Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chriiisss_09
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,523 Elo+
Party 1
Rama
Rama
FeroXx07
Rama
Level 124
God Stats
3W - 3L
1,164 SR
Queue Stats
58W - 49L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
KuroSaidus
Sylvanus
Level 142
God Stats
9W - 7L
1,698 SR
Queue Stats
77W - 70L
1,518 Elo+
Party 1
Izanami
Izanami
MW3stinkt123
Izanami
Level 33
God Stats
7W - 4L
1,823 SR
Queue Stats
30W - 36L
1,710 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,555 Elo+

VS

Team Averages
Level 100
1,543 SR
1,504 Elo+
Arachne
Arachne
Abyssal2356
Arachne
Level 107
God Stats
21W - 22L
1,500 SR
Queue Stats
487W - 488L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Fade Quantumz
Nu Wa
Level 113
God Stats
2W - 1L
1,715 SR
Queue Stats
43W - 50L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
hugostoeckart
Baron Samedi
Level 81
God Stats
12W - 8L
1,500 SR
Queue Stats
44W - 36L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jessentje205
Cu Chulainn
Level 100
God Stats
7W - 3L
1,500 SR
Queue Stats
143W - 122L
1,534 Elo+
Party 2
Rama
Rama
pomborn
Rama
Level 101
God Stats
10W - 5L
1,500 SR
Queue Stats
141W - 114L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 6 / 0
9,826
468
6,826
19,134
16,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Chriiisss_09
Erlang Shen
15
4 / 8 / 4
9,802
467
8,633
21,665
9,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
17
4 / 2 / 6
10,801
514
16,220
17,907
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
KuroSaidus
Sylvanus
15
3 / 4 / 6
9,912
472
10,082
20,554
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MW3stinkt123
Izanami
16
1 / 5 / 1
10,125
482
5,807
15,092
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abyssal2356
Arachne
19
11 / 3 / 4
11,560
550
16,037
24,059
10,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 4 / 14
10,602
505
13,300
9,511
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
hugostoeckart
Baron Samedi
15
3 / 2 / 8
10,375
494
9,805
14,751
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
jessentje205
Cu Chulainn
20
10 / 0 / 5
13,623
649
22,299
13,460
19,023
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
pomborn
Rama
18
1 / 4 / 4
10,902
519
6,452
11,971
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
13
Kills
25
25
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
0
0.17
W
Arachne
Abyssal2356
Arachne
11
3
4
4.33
L
Erlang Shen
Chriiisss_09
Erlang Shen
4
8
4
0.75
W
0
4
14
1.75
L
Rama
4
2
6
3.5
L
Sylvanus
KuroSaidus
Sylvanus
3
4
6
1.5
L
Izanami
MW3stinkt123
Izanami
1
5
1
0.3
W
Baron Samedi
hugostoeckart
Baron Samedi
3
2
8
3.5
W
Cu Chulainn
jessentje205
Cu Chulainn
10
0
5
12.5
W
Rama
pomborn
Rama
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
67,893
94,352
Taken
73,752
61,935
Mitigated
53,472
31,842
Healing
31,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,826
2,913
0
4,347
19,134
16,647
0
2,864
16,211
5,177
65,943
W
Arachne
Abyssal2356
Arachne
16,037
9,150
0
11,653
24,059
10,648
45
2,899
21,160
0
81,879
L
Erlang Shen
Chriiisss_09
Erlang Shen
8,633
4,644
0
5,998
21,665
9,975
0
4,291
17,118
0
61,231
W
13,300
2,597
0
2,603
9,511
3,247
160
1,138
8,373
78,010
0
L
Rama
16,220
12,522
0
9,971
17,907
7,978
212
4,720
13,003
0
89,561
L
Sylvanus
KuroSaidus
Sylvanus
10,082
2,395
2,954
6,006
20,554
18,123
62
7,900
12,304
26,114
0
L
Izanami
MW3stinkt123
Izanami
5,807
3,129
0
2,566
15,092
9,212
376
5,515
9,381
3,815
83,158
W
Baron Samedi
hugostoeckart
Baron Samedi
9,805
251
1,214
6,495
14,751
15,971
0
3,975
10,776
36,274
0
W
Cu Chulainn
jessentje205
Cu Chulainn
22,299
5,718
0
3,767
13,460
19,023
414
1,386
12,074
16,877
91,192
W
Rama
pomborn
Rama
6,452
4,930
0
5,328
11,971
4,583
1,153
1,477
10,494
0
74,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
57,062
584
Minions Killed
666
0
Camps Cleared
0
1,878,442
Distance Traveled
2,056,803
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,826
468
125
6
0
374,446
1
W
Arachne
11,560
550
114
5
0
460,319
4
L
Erlang Shen
9,802
467
101
5
0
394,687
2
W
Nu Wa
10,602
505
138
7
0
360,707
6
L
Rama
10,801
514
159
8
0
385,880
10
L
Sylvanus
9,912
472
20
1
0
366,759
6
L
Izanami
10,125
482
179
9
0
356,670
0
W
Baron Samedi
10,375
494
51
2
0
399,850
8
W
Cu Chulainn
13,623
649
217
10
0
462,107
2
W
Rama
10,902
519
146
7
0
373,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role