Player Matchup

Thanatos
Thanatos
CRJakobson
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Iamliljon
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Isengrim4487
Medusa
Level 23
God Stats
11W - 12L
1,700 SR
Queue Stats
84W - 73L
1,898 Elo+
Solo
Arachne
Arachne
XxEnzo-2021xX
Arachne
Level 25
God Stats
9W - 8L
1,575 SR
Queue Stats
121W - 94L
1,626 Elo+
Solo
Merlin
Merlin
kuusetyyp7
Merlin
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 51L
1,489 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,603 Elo+

VS

Team Averages
Level 25
1,612 SR
1,498 Elo+
Chaac
Chaac
Eliasthebos
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nox
Nox
GasparElFuerte
Nox
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 77L
1,350 Elo+
Party 3
Pele
Pele
SkyDerX1021
Pele
Level 28
God Stats
15W - 14L
1,735 SR
Queue Stats
300W - 313L
1,711 Elo+
Solo
Izanami
Izanami
lilstoom
Izanami
Level 28
God Stats
4W - 1L
1,823 SR
Queue Stats
39W - 44L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
strixx11
Kukulkan
Level 17
God Stats
25W - 38L
1,500 SR
Queue Stats
142W - 200L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CRJakobson
Thanatos
7
2 / 5 / 0
4,710
471
2,686
6,303
1,942
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Iamliljon
Cthulhu
7
0 / 5 / 0
4,467
447
1,257
6,864
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
7
0 / 6 / 0
4,189
419
2,136
5,411
1,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
10
0 / 2 / 1
5,515
552
2,040
5,612
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kuusetyyp7
Merlin
10
1 / 4 / 0
5,598
560
2,653
5,062
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
5,183
518
3,171
3,516
1,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 4
4,913
491
2,980
4,183
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 0
7,458
746
5,499
6,802
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
lilstoom
Izanami
10
11 / 0 / 0
6,794
679
4,843
2,839
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
strixx11
Kukulkan
8
1 / 1 / 3
5,025
503
1,527
3,584
896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
22
22
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CRJakobson
Thanatos
2
5
0
0.4
W
1
0
7
4.5
W
1
2
4
1.5
L
Cthulhu
Iamliljon
Cthulhu
0
5
0
0
L
Medusa
0
6
0
0
W
8
0
0
8
L
Arachne
0
2
1
0.25
L
Merlin
kuusetyyp7
Merlin
1
4
0
0.25
W
Izanami
lilstoom
Izanami
11
0
0
11
W
Kukulkan
strixx11
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
18,020
29,252
Taken
20,924
9,351
Mitigated
7,310
4,810
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CRJakobson
Thanatos
2,686
294
0
2,237
6,303
1,942
0
3,145
3,158
0
14,608
W
3,171
766
0
680
3,516
1,965
101
812
2,704
0
11,073
W
2,980
291
47
800
4,183
1,304
305
986
3,147
15,255
0
L
Cthulhu
Iamliljon
Cthulhu
1,257
349
0
377
6,864
3,030
0
0
6,864
9,892
0
L
Medusa
2,136
1,241
147
280
5,411
1,358
56
679
4,732
0
12,769
W
5,499
1,528
0
3,055
6,802
2,363
0
860
5,908
0
48,882
L
Arachne
2,040
1,417
0
912
5,612
1,572
0
391
5,221
0
33,835
L
Merlin
kuusetyyp7
Merlin
2,653
67
0
857
5,062
1,449
863
292
4,770
30,651
0
W
Izanami
lilstoom
Izanami
4,843
3,004
0
1,566
2,839
782
499
445
2,394
0
32,231
W
Kukulkan
strixx11
Kukulkan
1,527
252
0
1,608
3,584
896
529
695
2,861
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
29,373
216
Minions Killed
232
0
Camps Cleared
0
904,612
Distance Traveled
797,687
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,710
471
25
3
0
180,604
2
W
Chaac
5,183
518
9
1
0
151,463
0
W
Nox
4,913
491
20
2
0
140,254
1
L
Cthulhu
4,467
447
12
1
0
172,366
0
L
Medusa
4,189
419
23
2
0
174,394
0
W
Pele
7,458
746
89
9
0
218,213
4
L
Arachne
5,515
552
84
8
0
208,168
0
L
Merlin
5,598
560
72
7
0
169,080
0
W
Izanami
6,794
679
73
7
0
144,830
2
W
Kukulkan
5,025
503
41
4
0
142,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role