Player Matchup

Skadi
Skadi
Bronze IV
Miss Nataliee X
Skadi
Bronze IV
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 91L
1,404 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
Sensei_Shisui_
Cu Chulainn
Silver V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 302L
1,324 MMR
Solo
Khepri
Khepri
Silver IV
di16298
Khepri
Silver IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,446 MMR
Party 3
Nu Wa
Nu Wa
Silver III
manuilicitano8
Nu Wa
Silver III
Level 84
God Stats
4W - 4L
1,279 SR
Queue Stats
87W - 98L
1,446 MMR
Party 3
Kali
Kali
Silver III
tapia-colosal135
Kali
Silver III
Level 107
God Stats
3W - 4L
1,288 SR
Queue Stats
80W - 96L
1,215 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,413 SR
1,367 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,566 SR
1,303 MMR
Osiris
Osiris
Bronze III
AtotheLEX88
Osiris
Bronze III
Level 133
God Stats
2W - 1L
1,823 SR
Queue Stats
247W - 248L
1,302 MMR
Solo
Neith
Neith
Silver V
Iwanek223
Neith
Silver V
Level 112
God Stats
2W - 2L
1,515 SR
Queue Stats
3W - 10L
1,286 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MO_Z41N
Cthulhu
Silver IV
Level 117
God Stats
22W - 10L
1,500 SR
Queue Stats
90W - 95L
1,284 MMR
Solo
Fenrir
Fenrir
Silver IV
Skills05_Oficial
Fenrir
Silver IV
Level 88
God Stats
2W - 1L
1,504 SR
Queue Stats
13W - 21L
1,293 MMR
Party 2
Chronos
Chronos
Gold IV
nKrazys
Chronos
Gold IV
Level 67
God Stats
2W - 2L
1,488 SR
Queue Stats
70W - 66L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,513
342
3,334
12,510
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sensei_Shisui_
Cu Chulainn
17
3 / 4 / 0
10,506
478
17,109
22,107
21,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
di16298
Khepri
14
1 / 4 / 0
9,083
413
6,074
18,541
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 0
8,649
393
16,544
11,743
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 0
9,325
424
6,342
20,255
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneBakasuraBaron SamediScyllaTsukuyomi

VS

Bans
AgniGaneshaThanatosCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
1 / 3 / 6
12,073
549
8,499
14,074
15,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Iwanek223
Neith
19
4 / 0 / 7
12,346
561
10,787
12,271
4,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MO_Z41N
Cthulhu
16
2 / 0 / 14
11,597
527
12,607
15,585
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 1 / 8
12,354
562
8,631
19,923
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
nKrazys
Chronos
20
13 / 0 / 3
13,872
631
23,618
33,131
14,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
4
Kills
24
24
Deaths
4
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
3
6
1.33
W
Neith
Iwanek223
Neith
4
0
7
7.5
W
Cthulhu
MO_Z41N
Cthulhu
2
0
14
9
L
0
5
0
0
L
Cu Chulainn
Sensei_Shisui_
Cu Chulainn
3
4
0
0.75
W
4
1
8
8
L
Khepri
di16298
Khepri
1
4
0
0.25
L
0
6
0
0
W
Chronos
nKrazys
Chronos
13
0
3
14.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
64,142
85,156
Taken
94,984
54,477
Mitigated
57,831
21,673
Healing
41,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,499
2,260
0
3,605
14,074
15,244
260
3,409
9,949
20,940
57,582
W
Neith
Iwanek223
Neith
10,787
6,846
0
7,081
12,271
4,814
5,871
3,482
8,500
0
82,997
W
Cthulhu
MO_Z41N
Cthulhu
12,607
583
857
2,189
15,585
14,266
809
4,296
10,926
46,347
0
L
3,334
1,694
0
2,468
12,510
3,688
212
5,301
7,209
0
30,900
L
Cu Chulainn
Sensei_Shisui_
Cu Chulainn
17,109
2,762
0
6,210
22,107
21,757
0
7,950
14,157
9,018
66,699
W
8,631
1,341
0
8,230
19,923
8,979
856
4,022
15,074
0
83,957
L
Khepri
di16298
Khepri
6,074
222
0
2,238
18,541
16,984
0
8,935
9,606
52,450
0
L
16,544
3,666
0
1,653
11,743
4,091
0
8,336
3,407
67,209
0
W
Chronos
nKrazys
Chronos
23,618
6,484
814
19,183
33,131
14,528
8,978
7,897
24,577
124,057
0
L
6,342
3,357
648
8,456
20,255
7,957
0
7,645
12,610
0
67,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
62,242
520
Minions Killed
663
0
Camps Cleared
0
1,730,535
Distance Traveled
2,126,466
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,073
549
149
7
0
434,827
0
W
Neith
12,346
561
135
6
0
398,175
5
W
Cthulhu
11,597
527
83
4
0
433,260
3
L
Skadi
7,513
342
69
3
0
246,227
5
L
Cu Chulainn
10,506
478
157
7
0
351,454
0
W
Fenrir
12,354
562
122
6
0
474,142
3
L
Khepri
9,083
413
64
3
0
395,282
7
L
Nu Wa
8,649
393
104
5
0
363,192
5
W
Chronos
13,872
631
174
8
0
386,062
8
L
Kali
9,325
424
126
6
0
374,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role