Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BurriToo335
Cabrakan
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
116W - 92L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
xXHydraKlingeXx
Danzaburou
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 197L
1,500 Elo+
Party 2
Team Averages
Level 148
1,572 SR
1,569 Elo+

VS

Team Averages
Level 99
1,515 SR
1,587 Elo+
Chaac
Chaac
BRUCE1887-
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
HB NoXy
Nemesis
Level 120
God Stats
1W - 2L
1,544 SR
Queue Stats
54W - 60L
1,638 Elo+
Party 1
Chang'e
Chang'e
Ninjas Fart Too
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 3 / 10
10,543
753
13,908
10,151
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
BurriToo335
Cabrakan
13
4 / 2 / 11
10,674
762
8,353
12,718
13,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
xXHydraKlingeXx
Danzaburou
15
8 / 1 / 8
11,383
813
16,095
10,951
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 6 / 2
8,874
634
9,291
19,024
12,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
HB NoXy
Nemesis
11
1 / 6 / 3
8,765
626
7,053
13,814
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 2
9,003
643
8,139
13,620
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
10
3.33
L
Chaac
2
6
2
0.5
W
Cabrakan
BurriToo335
Cabrakan
4
2
11
4.75
L
Nemesis
HB NoXy
Nemesis
1
6
3
0.42
L
2
5
2
0.6
W
Danzaburou
xXHydraKlingeXx
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
24,483
33,820
Taken
46,458
23,813
Mitigated
21,258
6,193
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,908
1,184
0
2,704
10,151
3,537
790
2,010
8,141
61,729
0
L
Chaac
9,291
577
0
3,902
19,024
12,896
0
9,160
9,864
0
27,925
W
Cabrakan
BurriToo335
Cabrakan
8,353
1,197
0
980
12,718
13,687
442
3,718
9,000
20,243
0
L
Nemesis
HB NoXy
Nemesis
7,053
1,387
0
2,123
13,814
4,285
0
6,738
7,076
0
23,466
L
8,139
143
2,024
4,720
13,620
4,077
0
7,417
6,203
33,790
0
W
Danzaburou
xXHydraKlingeXx
Danzaburou
16,095
7,938
0
2,509
10,951
6,589
1,720
2,515
8,436
2,568
48,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
26,642
174
Minions Killed
126
0
Camps Cleared
0
813,565
Distance Traveled
755,626
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,543
753
81
6
0
260,805
3
L
Chaac
8,874
634
32
2
0
229,541
3
W
Cabrakan
10,674
762
22
2
0
274,740
1
L
Nemesis
8,765
626
30
2
0
289,763
4
L
Chang'e
9,003
643
64
5
0
236,322
3
W
Danzaburou
11,383
813
71
5
0
278,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role