Player Matchup

Anhur
Anhur
Bronze III
Memos8
Anhur
Bronze III
Level 48
God Stats
10W - 2L
1,680 SR
Queue Stats
115W - 67L
1,491 MMR
Party 1
Zeus
Zeus
Bronze III
UK PR3D4T0R
Zeus
Bronze III
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,491 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
XEnglishteaX
Kumbhakarna
Bronze III
Level 119
God Stats
9W - 3L
1,500 SR
Queue Stats
36W - 23L
1,491 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,632 SR
1,491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,500 MMR
Chaac
Chaac
Bronze III
Stripe Sweaters
Chaac
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 81L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Tzunks
Xing Tian
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 28L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Vyrbz
Scylla
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Memos8
Anhur
15
6 / 0 / 3
10,996
733
10,241
7,594
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 4
10,463
698
13,807
3,822
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
XEnglishteaX
Kumbhakarna
13
0 / 0 / 10
10,629
709
2,525
13,416
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CthulhuPersephoneAphroditeSobekThoth

VS

Bans
FenrirHou YiDanzaburouCupidSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,345
556
5,919
11,422
8,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Tzunks
Xing Tian
12
1 / 2 / 0
9,585
639
4,023
12,646
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Vyrbz
Scylla
13
0 / 2 / 1
8,670
578
5,510
5,311
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Memos8
Anhur
6
0
3
7.5
L
0
6
1
0.08
L
Xing Tian
Tzunks
Xing Tian
1
2
0
0.5
W
4
1
4
6
L
Scylla
Vyrbz
Scylla
0
2
1
0.25
W
Kumbhakarna
XEnglishteaX
Kumbhakarna
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
15,452
24,832
Taken
29,379
19,399
Mitigated
18,930
7,697
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Memos8
Anhur
10,241
4,293
0
2,485
7,594
3,151
2,630
2,383
4,934
0
76,662
L
5,919
553
0
1,576
11,422
8,353
0
5,381
5,881
0
33,087
L
Xing Tian
Tzunks
Xing Tian
4,023
343
0
2,754
12,646
9,077
0
7,215
5,129
19,029
0
W
13,807
374
0
667
3,822
1,490
142
1,569
2,156
63,261
0
L
Scylla
Vyrbz
Scylla
5,510
225
0
1,145
5,311
1,500
0
3,270
1,979
50,767
0
W
Kumbhakarna
XEnglishteaX
Kumbhakarna
2,525
219
0
4,545
13,416
14,758
31
5,394
7,591
11,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
26,600
221
Minions Killed
170
0
Camps Cleared
0
827,317
Distance Traveled
827,343
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,996
733
117
8
0
258,290
2
L
Chaac
8,345
556
37
2
0
283,691
2
L
Xing Tian
9,585
639
39
3
0
298,549
6
W
Zeus
10,463
698
95
6
0
265,620
7
L
Scylla
8,670
578
94
6
0
245,103
2
W
Kumbhakarna
10,629
709
9
1
0
303,407
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role