Player Matchup

Yemoja
Yemoja
Cherrybear364
Yemoja
Level 4
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 3
Cthulhu
Cthulhu
Saulroker
Cthulhu
Level 7
God Stats
2W - 1L
1,812 SR
Queue Stats
3W - 2L
1,814 Elo+
Party 1
Thor
Thor
The01PacMan
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 3
Thoth
Thoth
X14N
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,101 Elo+
Solo
Set
Set
tudulsecameia
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,814 Elo+
Party 1
Team Averages
Level 6
1,525 SR
1,460 Elo+

VS

Team Averages
Level 6
1,500 SR
1,495 Elo+
Medusa
Medusa
Alexgame_01
Medusa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Karon VK
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,667 Elo+
Solo
Olorun
Olorun
KingJeray04
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,307 Elo+
Solo
Ra
Ra
gaeshino
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
kenjimouton
Baron Samedi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,107
1,018
2,666
6,031
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Saulroker
Cthulhu
9
0 / 1 / 0
5,338
890
485
1,326
668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 7 / 3
6,649
1,108
4,533
7,614
2,851
Thoth
X14N
Thoth
9
0 / 1 / 0
5,260
877
401
662
204
11
4 / 8 / 0
6,905
1,151
5,321
9,160
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

204

VS

Team 2 Tickets

459

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 0 / 7
8,348
1,391
5,746
3,045
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fafnir
Karon VK
Fafnir
13
3 / 1 / 12
8,033
1,339
4,339
4,685
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
12
4 / 1 / 10
6,940
1,157
5,192
3,540
1,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 12
7,124
1,187
4,670
3,271
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
kenjimouton
Baron Samedi
12
3 / 2 / 10
6,957
1,160
2,968
2,886
1,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
21
21
Deaths
6
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
7
11.5
L
1
4
1
0.38
W
Fafnir
Karon VK
Fafnir
3
1
12
9
W
Olorun
4
1
10
9
L
Cthulhu
Saulroker
Cthulhu
0
1
0
0
L
1
7
3
0.36
L
Thoth
X14N
Thoth
0
1
0
0
W
3
2
12
4.5
W
Baron Samedi
kenjimouton
Baron Samedi
3
2
10
4
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
22,915
24,793
Taken
17,427
11,089
Mitigated
8,694
448
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,746
4,256
0
535
3,045
1,199
0
455
2,565
0
14,614
L
2,666
831
63
144
6,031
3,868
0
4,290
1,741
4,920
0
W
Fafnir
Karon VK
Fafnir
4,339
2,633
0
1,178
4,685
3,641
0
578
4,082
20,260
0
W
Olorun
5,192
4,488
333
1,188
3,540
1,431
0
727
2,813
6,988
0
L
Cthulhu
Saulroker
Cthulhu
485
152
0
50
1,326
668
0
943
383
1,056
0
L
4,533
1,434
0
0
7,614
2,851
0
5,098
2,516
0
6,314
L
Thoth
X14N
Thoth
401
77
0
0
662
204
0
503
159
401
0
W
4,670
2,162
191
122
3,271
1,255
0
865
2,406
8,283
0
W
Baron Samedi
kenjimouton
Baron Samedi
2,968
1,197
249
149
2,886
1,168
0
877
2,009
6,497
0
L
5,321
2,598
0
191
9,160
3,498
0
6,335
2,825
0
8,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
37,402
6
Minions Killed
85
3
Camps Cleared
2
272,637
Distance Traveled
456,374
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,348
1,391
24
4
1
95,985
0
L
Yemoja
6,107
1,018
1
0
0
58,973
0
W
Fafnir
8,033
1,339
34
6
1
127,678
0
W
Olorun
6,940
1,157
7
1
0
78,243
2
L
Cthulhu
5,338
890
0
0
0
38,387
0
L
Thor
6,649
1,108
2
0
2
64,706
0
L
Thoth
5,260
877
0
0
0
14,415
0
W
Ra
7,124
1,187
11
2
0
87,857
0
W
Baron Samedi
6,957
1,160
9
2
0
66,611
1
L
Set
6,905
1,151
3
1
1
96,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role