Player Matchup

Scylla
Scylla
Crocodile Jim
Scylla
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 177L
1,572 Elo+
Solo
Sylvanus
Sylvanus
DropzzJr
Sylvanus
Level 123
God Stats
36W - 37L
1,500 SR
Queue Stats
327W - 310L
1,521 Elo+
Solo
Ganesha
Ganesha
Dynamicaim
Ganesha
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 248L
1,781 Elo+
Solo
Rama
Rama
Ghetto Pheasant
Rama
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 274L
1,674 Elo+
Solo
Thor
Thor
Primespawn420
Thor
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
369W - 382L
1,574 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,624 Elo+

VS

Team Averages
Level 131
1,555 SR
1,551 Elo+
Xing Tian
Xing Tian
FSK Snipez
Xing Tian
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
464W - 445L
1,542 Elo+
Solo
Discordia
Discordia
Lux Ares
Discordia
Level 141
God Stats
7W - 5L
1,619 SR
Queue Stats
73W - 71L
1,635 Elo+
Solo
Izanami
Izanami
Tritenz17
Izanami
Level 126
God Stats
12W - 7L
1,761 SR
Queue Stats
779W - 757L
1,646 Elo+
Solo
Nemesis
Nemesis
X1stStrike
Nemesis
Level 122
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 8L
1,457 Elo+
Solo
King Arthur
King Arthur
raiikhe
King Arthur
Level 109
God Stats
18W - 10L
1,598 SR
Queue Stats
326W - 253L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
7,965
469
7,015
7,168
2,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
DropzzJr
Sylvanus
14
1 / 3 / 0
8,423
495
14,609
15,318
16,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Dynamicaim
Ganesha
12
0 / 3 / 6
7,924
466
6,104
13,781
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 0
8,370
492
7,331
12,108
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 1
8,730
514
6,007
12,826
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FSK Snipez
Xing Tian
11
1 / 3 / 2
7,535
443
6,392
13,021
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Lux Ares
Discordia
17
8 / 2 / 6
10,852
638
13,197
9,287
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tritenz17
Izanami
18
3 / 1 / 2
10,506
618
8,113
8,518
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
X1stStrike
Nemesis
14
4 / 2 / 9
9,234
543
7,608
13,179
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
raiikhe
King Arthur
16
1 / 1 / 3
8,983
528
10,175
20,447
10,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
17
17
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Sylvanus
DropzzJr
Sylvanus
1
3
0
0.33
L
Ganesha
Dynamicaim
Ganesha
0
3
6
1
W
Xing Tian
FSK Snipez
Xing Tian
1
3
2
0.67
L
1
1
0
1
W
Discordia
Lux Ares
Discordia
8
2
6
5.5
L
3
5
1
0.7
W
Izanami
Tritenz17
Izanami
3
1
2
4
W
Nemesis
X1stStrike
Nemesis
4
2
9
4.25
W
King Arthur
raiikhe
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
45,485
61,201
Taken
64,452
36,916
Mitigated
32,170
21,468
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,015
900
0
1,766
7,168
2,692
41
3,513
3,351
35,505
0
L
Sylvanus
DropzzJr
Sylvanus
14,609
3,628
0
5,706
15,318
16,071
108
4,474
10,600
58,706
0
L
Ganesha
Dynamicaim
Ganesha
6,104
877
0
2,706
13,781
10,149
0
4,803
8,442
30,310
0
W
Xing Tian
FSK Snipez
Xing Tian
6,392
1,282
0
2,213
13,021
8,367
0
7,209
5,812
24,512
0
L
7,331
6,670
0
7,418
12,108
3,183
0
2,565
9,503
0
56,018
W
Discordia
Lux Ares
Discordia
13,197
968
0
2,730
9,287
3,225
375
3,463
5,824
68,577
0
L
6,007
1,547
0
3,872
12,826
4,821
0
4,068
8,600
0
56,529
W
Izanami
Tritenz17
Izanami
8,113
5,506
0
2,262
8,518
5,111
3,024
595
7,923
7,511
90,991
W
Nemesis
X1stStrike
Nemesis
7,608
3,342
0
6,038
13,179
5,286
0
3,682
9,497
0
48,106
W
King Arthur
raiikhe
King Arthur
10,175
1,250
0
6,731
20,447
10,181
0
12,779
7,668
0
61,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
47,110
462
Minions Killed
533
0
Camps Cleared
0
1,512,354
Distance Traveled
1,685,032
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,965
469
86
5
0
319,208
6
L
Sylvanus
8,423
495
113
7
0
232,449
1
L
Ganesha
7,924
466
3
0
0
353,560
8
W
Xing Tian
7,535
443
29
2
0
328,066
3
L
Rama
8,370
492
140
8
0
297,861
5
W
Discordia
10,852
638
135
8
0
336,511
0
L
Thor
8,730
514
120
7
0
309,276
3
W
Izanami
10,506
618
173
10
0
298,138
3
W
Nemesis
9,234
543
83
5
0
384,564
6
W
King Arthur
8,983
528
113
7
0
337,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role