Player Matchup

Chaac
Chaac
Peiyz
Chaac
Level 59
God Stats
30W - 19L
1,305 SR
Queue Stats
200W - 196L
1,243 Elo+
Party 1
Cabrakan
Cabrakan
Peiyz 2
Cabrakan
Level 69
God Stats
11W - 4L
1,810 SR
Queue Stats
84W - 82L
1,490 Elo+
Party 1
Bakasura
Bakasura
Renato-RRC
Bakasura
Level 88
God Stats
1W - 9L
1,500 SR
Queue Stats
304W - 303L
1,306 Elo+
Solo
Fenrir
Fenrir
SLiiME BRONX
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 371L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
SeanOnTheLawn
Nu Wa
Level 43
God Stats
3W - 4L
1,255 SR
Queue Stats
52W - 55L
1,434 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,385 Elo+

VS

Team Averages
Level 109
1,576 SR
1,605 Elo+
Chang'e
Chang'e
Big_Chub_DaddyC
Chang'e
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 58L
1,557 Elo+
Solo
Artemis
Artemis
BlueBonnette
Artemis
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 238L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
BrownKing11
Ao Kuang
Level 69
God Stats
15W - 11L
1,518 SR
Queue Stats
26W - 21L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
General_Sploogen
Baron Samedi
Level 110
God Stats
75W - 58L
1,860 SR
Queue Stats
95W - 102L
1,842 Elo+
Solo
Artio
Artio
X-INSECTICON-X
Artio
Level 143
God Stats
16W - 9L
1,500 SR
Queue Stats
687W - 643L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Peiyz
Chaac
15
0 / 4 / 0
9,072
454
9,530
21,203
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Peiyz 2
Cabrakan
13
3 / 8 / 1
9,273
464
9,034
15,435
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Renato-RRC
Bakasura
16
0 / 6 / 3
9,558
478
3,346
16,289
8,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 4 / 3
8,444
422
3,752
18,321
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 9 / 1
8,454
423
7,842
15,030
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 7
13,270
664
19,750
16,409
9,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BlueBonnette
Artemis
18
5 / 1 / 9
11,789
589
13,171
12,961
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
BrownKing11
Ao Kuang
16
6 / 3 / 7
11,014
551
9,251
18,809
11,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
General_Sploogen
Baron Samedi
16
4 / 1 / 10
11,574
579
7,263
9,118
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 9
11,315
566
13,206
17,369
9,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
5
Kills
31
31
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
Artemis
BlueBonnette
Artemis
5
1
9
9.5
W
Ao Kuang
BrownKing11
Ao Kuang
6
3
7
3.17
W
Baron Samedi
General_Sploogen
Baron Samedi
4
1
10
9
L
Chaac
Peiyz
Chaac
0
4
0
0
L
Cabrakan
Peiyz 2
Cabrakan
3
8
1
0.44
L
Bakasura
Renato-RRC
Bakasura
0
6
3
0.25
L
Fenrir
1
4
3
0.63
L
1
9
1
0.17
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,504
Damage
62,641
86,278
Taken
74,666
51,503
Mitigated
42,202
14,291
Healing
48,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,750
2,587
2,575
10,204
16,409
9,469
2,534
7,323
8,949
87,197
0
W
Artemis
BlueBonnette
Artemis
13,171
6,036
0
8,352
12,961
4,848
7,073
2,995
9,946
0
73,679
W
Ao Kuang
BrownKing11
Ao Kuang
9,251
3,999
1,187
9,550
18,809
11,304
3,878
4,632
13,493
61,533
0
W
Baron Samedi
General_Sploogen
Baron Samedi
7,263
1,206
801
2,352
9,118
7,452
1,328
4,409
4,659
44,218
0
L
Chaac
Peiyz
Chaac
9,530
1,602
0
3,720
21,203
19,059
285
17,668
3,073
0
56,284
L
Cabrakan
Peiyz 2
Cabrakan
9,034
772
0
1,766
15,435
9,703
720
7,801
7,411
43,769
0
L
Bakasura
Renato-RRC
Bakasura
3,346
2,413
0
1,070
16,289
8,889
0
7,452
8,782
10,019
67,662
L
Fenrir
3,752
1,035
0
6,093
18,321
8,588
2,260
3,593
14,694
0
37,547
L
7,842
1,942
0
1,642
15,030
5,264
839
12,121
2,848
47,279
0
W
13,206
1,817
2,427
11,304
17,369
9,129
1,770
4,318
12,626
53,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
58,962
459
Minions Killed
479
0
Camps Cleared
0
1,619,586
Distance Traveled
1,809,091
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,270
664
118
6
0
383,141
1
W
Artemis
11,789
589
107
5
0
327,398
6
W
Ao Kuang
11,014
551
79
4
0
368,856
4
W
Baron Samedi
11,574
579
75
4
0
341,566
0
L
Chaac
9,072
454
111
6
0
345,574
2
L
Cabrakan
9,273
464
73
4
0
296,153
7
L
Bakasura
9,558
478
134
7
0
358,431
3
L
Fenrir
8,444
422
62
3
0
328,875
0
L
Nu Wa
8,454
423
79
4
0
290,553
2
W
Artio
11,315
566
100
5
0
388,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role