Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Calooooos
Cu Chulainn
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,716 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
GigglesTheDummy
Danzaburou
Gold IV
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 242L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
ISSA WIPE BRO
Tsukuyomi
Gold IV
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 176L
1,549 MMR
Solo
Cerberus
Cerberus
Gold V
lane6535
Cerberus
Gold V
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 91L
1,670 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,500 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,565 SR
1,743 MMR
Artio
Artio
Gold II
GaaraFerrari
Artio
Gold II
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,678 MMR
Solo
Arachne
Arachne
Gold III
Itz K0AD
Arachne
Gold III
Level 154
God Stats
22W - 9L
1,500 SR
Queue Stats
294W - 285L
1,726 MMR
Party 3
Scylla
Scylla
Gold I
LeonardoBolanos
Scylla
Gold I
Level 148
God Stats
10W - 9L
1,500 SR
Queue Stats
197W - 195L
1,805 MMR
Solo
Vamana
Vamana
Gold I
Lorcody1100
Vamana
Gold I
Level 121
God Stats
1W - 1L
1,823 SR
Queue Stats
222W - 202L
1,781 MMR
Solo
Cupid
Cupid
Gold III
Opxlitz
Cupid
Gold III
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
307W - 307L
1,726 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
3 / 2 / 8
12,866
559
10,227
14,076
11,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Calooooos
Cu Chulainn
19
1 / 1 / 7
12,625
549
18,061
21,856
20,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GigglesTheDummy
Danzaburou
20
11 / 0 / 3
17,540
763
20,211
13,183
7,021
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ISSA WIPE BRO
Tsukuyomi
17
3 / 2 / 6
11,805
513
10,291
19,025
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
lane6535
Cerberus
15
4 / 3 / 8
11,991
521
7,600
21,668
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FreyaCthulhuNu WaNemesisSet

VS

Bans
JanusGebFenrirHun BatzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,857
385
3,930
22,321
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
Itz K0AD
Arachne
17
1 / 2 / 6
10,308
448
5,690
18,724
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 1
10,302
448
15,412
11,232
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
1 / 4 / 5
10,573
460
13,299
23,800
28,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Opxlitz
Cupid
17
0 / 5 / 5
10,247
446
2,524
12,120
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
8
8
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
8
3.5
W
Cu Chulainn
Calooooos
Cu Chulainn
1
1
7
4.5
L
2
6
2
0.5
W
Danzaburou
GigglesTheDummy
Danzaburou
11
0
3
12.5
W
Tsukuyomi
ISSA WIPE BRO
Tsukuyomi
3
2
6
3
L
Arachne
Itz K0AD
Arachne
1
2
6
2
L
4
5
1
0.9
L
Vamana
1
4
5
0.88
L
Cupid
Opxlitz
Cupid
0
5
5
0.5
W
Cerberus
lane6535
Cerberus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,390
Damage
40,855
89,808
Taken
88,197
72,889
Mitigated
60,069
50,094
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,227
746
11,177
9,080
14,076
11,899
2,113
4,091
9,739
92,604
0
W
Cu Chulainn
Calooooos
Cu Chulainn
18,061
4,282
0
9,873
21,856
20,439
610
3,449
17,840
14,134
78,208
L
3,930
442
1,016
4,891
22,321
17,061
0
7,879
14,442
20,848
0
W
Danzaburou
GigglesTheDummy
Danzaburou
20,211
13,751
0
8,584
13,183
7,021
11,968
2,082
10,992
0
149,061
W
Tsukuyomi
ISSA WIPE BRO
Tsukuyomi
10,291
1,761
0
6,783
19,025
8,058
2,819
5,529
13,205
0
74,602
L
Arachne
Itz K0AD
Arachne
5,690
3,332
0
8,477
18,724
6,711
0
3,698
15,026
0
63,290
L
15,412
788
0
541
11,232
3,802
0
2,465
8,767
69,047
0
L
Vamana
13,299
5,790
0
9,616
23,800
28,241
0
5,604
18,196
0
70,827
L
Cupid
Opxlitz
Cupid
2,524
1,196
122
567
12,120
4,254
0
703
11,417
0
74,415
W
Cerberus
lane6535
Cerberus
7,600
306
0
4,597
21,668
25,472
1,036
5,733
15,449
34,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,827
Gold Earned
50,287
748
Minions Killed
533
0
Camps Cleared
0
2,210,177
Distance Traveled
2,076,603
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,866
559
184
8
0
407,286
3
W
Cu Chulainn
12,625
549
143
6
0
457,985
11
L
Artio
8,857
385
24
1
0
393,465
10
W
Danzaburou
17,540
763
233
10
0
413,965
2
W
Tsukuyomi
11,805
513
115
5
0
475,373
10
L
Arachne
10,308
448
120
5
0
497,603
4
L
Scylla
10,302
448
124
5
0
358,540
6
L
Vamana
10,573
460
127
6
0
422,565
2
L
Cupid
10,247
446
138
6
0
404,430
3
W
Cerberus
11,991
521
73
3
0
455,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role