Player Matchup

Ares
Ares
HAIDER19900
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
Ingrownchain
Baron Samedi
Level 16
God Stats
3W - 6L
1,272 SR
Queue Stats
168W - 150L
1,640 Elo+
Solo
Heimdallr
Heimdallr
Noahsuckat2
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,454 Elo+

VS

Team Averages
Level 9
1,427 SR
1,376 Elo+
Discordia
Discordia
Cae30
Discordia
Level 16
God Stats
7W - 13L
1,308 SR
Queue Stats
89W - 125L
1,099 Elo+
Solo
Neith
Neith
This Guy 288
Neith
Level 7
God Stats
5W - 3L
1,472 SR
Queue Stats
8W - 5L
1,568 Elo+
Solo
Bacchus
Bacchus
ZTrollToxic
Bacchus
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,879
563
909
14,244
9,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Ingrownchain
Baron Samedi
13
5 / 6 / 5
10,050
718
10,459
12,744
5,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Noahsuckat2
Heimdallr
13
6 / 5 / 3
10,154
725
6,139
12,069
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cae30
Discordia
15
7 / 3 / 9
10,937
781
14,339
8,421
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 9 / 10
9,785
699
6,427
11,346
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bacchus
ZTrollToxic
Bacchus
14
7 / 0 / 9
10,508
751
7,936
7,275
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
17
17
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cae30
Discordia
7
3
9
3.83
L
0
6
3
0.25
L
Baron Samedi
Ingrownchain
Baron Samedi
5
6
5
1.25
L
Heimdallr
Noahsuckat2
Heimdallr
6
5
3
1.5
W
3
9
10
0.89
W
Bacchus
ZTrollToxic
Bacchus
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
28,702
39,057
Taken
27,042
19,214
Mitigated
9,977
5,718
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cae30
Discordia
14,339
995
66
2,682
8,421
2,200
991
2,035
6,386
50,810
0
L
909
160
0
0
14,244
9,489
550
7,555
6,689
9,386
0
L
Baron Samedi
Ingrownchain
Baron Samedi
10,459
224
760
2,819
12,744
5,242
232
7,477
5,267
35,012
0
L
Heimdallr
Noahsuckat2
Heimdallr
6,139
2,826
322
1,817
12,069
4,483
626
7,509
4,560
0
32,405
W
6,427
3,958
0
989
11,346
3,156
1,705
5,875
5,471
0
19,639
W
Bacchus
ZTrollToxic
Bacchus
7,936
509
0
570
7,275
4,621
416
4,171
3,104
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,083
Gold Earned
31,230
95
Minions Killed
120
0
Camps Cleared
0
676,185
Distance Traveled
733,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,937
781
80
6
0
241,585
0
L
Ares
7,879
563
9
1
0
248,232
0
L
Baron Samedi
10,050
718
32
2
0
223,680
1
L
Heimdallr
10,154
725
54
4
0
204,273
0
W
Neith
9,785
699
22
2
0
189,045
0
W
Bacchus
10,508
751
18
1
0
302,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role