Player Matchup

Cu Chulainn
Cu Chulainn
AnttisBald
Cu Chulainn
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AstralSwordsman
Danzaburou
Level 45
God Stats
7W - 6L
1,487 SR
Queue Stats
17W - 13L
1,511 Elo+
Party 1
Ganesha
Ganesha
Yanziel
Ganesha
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 32L
1,700 Elo+
Solo
Zeus
Zeus
kingdevboi
Zeus
Level 40
God Stats
8W - 9L
1,207 SR
Queue Stats
16W - 16L
1,526 Elo+
Solo
Set
Set
nathan2461
Set
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 39L
1,511 Elo+
Party 1
Team Averages
Level 51
1,439 SR
1,550 Elo+

VS

Team Averages
Level 53
1,471 SR
1,565 Elo+
Ymir
Ymir
Bennefit-
Ymir
Level 66
God Stats
9W - 10L
1,468 SR
Queue Stats
71W - 77L
1,692 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hell_Chapo420
Tsukuyomi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,796 Elo+
Party 2
Ah Puch
Ah Puch
Kiddfresh91
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,513 Elo+
Solo
Hel
Hel
SIR_GOLEM234
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,308 Elo+
Solo
Danzaburou
Danzaburou
hi-gh-as-sh-it
Danzaburou
Level 41
God Stats
24W - 36L
1,387 SR
Queue Stats
42W - 62L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnttisBald
Cu Chulainn
20
10 / 4 / 26
15,025
1,156
21,544
24,186
25,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
AstralSwordsman
Danzaburou
20
8 / 5 / 22
13,821
1,063
15,951
15,475
7,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Yanziel
Ganesha
20
0 / 2 / 38
14,139
1,088
13,648
21,676
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 20
13,945
1,073
24,268
11,436
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 4 / 18
15,260
1,174
34,077
17,759
11,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 9 / 10
12,436
957
10,403
31,865
30,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Hell_Chapo420
Tsukuyomi
19
5 / 10 / 11
13,185
1,014
22,909
24,067
10,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Kiddfresh91
Ah Puch
19
3 / 9 / 11
12,307
947
24,370
18,607
10,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 8 / 13
11,871
913
11,843
17,825
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
hi-gh-as-sh-it
Danzaburou
19
6 / 8 / 9
13,454
1,035
15,290
21,952
9,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
72
44
Kills
18
18
Deaths
44
124
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnttisBald
Cu Chulainn
10
4
26
5.75
W
Danzaburou
AstralSwordsman
Danzaburou
8
5
22
3.8
L
Ymir
3
9
10
0.89
L
Tsukuyomi
Hell_Chapo420
Tsukuyomi
5
10
11
1.05
L
Ah Puch
Kiddfresh91
Ah Puch
3
9
11
0.94
L
1
8
13
0.94
W
Ganesha
Yanziel
Ganesha
0
2
38
9.5
L
Danzaburou
hi-gh-as-sh-it
Danzaburou
6
8
9
1.31
W
10
3
20
6.67
W
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,488
Damage
84,815
90,532
Taken
114,316
70,171
Mitigated
67,914
13,714
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnttisBald
Cu Chulainn
21,544
5,772
0
2,705
24,186
25,231
0
12,839
11,109
0
51,183
W
Danzaburou
AstralSwordsman
Danzaburou
15,951
7,870
0
1,059
15,475
7,072
0
8,593
6,648
0
38,239
L
Ymir
10,403
1,309
1,496
1,186
31,865
30,480
0
11,739
19,975
35,600
0
L
Tsukuyomi
Hell_Chapo420
Tsukuyomi
22,909
6,974
1,210
3,207
24,067
10,689
0
6,738
17,080
0
38,356
L
Ah Puch
Kiddfresh91
Ah Puch
24,370
1,238
0
702
18,607
10,650
0
6,229
12,227
52,254
0
L
11,843
1,038
4,307
3,574
17,825
6,924
0
6,719
11,031
32,230
0
W
Ganesha
Yanziel
Ganesha
13,648
733
2,518
2,958
21,676
21,235
0
11,438
9,931
27,010
0
L
Danzaburou
hi-gh-as-sh-it
Danzaburou
15,290
5,723
609
1,834
21,952
9,171
0
6,491
15,346
0
31,625
W
24,268
3,966
0
2,171
11,436
5,108
0
5,244
6,142
39,845
0
W
34,077
14,280
0
2,303
17,759
11,525
0
7,511
10,086
0
53,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,190
Gold Earned
63,253
257
Minions Killed
233
9
Camps Cleared
7
1,119,563
Distance Traveled
1,127,090
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,025
1,156
92
7
1
243,496
2
W
Danzaburou
13,821
1,063
61
5
0
215,589
2
L
Ymir
12,436
957
63
5
1
225,818
1
L
Tsukuyomi
13,185
1,014
31
2
2
252,639
0
L
Ah Puch
12,307
947
51
4
0
211,212
0
L
Hel
11,871
913
56
4
1
219,282
0
W
Ganesha
14,139
1,088
7
1
1
231,407
2
L
Danzaburou
13,454
1,035
32
2
3
218,139
0
W
Zeus
13,945
1,073
54
4
1
190,929
0
W
Set
15,260
1,174
43
3
6
238,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role