Player Matchup

Anubis
Anubis
Degarnz
Anubis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 27L
1,665 Elo+
Solo
Neith
Neith
Known mK
Neith
Level 18
God Stats
5W - 7L
1,435 SR
Queue Stats
8W - 7L
1,575 Elo+
Solo
King Arthur
King Arthur
Myth BlaZe9648
King Arthur
Level 29
God Stats
39W - 35L
1,757 SR
Queue Stats
99W - 107L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
ansamuste16
Baron Samedi
Level 21
God Stats
52W - 69L
1,509 SR
Queue Stats
56W - 78L
1,458 Elo+
Party 1
Anhur
Anhur
asockmouse
Anhur
Level 28
God Stats
13W - 17L
1,477 SR
Queue Stats
30W - 36L
1,429 Elo+
Solo
Team Averages
Level 25
1,536 SR
1,541 Elo+

VS

Team Averages
Level 19
1,372 SR
1,427 Elo+
Fenrir
Fenrir
Machotwo
Fenrir
Level 17
God Stats
1W - 5L
1,312 SR
Queue Stats
2W - 7L
1,335 Elo+
Solo
Bellona
Bellona
newgametag3829
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
Artemis
Artemis
pimostation2
Artemis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 70L
1,500 Elo+
Solo
Nu Wa
Nu Wa
smite_troll
Nu Wa
Level 29
God Stats
4W - 8L
1,179 SR
Queue Stats
201W - 221L
1,203 Elo+
Solo
Skadi
Skadi
zacharybaracalo
Skadi
Level 26
God Stats
3W - 4L
1,372 SR
Queue Stats
7W - 5L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Degarnz
Anubis
19
25 / 2 / 10
14,133
589
36,750
20,164
9,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Known mK
Neith
17
8 / 1 / 12
12,196
508
17,653
20,607
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Myth BlaZe9648
King Arthur
19
12 / 4 / 3
13,820
576
10,452
20,442
17,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ansamuste16
Baron Samedi
16
3 / 4 / 13
11,263
469
10,364
18,965
12,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
18
1 / 0 / 2
12,233
510
539
8,886
6,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Machotwo
Fenrir
12
1 / 18 / 5
9,350
390
10,315
35,270
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 2 / 3
6,630
276
863
4,130
1,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
pimostation2
Artemis
10
0 / 10 / 4
7,458
311
547
13,764
2,962
15
5 / 4 / 3
10,920
455
17,481
9,594
2,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 15 / 3
10,840
452
21,257
26,591
7,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
49
Kills
10
11
Deaths
49
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Degarnz
Anubis
25
2
10
15
W
Neith
Known mK
Neith
8
1
12
14
L
Fenrir
Machotwo
Fenrir
1
18
5
0.19
W
King Arthur
Myth BlaZe9648
King Arthur
12
4
3
3.38
W
Baron Samedi
ansamuste16
Baron Samedi
3
4
13
2.38
W
Anhur
1
0
2
2
L
0
2
3
0.75
L
Artemis
pimostation2
Artemis
0
10
4
0.2
L
5
4
3
1.63
L
4
15
3
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,758
Damage
50,463
89,064
Taken
89,349
55,086
Mitigated
32,119
44,248
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Degarnz
Anubis
36,750
1,139
1,569
14,899
20,164
9,996
1,720
5,305
14,834
102,729
0
W
Neith
Known mK
Neith
17,653
7,510
0
10,559
20,607
8,131
5,138
3,640
16,506
0
66,118
L
Fenrir
Machotwo
Fenrir
10,315
3,107
0
1,321
35,270
17,430
0
21,344
13,926
0
27,411
W
King Arthur
Myth BlaZe9648
King Arthur
10,452
2,887
255
3,458
20,442
17,755
1,481
2,830
17,564
0
72,298
W
Baron Samedi
ansamuste16
Baron Samedi
10,364
792
2,054
7,744
18,965
12,319
1,348
3,748
15,217
56,641
0
W
Anhur
539
138
0
3,710
8,886
6,885
5,583
1,958
6,928
0
67,146
L
863
211
0
75
4,130
1,579
0
2,534
1,596
0
2,034
L
Artemis
pimostation2
Artemis
547
393
0
0
13,764
2,962
0
8,037
5,727
0
5,132
L
17,481
3,797
0
1,594
9,594
2,427
0
3,293
6,301
58,981
0
L
21,257
9,373
0
753
26,591
7,721
0
11,906
14,685
0
77,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
45,198
565
Minions Killed
208
0
Camps Cleared
0
1,991,707
Distance Traveled
1,294,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,133
589
131
5
0
403,070
0
W
Neith
12,196
508
108
5
0
374,957
2
L
Fenrir
9,350
390
29
1
0
358,265
1
W
King Arthur
13,820
576
136
6
0
425,509
0
W
Baron Samedi
11,263
469
70
3
0
402,099
0
W
Anhur
12,233
510
120
5
0
386,072
0
L
Bellona
6,630
276
3
0
0
69,905
1
L
Artemis
7,458
311
6
0
0
242,475
0
L
Nu Wa
10,920
455
74
3
0
294,947
0
L
Skadi
10,840
452
96
4
0
329,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role