Player Matchup

Thor
Thor
BurnttBurrito
Thor
Level 17
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 8L
1,575 Elo+
Solo
Izanami
Izanami
Tmayhew28
Izanami
Level 23
God Stats
11W - 15L
1,490 SR
Queue Stats
16W - 25L
1,284 Elo+
Solo
Scylla
Scylla
YeezyBlessed
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 8L
1,653 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,504 Elo+

VS

Team Averages
Level 15
1,468 SR
1,473 Elo+
Merlin
Merlin
PaymonVoidwalker
Merlin
Level 15
God Stats
3W - 4L
1,601 SR
Queue Stats
12W - 15L
1,493 Elo+
Solo
Ymir
Ymir
PurpleNeighbor
Ymir
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
88W - 77L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
Velocifaptor1
Jing Wei
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
9,199
767
5,058
9,036
4,438
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Tmayhew28
Izanami
12
1 / 1 / 12
8,840
737
7,149
5,773
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
18 / 1 / 3
11,011
918
19,216
9,162
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,672
639
4,751
9,246
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 7 / 1
7,351
613
4,657
15,533
12,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Velocifaptor1
Jing Wei
9
1 / 10 / 2
7,332
611
5,642
10,665
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
4
5
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
1
5
3
0.5
L
2
7
1
0.36
W
Izanami
Tmayhew28
Izanami
1
1
12
7
L
Jing Wei
Velocifaptor1
Jing Wei
1
10
2
0.2
W
Scylla
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
15,050
23,971
Taken
35,444
9,173
Mitigated
19,136
5,957
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,058
1,209
0
500
9,036
4,438
595
3,406
5,630
0
21,331
L
4,751
355
0
1,303
9,246
3,377
55
6,769
2,477
25,987
0
L
4,657
1,112
0
0
15,533
12,386
0
6,423
9,110
12,361
0
W
Izanami
Tmayhew28
Izanami
7,149
4,264
0
174
5,773
1,901
1,737
2,837
2,936
0
38,155
L
Jing Wei
Velocifaptor1
Jing Wei
5,642
4,565
0
190
10,665
3,373
0
6,054
4,611
0
17,488
W
Scylla
19,216
2,192
0
5,283
9,162
2,834
509
3,329
5,833
42,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
22,355
131
Minions Killed
95
0
Camps Cleared
0
648,877
Distance Traveled
600,057
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,199
767
29
2
0
221,870
3
L
Merlin
7,672
639
53
4
0
183,993
0
L
Ymir
7,351
613
17
1
0
203,317
0
W
Izanami
8,840
737
55
5
0
220,617
0
L
Jing Wei
7,332
611
25
2
0
212,747
0
W
Scylla
11,011
918
47
4
0
206,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role