Player Matchup

Fenrir
Fenrir
Meatball2232309
Fenrir
Level 14
God Stats
2W - 1L
1,078 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ToneBone0308
Sylvanus
Level 16
God Stats
1W - 4L
1,285 SR
Queue Stats
22W - 29L
1,584 Elo+
Solo
Kukulkan
Kukulkan
xWhiteShadow64x
Kukulkan
Level 23
God Stats
2W - 4L
1,226 SR
Queue Stats
54W - 58L
1,357 Elo+
Solo
Team Averages
Level 18
1,196 SR
1,480 Elo+

VS

Team Averages
Level 16
1,687 SR
1,500 Elo+
Jing Wei
Jing Wei
KilluaXS3
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
v--Trxsh_PR
Nemesis
Level 15
God Stats
1W - 3L
1,830 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
zChild-4
Kukulkan
Level 18
God Stats
2W - 5L
1,731 SR
Queue Stats
13W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 2
13,127
656
6,511
16,562
7,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
ToneBone0308
Sylvanus
5
0 / 1 / 3
9,568
478
497
1,524
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
20
8 / 2 / 6
14,957
748
24,314
15,095
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KilluaXS3
Jing Wei
15
3 / 7 / 5
12,177
609
3,928
13,587
3,907
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
v--Trxsh_PR
Nemesis
17
7 / 2 / 3
14,071
704
9,492
11,451
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
zChild-4
Kukulkan
16
1 / 6 / 8
12,797
640
8,044
13,319
4,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
15
Kills
11
13
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
KilluaXS3
Jing Wei
3
7
5
0.79
L
7
10
2
0.8
L
Sylvanus
ToneBone0308
Sylvanus
0
1
3
1.5
W
Nemesis
v--Trxsh_PR
Nemesis
7
2
3
4.25
L
Kukulkan
8
2
6
5.5
W
Kukulkan
zChild-4
Kukulkan
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
21,464
33,181
Taken
38,357
15,356
Mitigated
14,255
4,231
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
KilluaXS3
Jing Wei
3,928
2,589
0
365
13,587
3,907
942
7,863
5,434
0
32,284
L
6,511
1,503
0
1,220
16,562
7,776
0
2,942
13,620
0
35,299
L
Sylvanus
ToneBone0308
Sylvanus
497
189
192
489
1,524
800
0
590
934
2,632
0
W
Nemesis
v--Trxsh_PR
Nemesis
9,492
3,495
0
1,706
11,451
6,265
622
6,073
5,196
6,501
58,560
L
Kukulkan
24,314
2,143
0
2,330
15,095
6,780
0
6,037
9,058
129,314
0
W
Kukulkan
zChild-4
Kukulkan
8,044
1,201
418
718
13,319
4,083
1,585
10,021
2,905
59,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
39,045
213
Minions Killed
226
0
Camps Cleared
0
659,274
Distance Traveled
1,008,898
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,177
609
54
3
0
304,358
0
L
Fenrir
13,127
656
30
2
0
310,995
6
L
Sylvanus
9,568
478
5
0
0
27,851
0
W
Nemesis
14,071
704
71
4
0
396,896
7
L
Kukulkan
14,957
748
178
9
0
320,428
1
W
Kukulkan
12,797
640
101
5
0
307,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role