Player Matchup

Set
Set
BlackCrystal
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Chang'e
Chang'e
InfraredCactus
Chang'e
Level 28
God Stats
4W - 3L
1,713 SR
Queue Stats
79W - 58L
1,477 Elo+
Solo
Jing Wei
Jing Wei
LittlePoulpy
Jing Wei
Level 28
God Stats
13W - 7L
1,615 SR
Queue Stats
20W - 15L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
ohikosll
Sun Wukong
Level 62
God Stats
8W - 8L
1,764 SR
Queue Stats
67W - 71L
1,608 Elo+
Party 1
Nemesis
Nemesis
yunglina
Nemesis
Level 6
God Stats
4W - 1L
1,764 SR
Queue Stats
10W - 7L
1,724 Elo+
Party 1
Team Averages
Level 30
1,671 SR
1,547 Elo+

VS

Team Averages
Level 25
1,454 SR
1,467 Elo+
Achilles
Achilles
Fennwen
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 165L
1,571 Elo+
Solo
Scylla
Scylla
Roaru
Scylla
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
45W - 34L
1,409 Elo+
Solo
King Arthur
King Arthur
Seleby
King Arthur
Level 25
God Stats
17W - 12L
1,609 SR
Queue Stats
25W - 22L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Shayna96
Kukulkan
Level 28
God Stats
15W - 10L
1,500 SR
Queue Stats
69W - 54L
1,615 Elo+
Solo
Hou Yi
Hou Yi
forceria
Hou Yi
Level 27
God Stats
0W - 4L
1,161 SR
Queue Stats
1W - 10L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 19
17,071
1,219
39,238
20,333
10,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 23
14,933
1,067
26,162
21,908
12,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
LittlePoulpy
Jing Wei
20
14 / 5 / 25
16,840
1,203
37,193
24,985
16,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ohikosll
Sun Wukong
20
3 / 1 / 27
14,316
1,023
14,002
34,980
33,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
yunglina
Nemesis
20
5 / 7 / 29
14,514
1,037
16,804
24,535
10,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fennwen
Achilles
20
10 / 13 / 10
15,620
1,116
27,519
35,967
46,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Roaru
Scylla
20
7 / 8 / 9
14,320
1,023
18,483
17,136
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Seleby
King Arthur
19
3 / 9 / 14
13,481
963
18,071
41,510
48,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Shayna96
Kukulkan
20
3 / 12 / 13
13,545
968
38,601
23,826
13,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
forceria
Hou Yi
20
2 / 6 / 15
13,784
985
16,907
21,399
9,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
86
48
Kills
25
25
Deaths
48
123
Assists
61
Player
Kills
Deaths
Assists
KDA
W
18
7
19
3.93
L
Achilles
Fennwen
Achilles
10
13
10
1.15
W
8
5
23
3.9
W
Jing Wei
LittlePoulpy
Jing Wei
14
5
25
5.3
L
Scylla
Roaru
Scylla
7
8
9
1.44
L
King Arthur
Seleby
King Arthur
3
9
14
1.11
L
Kukulkan
Shayna96
Kukulkan
3
12
13
0.79
L
Hou Yi
forceria
Hou Yi
2
6
15
1.58
W
Sun Wukong
ohikosll
Sun Wukong
3
1
27
16.5
W
Nemesis
yunglina
Nemesis
5
7
29
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,399
Damage
119,581
126,741
Taken
139,838
83,171
Mitigated
125,011
36,988
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,238
18,636
0
2,030
20,333
10,391
0
7,273
12,935
368
53,446
L
Achilles
Fennwen
Achilles
27,519
10,184
0
1,902
35,967
46,619
0
13,047
22,344
0
44,173
W
26,162
3,640
9,420
6,777
21,908
12,169
0
9,235
12,498
50,548
0
W
Jing Wei
LittlePoulpy
Jing Wei
37,193
33,888
0
5,333
24,985
16,554
0
8,985
15,779
0
57,264
L
Scylla
Roaru
Scylla
18,483
2,032
0
0
17,136
6,790
0
1,879
15,207
38,625
0
L
King Arthur
Seleby
King Arthur
18,071
3,060
0
7,160
41,510
48,286
0
7,998
32,412
0
31,055
L
Kukulkan
Shayna96
Kukulkan
38,601
4,645
0
0
23,826
13,532
0
2,136
21,615
66,175
0
L
Hou Yi
forceria
Hou Yi
16,907
8,258
0
2,768
21,399
9,784
0
2,257
19,017
0
59,046
W
Sun Wukong
ohikosll
Sun Wukong
14,002
1,794
0
12,403
34,980
33,082
0
18,832
15,841
793
35,032
W
Nemesis
yunglina
Nemesis
16,804
8,558
0
1,025
24,535
10,975
0
12,759
11,676
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,674
Gold Earned
70,750
214
Minions Killed
226
6
Camps Cleared
6
1,470,861
Distance Traveled
1,257,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,071
1,219
42
3
1
277,821
1
L
Achilles
15,620
1,116
33
2
0
286,124
1
W
Chang'e
14,933
1,067
45
3
0
286,927
1
W
Jing Wei
16,840
1,203
46
3
4
316,002
1
L
Scylla
14,320
1,023
44
3
2
250,987
0
L
King Arthur
13,481
963
26
2
0
274,585
1
L
Kukulkan
13,545
968
58
4
1
225,413
0
L
Hou Yi
13,784
985
65
5
3
220,323
2
W
Sun Wukong
14,316
1,023
49
4
0
300,322
0
W
Nemesis
14,514
1,037
32
2
1
289,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role