Player Matchup

Hachiman
Hachiman
Kaizerberg
Hachiman
Level 14
God Stats
8W - 4L
1,775 SR
Queue Stats
60W - 58L
1,804 Elo+
Solo
Hades
Hades
Not-L2-Luka
Hades
Level 13
God Stats
8W - 14L
1,465 SR
Queue Stats
9W - 21L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YT_Kikala
Tsukuyomi
Level 18
God Stats
13W - 17L
1,570 SR
Queue Stats
19W - 22L
1,441 Elo+
Party 1
Izanami
Izanami
hevinski_7
Izanami
Level 6
God Stats
2W - 3L
1,868 SR
Queue Stats
15W - 29L
1,762 Elo+
Party 2
Bakasura
Bakasura
mercur_clash_off
Bakasura
Level 6
God Stats
3W - 2L
1,868 SR
Queue Stats
4W - 15L
1,736 Elo+
Party 2
Team Averages
Level 11
1,709 SR
1,649 Elo+

VS

Team Averages
Level 6
1,457 SR
1,504 Elo+
Skadi
Skadi
FlushedLeaf1441
Skadi
Level 8
God Stats
10W - 13L
1,500 SR
Queue Stats
157W - 171L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kerrrigen
Nu Wa
Level 8
God Stats
14W - 8L
1,507 SR
Queue Stats
46W - 35L
1,727 Elo+
Solo
Ymir
Ymir
King_RedXz
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,223 Elo+
Solo
Chernobog
Chernobog
OldReturN
Chernobog
Level 5
God Stats
1W - 1L
1,280 SR
Queue Stats
22W - 40L
1,570 Elo+
Party 3
Medusa
Medusa
devidi_77
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kaizerberg
Hachiman
13
5 / 8 / 4
8,343
439
7,213
15,359
5,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 9
8,642
455
12,110
13,142
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
YT_Kikala
Tsukuyomi
14
7 / 3 / 6
8,924
470
7,780
13,670
5,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
hevinski_7
Izanami
8
0 / 4 / 3
6,389
336
1,339
10,977
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 8 / 3
7,253
382
4,237
10,858
7,181
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 6
9,374
493
10,925
14,045
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Kerrrigen
Nu Wa
16
6 / 1 / 5
10,663
561
14,672
6,864
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 3
10,459
550
9,641
15,207
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
OldReturN
Chernobog
13
2 / 4 / 5
8,586
452
7,245
10,510
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
devidi_77
Medusa
11
2 / 8 / 3
7,901
416
3,510
11,345
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
19
Kills
24
24
Deaths
22
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
L
Hachiman
Kaizerberg
Hachiman
5
8
4
0.88
W
Nu Wa
Kerrrigen
Nu Wa
6
1
5
8.5
W
9
2
3
5.25
L
5
1
9
9.5
W
Chernobog
OldReturN
Chernobog
2
4
5
1.13
L
Tsukuyomi
YT_Kikala
Tsukuyomi
7
3
6
3.33
W
Medusa
devidi_77
Medusa
2
8
3
0.44
L
Izanami
hevinski_7
Izanami
0
4
3
0.38
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
45,993
64,006
Taken
57,971
32,491
Mitigated
30,655
11,515
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,925
6,780
0
3,352
14,045
4,664
2,307
1,961
11,597
0
42,317
L
Hachiman
Kaizerberg
Hachiman
7,213
6,089
0
1,214
15,359
5,458
664
5,865
9,494
0
30,109
W
Nu Wa
Kerrrigen
Nu Wa
14,672
3,002
0
682
6,864
2,346
5,804
1,558
5,306
74,831
0
W
9,641
1,611
0
636
15,207
15,972
1,091
2,827
12,290
23,254
0
L
12,110
1,151
467
4,255
13,142
8,324
396
5,377
7,765
43,139
0
W
Chernobog
OldReturN
Chernobog
7,245
5,236
0
3,782
10,510
4,030
1,970
3,140
7,197
0
39,145
L
Tsukuyomi
YT_Kikala
Tsukuyomi
7,780
1,161
0
2,324
13,670
5,220
366
6,221
7,449
0
42,727
W
Medusa
devidi_77
Medusa
3,510
1,946
0
1,986
11,345
3,643
1,360
2,624
8,721
0
21,087
L
Izanami
hevinski_7
Izanami
1,339
1,009
0
2,495
10,977
6,308
0
3,456
7,521
0
22,272
L
4,237
3,105
0
760
10,858
7,181
0
3,394
7,464
0
12,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
46,983
236
Minions Killed
285
0
Camps Cleared
0
1,313,829
Distance Traveled
1,582,308
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,374
493
54
3
0
302,669
4
L
Hachiman
8,343
439
39
2
0
204,968
0
W
Nu Wa
10,663
561
107
6
0
332,716
1
W
Ymir
10,459
550
42
2
0
370,974
0
L
Hades
8,642
455
66
3
0
325,354
1
W
Chernobog
8,586
452
60
3
0
274,877
1
L
Tsukuyomi
8,924
470
69
4
0
310,544
1
W
Medusa
7,901
416
22
1
0
301,072
1
L
Izanami
6,389
336
35
2
0
224,593
0
L
Bakasura
7,253
382
27
1
0
248,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role