Player Matchup

Danzaburou
Danzaburou
ChadKensington
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 3
Neith
Neith
Darki09
Neith
Level 68
God Stats
11W - 5L
1,500 SR
Queue Stats
35W - 29L
1,360 Elo+
Party 3
Loki
Loki
EX0T1C_M4G1X
Loki
Level 31
God Stats
4W - 13L
1,140 SR
Queue Stats
8W - 23L
1,431 Elo+
Party 2
Olorun
Olorun
K20RLZ
Olorun
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 224L
1,541 Elo+
Solo
Yemoja
Yemoja
St1ngzzz
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,388 Elo+
Party 2
Team Averages
Level 32
1,428 SR
1,416 Elo+

VS

Team Averages
Level 27
1,468 SR
1,409 Elo+
Merlin
Merlin
Deiw90cz
Merlin
Level 27
God Stats
5W - 7L
1,843 SR
Queue Stats
21W - 26L
1,776 Elo+
Party 1
Chiron
Chiron
Ghost7707_
Chiron
Level 23
God Stats
3W - 2L
1,251 SR
Queue Stats
17W - 40L
1,130 Elo+
Party 4
Xbalanque
Xbalanque
P0W3R_Dizzy
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 153L
1,232 Elo+
Party 4
Sun Wukong
Sun Wukong
hamishbolly
Sun Wukong
Level 28
God Stats
2W - 6L
1,244 SR
Queue Stats
47W - 66L
1,130 Elo+
Party 4
Thor
Thor
lekalo
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChadKensington
Danzaburou
20
11 / 5 / 1
15,313
696
18,720
14,521
6,204
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Darki09
Neith
19
13 / 3 / 7
13,135
597
23,021
17,773
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 5
11,023
501
5,128
12,988
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
K20RLZ
Olorun
20
4 / 3 / 0
13,750
625
14,235
19,735
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
St1ngzzz
Yemoja
14
0 / 3 / 12
10,140
461
4,803
15,707
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deiw90cz
Merlin
17
1 / 7 / 5
10,739
488
8,058
13,683
7,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Ghost7707_
Chiron
13
0 / 8 / 1
8,058
366
7,998
17,234
4,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
P0W3R_Dizzy
Xbalanque
16
3 / 6 / 4
9,866
448
10,201
18,157
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
hamishbolly
Sun Wukong
18
3 / 5 / 0
10,756
489
13,339
21,744
15,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
lekalo
Thor
16
9 / 7 / 1
11,580
526
12,642
17,205
6,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
33
Kills
16
16
Deaths
33
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChadKensington
Danzaburou
11
5
1
2.3
W
Neith
Darki09
Neith
13
3
7
5.5
L
Merlin
Deiw90cz
Merlin
1
7
5
0.5
W
5
2
5
3.75
L
Chiron
Ghost7707_
Chiron
0
8
1
0.06
W
Olorun
K20RLZ
Olorun
4
3
0
1.33
L
Xbalanque
P0W3R_Dizzy
Xbalanque
3
6
4
0.83
W
Yemoja
St1ngzzz
Yemoja
0
3
12
2
L
Sun Wukong
hamishbolly
Sun Wukong
3
5
0
0.6
L
Thor
lekalo
Thor
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,907
Damage
52,238
80,724
Taken
88,023
35,703
Mitigated
39,879
41,103
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChadKensington
Danzaburou
18,720
11,888
0
2,691
14,521
6,204
2,238
4,125
10,396
0
93,922
W
Neith
Darki09
Neith
23,021
12,788
0
10,222
17,773
7,287
7,216
984
16,789
0
88,353
L
Merlin
Deiw90cz
Merlin
8,058
271
0
2,400
13,683
7,691
0
444
13,239
64,424
0
W
5,128
363
0
4,477
12,988
4,645
0
878
12,110
0
58,396
L
Chiron
Ghost7707_
Chiron
7,998
2,402
515
3,088
17,234
4,520
208
977
16,257
0
40,255
W
Olorun
K20RLZ
Olorun
14,235
7,833
0
15,236
19,735
9,405
2,058
0
19,735
99,178
0
L
Xbalanque
P0W3R_Dizzy
Xbalanque
10,201
4,842
0
4,203
18,157
5,897
310
2,610
15,547
0
50,824
W
Yemoja
St1ngzzz
Yemoja
4,803
817
1,920
6,557
15,707
8,162
944
2,071
13,636
22,256
0
L
Sun Wukong
hamishbolly
Sun Wukong
13,339
5,227
0
2,755
21,744
15,004
947
13,936
7,808
0
78,525
L
Thor
lekalo
Thor
12,642
4,335
0
3,936
17,205
6,767
0
1,071
16,134
0
45,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,361
Gold Earned
50,999
633
Minions Killed
433
0
Camps Cleared
0
1,877,854
Distance Traveled
1,780,777
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,313
696
186
8
0
371,141
3
W
Neith
13,135
597
141
6
0
386,021
13
L
Merlin
10,739
488
112
5
0
339,665
1
W
Loki
11,023
501
93
4
0
403,376
0
L
Chiron
8,058
366
71
3
0
323,716
1
W
Olorun
13,750
625
186
8
0
365,280
3
L
Xbalanque
9,866
448
76
3
0
358,153
1
W
Yemoja
10,140
461
27
1
0
352,036
1
L
Sun Wukong
10,756
489
119
5
0
381,872
0
L
Thor
11,580
526
55
3
0
377,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role