Player Matchup

Cerberus
Cerberus
Chiro_MM
Cerberus
Level 106
God Stats
4W - 2L
1,285 SR
Queue Stats
235W - 233L
1,517 Elo+
Party 2
Nox
Nox
GayzIntoTheIris
Nox
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 116L
1,376 Elo+
Party 1
Skadi
Skadi
HarvyParvy
Skadi
Level 129
God Stats
2W - 2L
1,787 SR
Queue Stats
53W - 36L
1,612 Elo+
Party 1
Set
Set
LeeR1ch
Set
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 174L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
agent_Ho
Kuzenbo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 122
1,514 SR
1,508 Elo+

VS

Team Averages
Level 127
1,436 SR
1,471 Elo+
Apollo
Apollo
Leones_2015
Apollo
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
340W - 361L
1,394 Elo+
Solo
Ganesha
Ganesha
One_Little_Fool
Ganesha
Level 107
God Stats
22W - 15L
1,380 SR
Queue Stats
268W - 239L
1,474 Elo+
Party 3
Mercury
Mercury
Phat Puffs
Mercury
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
201W - 170L
1,467 Elo+
Party 4
Artio
Artio
Splum Bucket69
Artio
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 139L
1,601 Elo+
Party 4
Janus
Janus
Tanzello
Janus
Level 137
God Stats
14W - 16L
1,299 SR
Queue Stats
468W - 446L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chiro_MM
Cerberus
14
1 / 1 / 2
7,975
570
6,968
11,737
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 1
9,022
644
6,716
4,773
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
2 / 2 / 3
6,746
482
6,920
8,854
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
14
4 / 0 / 2
8,309
594
5,335
8,413
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
agent_Ho
Kuzenbo
10
0 / 2 / 3
6,620
473
2,383
6,994
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 1 / 0
7,048
503
7,160
7,861
2,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 4
7,017
501
3,442
9,285
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Phat Puffs
Mercury
11
0 / 4 / 1
6,568
469
2,061
12,418
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,450
532
8,966
12,867
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Tanzello
Janus
8
0 / 3 / 0
5,667
405
1,631
4,464
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
5
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chiro_MM
Cerberus
1
1
2
2
W
4
0
1
4.5
W
Skadi
2
2
3
1.75
W
Set
4
0
2
5
L
Apollo
4
1
0
4
L
0
1
4
2
L
Mercury
Phat Puffs
Mercury
0
4
1
0.13
L
1
2
0
0.5
L
Janus
Tanzello
Janus
0
3
0
0
W
Kuzenbo
agent_Ho
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
23,260
40,771
Taken
46,895
20,030
Mitigated
22,062
17,718
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chiro_MM
Cerberus
6,968
950
0
6,656
11,737
8,043
258
7,693
3,423
49,008
0
W
6,716
568
0
418
4,773
1,877
867
799
3,873
64,199
0
W
Skadi
6,920
3,409
0
4,865
8,854
2,508
442
1,964
6,886
0
44,642
W
Set
5,335
1,882
0
4,354
8,413
3,592
0
1,050
7,251
0
56,539
L
Apollo
7,160
4,509
0
4,007
7,861
2,304
0
1,150
6,699
0
45,418
L
3,442
284
0
3,010
9,285
5,206
0
2,253
6,958
24,078
0
L
Mercury
Phat Puffs
Mercury
2,061
866
0
4,753
12,418
3,902
0
4,012
8,130
0
38,855
L
8,966
970
0
6,150
12,867
9,619
0
6,477
5,880
48,381
0
L
Janus
Tanzello
Janus
1,631
77
0
893
4,464
1,031
0
1,194
3,161
27,325
0
W
Kuzenbo
agent_Ho
Kuzenbo
2,383
1,007
0
1,425
6,994
4,010
174
1,695
5,299
15,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
33,750
442
Minions Killed
382
0
Camps Cleared
0
1,350,138
Distance Traveled
1,197,213
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,975
570
117
8
0
251,507
2
W
Nox
9,022
644
125
9
0
290,120
5
W
Skadi
6,746
482
79
6
0
233,231
2
W
Set
8,309
594
98
7
0
306,127
5
L
Apollo
7,048
503
137
10
0
244,015
2
L
Ganesha
7,017
501
2
0
0
253,637
3
L
Mercury
6,568
469
84
6
0
248,920
1
L
Artio
7,450
532
103
7
0
263,585
0
L
Janus
5,667
405
56
4
0
187,056
2
W
Kuzenbo
6,620
473
23
2
0
269,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role