Player Matchup

Achilles
Achilles
Fallkiller
Achilles
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Knightman213
Tsukuyomi
Level 55
God Stats
8W - 3L
1,743 SR
Queue Stats
205W - 189L
1,729 Elo+
Solo
Anubis
Anubis
Kraken155
Anubis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LayzDaGod
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
thuglifeo
Anhur
Level 27
God Stats
8W - 17L
1,175 SR
Queue Stats
61W - 79L
1,500 Elo+
Solo
Team Averages
Level 60
1,527 SR
1,546 Elo+

VS

Team Averages
Level 65
1,465 SR
1,454 Elo+
Hachiman
Hachiman
Jordan66
Hachiman
Level 104
God Stats
7W - 4L
1,373 SR
Queue Stats
27W - 19L
1,500 Elo+
Solo
Loki
Loki
Kruger6614
Loki
Level 31
God Stats
1W - 4L
1,586 SR
Queue Stats
46W - 51L
1,266 Elo+
Solo
Erlang Shen
Erlang Shen
SaltyySweat-
Erlang Shen
Level 38
God Stats
4W - 3L
1,364 SR
Queue Stats
4W - 6L
1,504 Elo+
Solo
Cerberus
Cerberus
bersekersam
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
bluemonkey2313
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fallkiller
Achilles
13
4 / 4 / 2
8,124
812
7,657
12,885
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Knightman213
Tsukuyomi
12
1 / 8 / 4
6,953
695
6,216
12,599
4,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kraken155
Anubis
12
1 / 6 / 2
6,968
697
5,994
8,876
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LayzDaGod
Danzaburou
13
1 / 6 / 3
7,122
712
7,586
8,525
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
thuglifeo
Anhur
12
1 / 5 / 3
6,934
693
2,959
9,338
3,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jordan66
Hachiman
15
4 / 1 / 9
8,510
851
8,925
7,718
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 2 / 10
9,041
904
7,051
9,920
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
SaltyySweat-
Erlang Shen
13
4 / 3 / 5
8,453
845
6,514
7,225
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
bersekersam
Cerberus
14
2 / 1 / 10
8,177
818
4,707
9,057
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
13 / 1 / 11
11,522
1,152
18,451
11,054
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
8
Kills
29
29
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fallkiller
Achilles
4
4
2
1.25
W
Hachiman
Jordan66
Hachiman
4
1
9
8.5
L
Tsukuyomi
Knightman213
Tsukuyomi
1
8
4
0.38
L
Anubis
Kraken155
Anubis
1
6
2
0.33
W
6
2
10
5.5
L
Danzaburou
LayzDaGod
Danzaburou
1
6
3
0.42
W
Erlang Shen
SaltyySweat-
Erlang Shen
4
3
5
2.17
W
Cerberus
bersekersam
Cerberus
2
1
10
7
W
13
1
11
18.5
L
Anhur
thuglifeo
Anhur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,412
Damage
45,648
52,223
Taken
44,974
24,294
Mitigated
27,123
5,878
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fallkiller
Achilles
7,657
2,445
0
2,747
12,885
10,289
0
4,803
7,829
0
20,197
W
Hachiman
Jordan66
Hachiman
8,925
2,704
0
2,937
7,718
2,841
1,031
975
6,615
0
30,489
L
Tsukuyomi
Knightman213
Tsukuyomi
6,216
1,120
0
1,320
12,599
4,250
1
6,676
5,773
0
13,976
L
Anubis
Kraken155
Anubis
5,994
56
0
549
8,876
3,509
0
3,881
4,945
16,170
0
W
7,051
805
0
1,634
9,920
6,589
108
463
9,374
0
10,922
L
Danzaburou
LayzDaGod
Danzaburou
7,586
2,883
0
516
8,525
2,974
0
4,346
4,104
0
20,588
W
Erlang Shen
SaltyySweat-
Erlang Shen
6,514
2,818
159
548
7,225
4,376
280
1,670
5,352
1,702
17,976
W
Cerberus
bersekersam
Cerberus
4,707
161
0
762
9,057
7,580
575
1,528
7,343
24,052
0
W
18,451
2,328
2,075
7,318
11,054
5,737
188
1,569
9,379
40,203
0
L
Anhur
thuglifeo
Anhur
2,959
1,577
0
746
9,338
3,272
0
4,034
5,254
0
16,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
45,703
157
Minions Killed
208
4
Camps Cleared
11
772,627
Distance Traveled
919,746
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,124
812
35
4
0
180,270
0
W
Hachiman
8,510
851
50
5
0
184,806
2
L
Tsukuyomi
6,953
695
18
2
0
160,042
0
L
Anubis
6,968
697
45
5
0
153,185
1
W
Loki
9,041
904
18
2
1
188,083
2
L
Danzaburou
7,122
712
30
3
1
157,636
0
W
Erlang Shen
8,453
845
26
3
4
164,708
0
W
Cerberus
8,177
818
64
6
5
193,422
3
W
Ra
11,522
1,152
50
5
1
188,727
1
L
Anhur
6,934
693
29
3
3
121,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role