Player Matchup

Kuzenbo
Kuzenbo
LyfePlayer
Kuzenbo
Level 15
God Stats
15W - 17L
1,702 SR
Queue Stats
96W - 97L
1,644 Elo+
Party 1
Anubis
Anubis
MadHatterVa
Anubis
Level 14
God Stats
48W - 32L
1,702 SR
Queue Stats
176W - 155L
1,716 Elo+
Solo
Nike
Nike
RacismNotCoolBro
Nike
Level 18
God Stats
20W - 6L
1,285 SR
Queue Stats
115W - 82L
1,292 Elo+
Solo
Apollo
Apollo
SSELESSTIN
Apollo
Level 6
God Stats
6W - 2L
1,527 SR
Queue Stats
8W - 6L
1,797 Elo+
Party 1
Nemesis
Nemesis
SpaceBoyJim8515
Nemesis
Level 17
God Stats
15W - 17L
1,500 SR
Queue Stats
64W - 83L
1,399 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,569 Elo+

VS

Team Averages
Level 15
1,543 SR
1,592 Elo+
Nemesis
Nemesis
Cuhdense
Nemesis
Level 8
God Stats
6W - 4L
1,618 SR
Queue Stats
58W - 23L
1,782 Elo+
Party 2
Tyr
Tyr
Teaky
Tyr
Level 15
God Stats
28W - 33L
1,494 SR
Queue Stats
192W - 208L
1,731 Elo+
Party 2
Athena
Athena
TheNerdyIrishman
Athena
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
313W - 278L
1,356 Elo+
Solo
Artemis
Artemis
jmandrew
Artemis
Level 16
God Stats
2W - 4L
1,633 SR
Queue Stats
112W - 120L
1,568 Elo+
Solo
Anubis
Anubis
带四儿子虐五头猪
Anubis
Level 19
God Stats
1W - 3L
1,470 SR
Queue Stats
6W - 9L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LyfePlayer
Kuzenbo
9
4 / 1 / 4
6,385
580
5,588
7,368
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
4 / 0 / 2
7,487
681
5,101
4,953
1,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
5,889
535
2,219
6,040
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
SSELESSTIN
Apollo
9
2 / 1 / 4
5,376
489
6,430
4,174
1,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 3
6,345
577
2,052
3,493
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuhdense
Nemesis
11
1 / 1 / 0
6,066
551
2,517
5,479
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
Teaky
Tyr
11
0 / 1 / 0
5,994
545
2,941
5,507
2,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
5,025
457
2,669
8,427
3,623
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
jmandrew
Artemis
7
0 / 6 / 1
4,499
409
3,738
7,143
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 6 / 0
5,224
475
971
6,360
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
3
3
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cuhdense
Nemesis
1
1
0
1
W
Kuzenbo
LyfePlayer
Kuzenbo
4
1
4
6
W
Anubis
4
0
2
5
W
1
0
0
1
W
Apollo
SSELESSTIN
Apollo
2
1
4
4
W
6
1
3
7.5
L
Tyr
Teaky
Tyr
0
1
0
0
L
2
4
0
0.5
L
Artemis
jmandrew
Artemis
0
6
1
0.08
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
12,836
26,028
Taken
32,916
14,575
Mitigated
11,187
7,788
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cuhdense
Nemesis
2,517
1,294
0
2,958
5,479
1,450
0
1,634
3,820
0
36,205
W
Kuzenbo
LyfePlayer
Kuzenbo
5,588
2,298
338
1,818
7,368
5,145
274
1,456
5,912
22,528
0
W
Anubis
5,101
408
0
3,314
4,953
1,970
367
905
4,048
49,616
0
W
2,219
84
0
1,722
6,040
3,675
414
0
6,040
0
27,062
W
Apollo
SSELESSTIN
Apollo
6,430
4,687
171
417
4,174
1,278
877
1,213
2,961
0
22,328
W
2,052
649
0
8
3,493
2,507
157
66
3,427
4,670
21,910
L
Tyr
Teaky
Tyr
2,941
191
0
1,897
5,507
2,330
138
27
5,255
0
31,413
L
2,669
967
0
0
8,427
3,623
0
2,699
5,728
9,764
0
L
Artemis
jmandrew
Artemis
3,738
1,851
0
1,611
7,143
1,753
0
2,815
4,328
0
14,393
L
971
87
0
998
6,360
2,031
0
3,558
2,802
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
26,808
293
Minions Killed
239
0
Camps Cleared
0
960,152
Distance Traveled
949,910
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,066
551
89
8
0
225,314
5
W
Kuzenbo
6,385
580
28
3
0
216,371
0
W
Anubis
7,487
681
113
10
0
190,939
4
W
Nike
5,889
535
68
6
0
146,714
5
W
Apollo
5,376
489
39
4
0
181,446
0
W
Nemesis
6,345
577
45
4
0
224,682
2
L
Tyr
5,994
545
63
6
0
182,529
4
L
Athena
5,025
457
11
1
0
205,768
3
L
Artemis
4,499
409
26
2
0
161,999
2
L
Anubis
5,224
475
50
5
0
174,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role