Player Matchup

Camazotz
Camazotz
DaddyHircine
Camazotz
Level 131
God Stats
5W - 3L
1,852 SR
Queue Stats
47W - 49L
1,589 Elo+
Party 1
Sol
Sol
MrsBubbIez
Sol
Level 48
God Stats
16W - 13L
1,749 SR
Queue Stats
51W - 47L
1,741 Elo+
Party 1
Odin
Odin
PanWhich
Odin
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,155 Elo+
Party 1
Rama
Rama
VSM Jester
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,124 Elo+
Party 1
Vulcan
Vulcan
rashouse83
Vulcan
Level 160
God Stats
14W - 10L
1,803 SR
Queue Stats
224W - 250L
1,447 Elo+
Solo
Team Averages
Level 86
1,681 SR
1,411 Elo+

VS

Team Averages
Level 96
1,501 SR
1,389 Elo+
Danzaburou
Danzaburou
Cajun22
Danzaburou
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Solo
Ymir
Ymir
IC0-N1x
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,206 Elo+
Solo
Persephone
Persephone
NinthBeast20742
Persephone
Level 64
God Stats
6W - 5L
1,290 SR
Queue Stats
36W - 34L
1,201 Elo+
Solo
Cu Chulainn
Cu Chulainn
SolidBeast46377
Cu Chulainn
Level 88
God Stats
27W - 25L
1,715 SR
Queue Stats
64W - 62L
1,349 Elo+
Solo
Ne Zha
Ne Zha
bossvick22
Ne Zha
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 126L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaddyHircine
Camazotz
20
9 / 2 / 6
14,862
826
23,799
24,802
16,399
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 4
11,066
615
8,646
15,344
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
14
0 / 8 / 2
9,044
502
5,696
18,757
16,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 5
12,750
708
8,906
18,559
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
rashouse83
Vulcan
16
0 / 9 / 3
9,518
529
10,315
16,439
6,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cajun22
Danzaburou
17
0 / 4 / 12
11,692
650
9,526
15,285
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
IC0-N1x
Ymir
19
5 / 1 / 8
12,364
687
12,033
21,884
27,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
NinthBeast20742
Persephone
19
3 / 3 / 9
12,830
713
20,532
10,681
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SolidBeast46377
Cu Chulainn
20
7 / 6 / 7
13,803
767
14,725
18,272
15,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
bossvick22
Ne Zha
20
10 / 2 / 11
13,862
770
22,485
12,942
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
16
Kills
25
25
Deaths
16
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cajun22
Danzaburou
0
4
12
1.5
L
Camazotz
DaddyHircine
Camazotz
9
2
6
6
W
Ymir
IC0-N1x
Ymir
5
1
8
9
L
2
1
4
4
W
Persephone
NinthBeast20742
Persephone
3
3
9
2.5
L
Odin
0
8
2
0.13
W
Cu Chulainn
SolidBeast46377
Cu Chulainn
7
6
7
1.75
L
5
5
5
1.5
W
Ne Zha
bossvick22
Ne Zha
10
2
11
7.75
L
Vulcan
rashouse83
Vulcan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
79,301
93,901
Taken
79,064
52,322
Mitigated
60,949
23,103
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cajun22
Danzaburou
9,526
3,839
0
4,003
15,285
6,762
1,409
4,024
10,974
0
51,595
L
Camazotz
DaddyHircine
Camazotz
23,799
6,367
0
10,844
24,802
16,399
0
5,484
18,898
0
61,661
W
Ymir
IC0-N1x
Ymir
12,033
1,316
512
5,810
21,884
27,546
209
6,787
14,521
43,575
0
L
8,646
341
0
4,455
15,344
5,660
1,444
7,285
7,578
32,342
0
W
Persephone
NinthBeast20742
Persephone
20,532
418
841
3,266
10,681
4,100
35
2,978
7,267
50,560
0
L
Odin
5,696
1,011
879
684
18,757
16,162
0
5,153
13,404
0
9,283
W
Cu Chulainn
SolidBeast46377
Cu Chulainn
14,725
5,280
704
1,451
18,272
15,646
1,677
3,448
14,346
2,509
33,846
L
8,906
7,002
0
3,289
18,559
7,793
443
7,141
11,099
0
33,663
W
Ne Zha
bossvick22
Ne Zha
22,485
4,848
0
5,902
12,942
6,895
1,514
1,401
11,420
0
72,898
L
Vulcan
rashouse83
Vulcan
10,315
4,427
1,532
1,420
16,439
6,308
887
6,527
9,716
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,240
Gold Earned
64,551
285
Minions Killed
397
3
Camps Cleared
10
1,534,387
Distance Traveled
1,582,260
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,692
650
97
5
1
313,315
3
L
Camazotz
14,862
826
94
5
1
371,812
0
W
Ymir
12,364
687
81
5
0
333,904
3
L
Sol
11,066
615
79
4
1
305,980
0
W
Persephone
12,830
713
72
4
0
291,296
2
L
Odin
9,044
502
9
1
0
280,569
1
W
Cu Chulainn
13,803
767
57
3
5
316,866
1
L
Rama
12,750
708
61
3
1
279,446
1
W
Ne Zha
13,862
770
90
5
4
326,879
0
L
Vulcan
9,518
529
42
2
0
296,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role