 239L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Zowizxxghost
Hou Yi
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
11 / 4 / 5
12,680
746
19,408
17,797
8,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Hgyne
Hel
15
4 / 1 / 7
11,358
668
12,377
10,684
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 13
11,743
691
5,264
12,649
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 6 / 4
10,712
630
11,640
14,787
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
XaberStar
Erlang Shen
14
3 / 6 / 4
11,044
650
15,251
23,186
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
9
2 / 4 / 2
9,842
579
4,251
7,252
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
11
4
5
3.38
W
Hel
Hgyne
Hel
4
1
7
7.5
W
1
2
13
3.75
L
Kukulkan
1
6
4
0.5
L
Erlang Shen
XaberStar
Erlang Shen
3
6
4
0.83
L
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
31,142
41,130
Taken
45,225
21,681
Mitigated
25,126
21,253
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
19,408
9,155
0
2,239
17,797
8,055
801
4,233
13,564
0
58,184
W
Hel
Hgyne
Hel
12,377
1,187
6,645
7,385
10,684
3,977
539
3,571
7,113
51,886
0
W
5,264
1,442
3,899
1,085
12,649
9,649
996
4,285
8,364
19,622
0
L
Kukulkan
11,640
1,257
0
2,642
14,787
4,252
140
5,949
8,838
56,433
0
L
Erlang Shen
XaberStar
Erlang Shen
15,251
4,990
0
5,849
23,186
18,104
0
8,570
14,616
317
32,602
L
Hou Yi
4,251
1,464
0
964
7,252
2,770
19
3,202
4,050
0
14,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
31,598
179
Minions Killed
135
0
Camps Cleared
0
848,045
Distance Traveled
703,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,680
746
72
4
0
318,716
0
W
Hel
11,358
668
79
5
0
254,700
0
W
Yemoja
11,743
691
28
2
0
274,629
0
L
Kukulkan
10,712
630
93
5
0
259,525
0
L
Erlang Shen
11,044
650
20
1
0
303,698
0
L
Hou Yi
9,842
579
22
1
0
139,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role