Player Matchup

Set
Set
BunofFae
Set
Level 147
God Stats
1W - 3L
1,190 SR
Queue Stats
208W - 204L
1,500 Elo+
Party 1
Eset
Eset
Lonely Escaped
Eset
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 284L
1,847 Elo+
Party 1
Nike
Nike
SalsmHawki
Nike
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Team Averages
Level 137
1,397 SR
1,616 Elo+

VS

Team Averages
Level 120
1,503 SR
1,495 Elo+
Baron Samedi
Baron Samedi
FORSAKENPATHS
Baron Samedi
Level 147
God Stats
34W - 40L
1,500 SR
Queue Stats
641W - 520L
1,542 Elo+
Solo
Hercules
Hercules
SoulEater_AG
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
TheNightWolf14
Anubis
Level 105
God Stats
76W - 64L
1,509 SR
Queue Stats
332W - 375L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
9,636
741
7,312
9,898
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
9 / 3 / 5
10,577
814
17,603
7,765
2,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 11
9,466
728
6,328
10,763
6,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FORSAKENPATHS
Baron Samedi
12
2 / 4 / 4
8,153
627
7,344
10,459
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SoulEater_AG
Hercules
11
1 / 5 / 7
8,438
649
3,963
15,271
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 5 / 4
9,276
714
5,689
10,232
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
14
Kills
7
8
Deaths
14
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Baron Samedi
FORSAKENPATHS
Baron Samedi
2
4
4
1
W
9
3
5
3.83
W
3
4
11
2.13
L
Hercules
SoulEater_AG
Hercules
1
5
7
0.9
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
16,996
28,426
Taken
35,962
14,311
Mitigated
17,185
7,784
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,312
1,854
0
3,401
9,898
5,496
706
3,257
6,641
4,101
42,086
L
Baron Samedi
FORSAKENPATHS
Baron Samedi
7,344
227
1,033
2,643
10,459
4,417
204
5,411
5,048
28,968
0
W
17,603
936
848
2,504
7,765
2,126
889
5,356
2,409
55,999
0
W
6,328
579
0
1,031
10,763
6,689
424
5,308
5,455
0
30,134
L
Hercules
SoulEater_AG
Hercules
3,963
1,099
0
2,906
15,271
7,805
0
7,185
8,086
0
21,302
L
5,689
0
0
2,216
10,232
4,963
0
5,244
4,988
32,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
25,867
185
Minions Killed
120
0
Camps Cleared
0
718,100
Distance Traveled
645,274
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,636
741
61
5
0
272,083
2
L
Baron Samedi
8,153
627
41
3
0
200,182
2
W
Eset
10,577
814
88
7
0
220,897
6
W
Nike
9,466
728
36
3
0
225,120
0
L
Hercules
8,438
649
36
3
0
263,818
4
L
Anubis
9,276
714
43
3
0
181,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role