Player Matchup

Chaac
Chaac
Ampadde
Chaac
Level 98
God Stats
9W - 5L
1,500 SR
Queue Stats
302W - 289L
1,727 Elo+
Solo
Medusa
Medusa
Clateos
Medusa
Level 109
God Stats
6W - 4L
1,178 SR
Queue Stats
96W - 73L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
SlipperyLizard-
Sylvanus
Level 141
God Stats
10W - 9L
1,285 SR
Queue Stats
288W - 278L
1,772 Elo+
Solo
Cu Chulainn
Cu Chulainn
White-_-Wolve
Cu Chulainn
Level 127
God Stats
7W - 5L
1,715 SR
Queue Stats
160W - 143L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
mattcho2312
Erlang Shen
Level 112
God Stats
2W - 4L
1,283 SR
Queue Stats
162W - 161L
1,409 Elo+
Party 1
Team Averages
Level 117
1,392 SR
1,529 Elo+

VS

Team Averages
Level 109
1,495 SR
1,538 Elo+
Guan Yu
Guan Yu
AvoidingTuba141
Guan Yu
Level 103
God Stats
70W - 64L
1,477 SR
Queue Stats
379W - 382L
1,519 Elo+
Solo
Awilix
Awilix
Bruno_Bucceratti
Awilix
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 285L
1,615 Elo+
Party 2
Apollo
Apollo
CosmicNutBust
Apollo
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
312W - 228L
1,553 Elo+
Party 2
Raijin
Raijin
cherry_cola02
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Amaterasu
Amaterasu
nikalpen
Amaterasu
Level 115
God Stats
56W - 38L
1,500 SR
Queue Stats
326W - 241L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ampadde
Chaac
10
2 / 0 / 3
5,788
643
6,211
5,987
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Clateos
Medusa
9
1 / 0 / 2
4,937
549
4,199
2,352
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
9
2 / 0 / 3
5,528
614
3,257
4,967
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
White-_-Wolve
Cu Chulainn
11
6 / 2 / 1
6,484
720
4,474
5,118
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
mattcho2312
Erlang Shen
8
2 / 0 / 3
5,131
570
1,436
2,140
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,359
484
1,731
6,443
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 0
4,584
509
2,551
6,241
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 0
4,539
504
1,995
5,877
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,707
523
1,454
4,014
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
nikalpen
Amaterasu
7
0 / 1 / 0
4,021
447
2,060
5,556
1,792
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ampadde
Chaac
2
0
3
3.5
L
0
3
0
0
L
1
4
0
0.25
W
Medusa
Clateos
Medusa
1
0
2
2
L
1
2
0
0.5
W
Sylvanus
2
0
3
3.5
W
Cu Chulainn
White-_-Wolve
Cu Chulainn
6
2
1
3.25
L
0
3
0
0
W
Erlang Shen
mattcho2312
Erlang Shen
2
0
3
3.5
L
Amaterasu
nikalpen
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
9,791
20,564
Taken
28,131
11,076
Mitigated
9,708
10,242
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ampadde
Chaac
6,211
984
0
3,698
5,987
3,868
0
68
5,919
0
32,597
L
1,731
350
0
1,574
6,443
3,889
0
0
6,025
1,277
15,277
L
2,551
1,499
0
2,042
6,241
1,701
0
812
5,404
0
18,525
W
Medusa
Clateos
Medusa
4,199
2,042
0
1,235
2,352
540
861
148
2,198
0
28,257
L
1,995
1,048
0
2,088
5,877
1,407
0
1,834
4,043
0
21,101
W
Sylvanus
3,257
1,364
870
2,564
4,967
1,977
517
122
4,783
15,418
0
W
Cu Chulainn
White-_-Wolve
Cu Chulainn
4,474
966
0
1,400
5,118
3,138
448
976
4,002
2,089
30,504
L
1,454
330
0
1,020
4,014
919
0
201
3,813
23,578
0
W
Erlang Shen
mattcho2312
Erlang Shen
1,436
582
0
475
2,140
1,553
0
0
2,140
4,716
16,469
L
Amaterasu
nikalpen
Amaterasu
2,060
790
0
1,588
5,556
1,792
0
755
4,726
0
11,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
22,210
250
Minions Killed
210
0
Camps Cleared
0
853,657
Distance Traveled
816,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,788
643
52
6
0
167,262
1
L
Guan Yu
4,359
484
31
3
0
138,860
0
L
Awilix
4,584
509
50
6
0
180,813
2
W
Medusa
4,937
549
48
5
0
155,237
1
L
Apollo
4,539
504
44
5
0
165,181
2
W
Sylvanus
5,528
614
37
4
0
151,289
1
W
Cu Chulainn
6,484
720
69
8
0
179,164
3
L
Raijin
4,707
523
58
6
0
156,658
3
W
Erlang Shen
5,131
570
44
5
0
200,705
2
L
Amaterasu
4,021
447
27
3
0
174,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role