Player Matchup

Sylvanus
Sylvanus
CABRACCHUS
Sylvanus
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,852 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I Inanis I
Cu Chulainn
Level 123
God Stats
2W - 3L
1,715 SR
Queue Stats
266W - 347L
1,594 Elo+
Party 1
Olorun
Olorun
Iabarri
Olorun
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MaZe Phant0m
Jing Wei
Level 126
God Stats
6W - 4L
1,489 SR
Queue Stats
84W - 97L
1,594 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,635 Elo+

VS

Team Averages
Level 83
1,527 SR
1,475 Elo+
Cthulhu
Cthulhu
CuCaracha_HOT_
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Neith
Neith
Dantino-Vic
Neith
Level 126
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
Salexan
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Aphrodite
Aphrodite
midoriya19
Aphrodite
Level 160
God Stats
8W - 6L
1,850 SR
Queue Stats
754W - 870L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CABRACCHUS
Sylvanus
18
8 / 3 / 5
12,972
811
11,628
17,700
17,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
I Inanis I
Cu Chulainn
18
5 / 5 / 6
12,660
791
15,225
26,982
16,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Iabarri
Olorun
18
4 / 5 / 7
12,505
782
16,097
18,597
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MaZe Phant0m
Jing Wei
20
9 / 2 / 4
13,863
866
13,608
14,495
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,353
647
8,855
19,494
12,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 6
11,055
691
10,057
15,180
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 6 / 5
12,135
758
12,437
12,764
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
midoriya19
Aphrodite
19
6 / 5 / 5
12,628
789
21,045
22,033
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
26
Kills
14
15
Deaths
26
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CABRACCHUS
Sylvanus
8
3
5
3.5
L
1
7
5
0.5
L
1
8
6
0.5
W
Cu Chulainn
I Inanis I
Cu Chulainn
5
5
6
1.6
W
Olorun
Iabarri
Olorun
4
5
7
1.5
W
Jing Wei
MaZe Phant0m
Jing Wei
9
2
4
5.5
L
6
6
5
1.42
L
Aphrodite
midoriya19
Aphrodite
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,558
Damage
52,394
77,774
Taken
69,471
49,745
Mitigated
36,727
35,013
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CABRACCHUS
Sylvanus
11,628
1,794
3,584
7,475
17,700
17,749
998
7,666
9,912
29,806
0
L
8,855
557
350
745
19,494
12,643
0
10,639
8,677
27,942
0
L
10,057
4,685
258
2,984
15,180
6,732
186
4,347
10,633
0
41,970
W
Cu Chulainn
I Inanis I
Cu Chulainn
15,225
5,457
0
9,589
26,982
16,536
2,599
13,697
13,075
1,195
41,111
W
Olorun
Iabarri
Olorun
16,097
9,983
1,120
8,151
18,597
7,352
2,006
13,397
4,858
47,783
0
W
Jing Wei
MaZe Phant0m
Jing Wei
13,608
9,017
0
5,094
14,495
8,108
1,650
7,684
6,645
5,543
68,975
L
12,437
1,492
929
2,735
12,764
7,956
0
4,932
7,764
60,559
0
L
Aphrodite
midoriya19
Aphrodite
21,045
1,546
2,150
10,615
22,033
9,396
36
9,101
12,838
51,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
46,171
286
Minions Killed
267
17
Camps Cleared
12
1,108,611
Distance Traveled
1,019,234
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,972
811
38
2
4
279,094
3
L
Cthulhu
10,353
647
35
2
2
243,865
1
L
Neith
11,055
691
59
4
1
229,519
2
W
Cu Chulainn
12,660
791
58
4
3
293,425
0
W
Olorun
12,505
782
90
6
4
250,625
0
W
Jing Wei
13,863
866
100
6
6
285,467
2
L
Ra
12,135
758
91
6
5
261,622
0
L
Aphrodite
12,628
789
82
5
4
284,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role