Player Matchup

Bellona
Bellona
Gold IV
Kyuther
Bellona
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
MihOrvatt
Scylla
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold III
Shënyi
Danzaburou
Gold III
Level 160
God Stats
5W - 1L
2,033 SR
Queue Stats
38W - 24L
1,705 MMR
Party 3
Thor
Thor
Gold III
Z4NK4N
Thor
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver I
lLunos
Yemoja
Silver I
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 111L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,607 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,520 SR
1,580 MMR
Sun Wukong
Sun Wukong
Gold V
Leojaden
Sun Wukong
Gold V
Level 149
God Stats
5W - 11L
1,480 SR
Queue Stats
25W - 23L
1,605 MMR
Party 2
Hun Batz
Hun Batz
Gold V
MinatoScutter
Hun Batz
Gold V
Level 142
God Stats
4W - 7L
1,621 SR
Queue Stats
37W - 38L
1,578 MMR
Party 2
Vulcan
Vulcan
Platinum V
NeverMissAuto
Vulcan
Platinum V
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,716 MMR
Solo
Athena
Athena
Gold V
liht1234
Athena
Gold V
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
275W - 304L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
oFazendeiro
Anhur
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyuther
Bellona
17
5 / 4 / 5
11,385
569
17,699
25,251
19,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MihOrvatt
Scylla
20
15 / 1 / 6
13,094
655
21,764
10,615
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shënyi
Danzaburou
18
6 / 3 / 5
12,438
622
17,726
19,135
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Z4NK4N
Thor
18
4 / 2 / 9
11,692
585
11,000
12,213
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
lLunos
Yemoja
15
2 / 1 / 14
10,573
529
5,819
15,467
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
TsukuyomiPersephoneNu Wa

VS

Bans
SetApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leojaden
Sun Wukong
15
1 / 4 / 6
9,471
474
12,619
22,451
21,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
MinatoScutter
Hun Batz
15
3 / 8 / 3
9,149
457
9,487
18,088
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 3
8,359
418
9,879
11,880
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
liht1234
Athena
12
3 / 9 / 1
8,874
444
7,506
22,572
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 5 / 0
10,265
513
14,532
20,397
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
32
Kills
11
11
Deaths
33
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kyuther
Bellona
5
4
5
1.88
L
Sun Wukong
Leojaden
Sun Wukong
1
4
6
1
W
Scylla
MihOrvatt
Scylla
15
1
6
18
L
Hun Batz
MinatoScutter
Hun Batz
3
8
3
0.56
L
0
7
3
0.21
W
Danzaburou
Shënyi
Danzaburou
6
3
5
2.83
W
Thor
Z4NK4N
Thor
4
2
9
4.25
W
Yemoja
lLunos
Yemoja
2
1
14
9
L
Athena
liht1234
Athena
3
9
1
0.39
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,008
Damage
54,023
82,681
Taken
95,388
52,671
Mitigated
56,144
36,555
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kyuther
Bellona
17,699
9,500
0
11,299
25,251
19,052
2,216
5,431
19,698
105
66,764
L
Sun Wukong
Leojaden
Sun Wukong
12,619
2,453
0
6,185
22,451
21,310
0
3,913
18,416
0
60,205
W
Scylla
MihOrvatt
Scylla
21,764
5,034
0
2,907
10,615
4,423
3,214
5,292
5,137
92,520
0
L
Hun Batz
MinatoScutter
Hun Batz
9,487
3,168
0
2,676
18,088
6,794
0
5,165
12,839
0
55,869
L
9,879
3,051
0
963
11,880
4,296
0
4,369
7,387
54,656
0
W
Danzaburou
Shënyi
Danzaburou
17,726
6,909
0
5,893
19,135
7,521
6,857
1,936
17,135
0
99,150
W
Thor
Z4NK4N
Thor
11,000
2,207
0
4,674
12,213
5,001
0
810
11,363
0
78,822
W
Yemoja
lLunos
Yemoja
5,819
1,788
7,016
4,766
15,467
16,674
751
3,300
11,963
20,480
0
L
Athena
liht1234
Athena
7,506
2,220
0
1,362
22,572
16,788
0
10,044
12,302
21,048
0
L
14,532
6,293
0
7,858
20,397
6,956
284
3,573
16,756
0
72,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,182
Gold Earned
46,118
599
Minions Killed
461
0
Camps Cleared
0
1,899,612
Distance Traveled
1,866,829
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,385
569
124
6
0
402,066
1
L
Sun Wukong
9,471
474
106
5
0
391,674
6
W
Scylla
13,094
655
160
8
0
386,024
3
L
Hun Batz
9,149
457
89
4
0
398,498
7
L
Vulcan
8,359
418
116
6
0
376,467
4
W
Danzaburou
12,438
622
162
8
0
356,562
5
W
Thor
11,692
585
126
6
0
403,998
4
W
Yemoja
10,573
529
27
1
0
350,962
6
L
Athena
8,874
444
21
1
0
390,614
5
L
Anhur
10,265
513
129
6
0
309,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role