Player Matchup

Ullr
Ullr
Platinum V
Rithlork
Ullr
Platinum V
Level 160
God Stats
7W - 13L
1,433 SR
Queue Stats
184W - 166L
1,801 MMR
Solo
Poseidon
Poseidon
Platinum V
RoninRen
Poseidon
Platinum V
Level 82
God Stats
24W - 20L
1,606 SR
Queue Stats
1,238W - 1,201L
1,797 MMR
Solo
Thor
Thor
Gold IV
kraManaZ
Thor
Gold IV
Level 54
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 9L
1,747 MMR
Party 2
Sobek
Sobek
Platinum V
toli55
Sobek
Platinum V
Level 157
God Stats
13W - 8L
1,579 SR
Queue Stats
166W - 145L
1,756 MMR
Solo
Guan Yu
Guan Yu
Gold III
ΞxBladexΞ
Guan Yu
Gold III
Level 157
God Stats
21W - 20L
1,500 SR
Queue Stats
380W - 382L
1,740 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,567 SR
1,768 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,684 SR
1,695 MMR
Erlang Shen
Erlang Shen
Gold I
Fakennn
Erlang Shen
Gold I
Level 83
God Stats
8W - 7L
1,950 SR
Queue Stats
132W - 123L
1,723 MMR
Party 1
Anhur
Anhur
Gold II
Fluxeh
Anhur
Gold II
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
228W - 225L
1,737 MMR
Solo
Mercury
Mercury
Gold II
LSSJDavid
Mercury
Gold II
Level 160
God Stats
8W - 8L
1,500 SR
Queue Stats
233W - 227L
1,793 MMR
Solo
Janus
Janus
Gold II
StormyQ
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
ThePhilipus
Sun Wukong
Gold III
Level 160
God Stats
17W - 11L
1,971 SR
Queue Stats
93W - 81L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 3 / 5
10,089
459
10,642
12,288
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RoninRen
Poseidon
16
5 / 12 / 0
10,190
463
10,567
14,664
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
6 / 7 / 3
11,318
514
7,454
17,836
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
toli55
Sobek
15
0 / 3 / 9
9,445
429
5,720
14,871
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ΞxBladexΞ
Guan Yu
18
3 / 5 / 2
10,456
475
12,464
19,510
25,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneThe MorriganTsukuyomiDanzaburouFenrir

VS

Bans
SetGaneshaCupidKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fakennn
Erlang Shen
17
9 / 4 / 12
12,211
555
13,210
15,614
10,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Fluxeh
Anhur
19
3 / 3 / 5
13,013
592
5,945
13,876
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
LSSJDavid
Mercury
19
6 / 2 / 11
12,663
576
12,941
15,687
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
StormyQ
Janus
20
7 / 4 / 14
13,706
623
15,114
13,409
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ThePhilipus
Sun Wukong
20
5 / 3 / 8
13,387
609
15,174
19,321
12,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
15
Kills
30
30
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Fakennn
Erlang Shen
9
4
12
3.75
W
Anhur
Fluxeh
Anhur
3
3
5
1.83
W
Mercury
LSSJDavid
Mercury
6
2
11
5.75
L
Ullr
1
3
5
1.17
L
Poseidon
RoninRen
Poseidon
5
12
0
0.42
W
Janus
StormyQ
Janus
7
4
14
3.5
W
Sun Wukong
ThePhilipus
Sun Wukong
5
3
8
3
L
Thor
6
7
3
1.07
L
Sobek
toli55
Sobek
0
3
9
1.5
L
Guan Yu
ΞxBladexΞ
Guan Yu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
62,384
79,169
Taken
77,907
63,223
Mitigated
38,401
19,122
Healing
25,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Fakennn
Erlang Shen
13,210
6,785
0
3,965
15,614
10,947
1,515
4,527
10,851
8,874
48,951
W
Anhur
Fluxeh
Anhur
5,945
2,949
0
5,506
13,876
5,157
1,371
2,837
10,873
0
78,860
W
Mercury
LSSJDavid
Mercury
12,941
6,998
0
1,478
15,687
5,279
991
2,967
12,549
0
103,998
L
Ullr
10,642
4,238
0
1,009
12,288
5,510
164
2,814
9,390
0
75,078
L
Poseidon
RoninRen
Poseidon
10,567
1,332
0
475
14,664
5,844
0
4,509
10,005
75,979
0
W
Janus
StormyQ
Janus
15,114
1,230
182
4,071
13,409
4,071
361
3,584
9,561
94,959
0
W
Sun Wukong
ThePhilipus
Sun Wukong
15,174
2,964
0
9,909
19,321
12,947
2,340
2,835
15,869
0
88,557
L
Thor
7,454
1,925
0
3,642
17,836
8,124
714
2,669
15,031
0
84,218
L
Sobek
toli55
Sobek
5,720
874
0
4,512
14,871
18,558
0
2,684
12,039
25,024
0
L
Guan Yu
ΞxBladexΞ
Guan Yu
12,464
1,781
1,504
7,980
19,510
25,187
0
2,850
16,548
623
59,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,498
Gold Earned
64,980
562
Minions Killed
640
0
Camps Cleared
0
2,073,675
Distance Traveled
2,369,269
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,211
555
41
2
0
469,727
4
W
Anhur
13,013
592
134
6
0
410,885
5
W
Mercury
12,663
576
137
6
0
523,021
0
L
Ullr
10,089
459
148
7
0
392,202
5
L
Poseidon
10,190
463
127
6
0
384,471
2
W
Janus
13,706
623
175
8
0
506,020
13
W
Sun Wukong
13,387
609
153
7
0
459,616
6
L
Thor
11,318
514
148
7
0
376,999
4
L
Sobek
9,445
429
37
2
0
467,796
7
L
Guan Yu
10,456
475
102
5
0
452,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role