Player Matchup

Medusa
Medusa
BadManBaNtOn
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Nox
Nox
JakeIowa0
Nox
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
174W - 206L
1,500 Elo+
Solo
Janus
Janus
RosaBayonetta
Janus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 161L
1,439 Elo+
Solo
Hercules
Hercules
eduardodreams
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
soni002cx234
Terra
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,244 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,432 Elo+

VS

Team Averages
Level 133
1,500 SR
1,519 Elo+
Raijin
Raijin
Atmos_DG
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,546 Elo+
Solo
Cthulhu
Cthulhu
EdzMoney
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,316 Elo+
Solo
Chiron
Chiron
EmiBRMG
Chiron
Level 149
God Stats
6W - 8L
1,500 SR
Queue Stats
392W - 396L
1,456 Elo+
Solo
Cupid
Cupid
Saints944
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,861 Elo+
Solo
Baron Samedi
Baron Samedi
king000000001
Baron Samedi
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 137L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 8 / 9
11,869
742
20,138
18,639
8,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 6 / 12
11,918
745
14,859
15,633
7,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 8 / 9
10,107
632
12,943
13,934
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
eduardodreams
Hercules
20
5 / 7 / 13
11,418
714
15,072
38,457
38,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 5 / 13
12,839
802
14,940
21,983
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atmos_DG
Raijin
18
5 / 6 / 11
11,862
741
16,365
14,982
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
EdzMoney
Cthulhu
20
6 / 5 / 16
12,696
794
20,079
33,227
30,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
EmiBRMG
Chiron
20
12 / 5 / 12
13,781
861
26,533
16,427
6,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Saints944
Cupid
20
9 / 4 / 10
12,942
809
21,506
17,491
8,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
king000000001
Baron Samedi
18
2 / 6 / 15
11,707
732
10,821
14,370
8,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
98
26
Kills
34
34
Deaths
26
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
Atmos_DG
Raijin
5
6
11
1.75
L
Medusa
7
8
9
1.44
W
Cthulhu
EdzMoney
Cthulhu
6
5
16
2.8
W
Chiron
EmiBRMG
Chiron
12
5
12
3.6
L
7
6
12
2.17
L
2
8
9
0.81
W
Cupid
Saints944
Cupid
9
4
10
3.5
L
Hercules
eduardodreams
Hercules
5
7
13
1.64
W
Baron Samedi
king000000001
Baron Samedi
2
6
15
1.58
L
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,952
Damage
95,304
108,646
Taken
96,497
86,416
Mitigated
60,264
43,079
Healing
45,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Atmos_DG
Raijin
16,365
1,273
1,545
2,030
14,982
6,257
770
7,774
7,008
30,762
0
L
Medusa
20,138
10,593
1,826
2,268
18,639
8,842
816
9,536
8,879
0
37,243
W
Cthulhu
EdzMoney
Cthulhu
20,079
469
4,744
10,552
33,227
30,746
116
10,208
22,858
37,093
0
W
Chiron
EmiBRMG
Chiron
26,533
11,378
4,794
6,107
16,427
6,910
2,998
7,952
8,324
0
46,971
L
14,859
965
2,119
2,452
15,633
7,927
473
7,681
7,760
29,240
0
L
12,943
674
2,775
1,716
13,934
5,823
314
7,222
6,559
31,612
0
W
Cupid
Saints944
Cupid
21,506
9,420
4,381
4,946
17,491
8,211
2,007
7,518
9,823
0
42,094
L
Hercules
eduardodreams
Hercules
15,072
3,631
3,312
16,882
38,457
38,144
299
14,531
23,520
0
25,946
W
Baron Samedi
king000000001
Baron Samedi
10,821
1,036
3,346
2,963
14,370
8,140
600
9,290
5,039
21,962
0
L
14,940
592
4,591
5,138
21,983
25,680
0
6,999
14,663
27,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,151
Gold Earned
62,988
138
Minions Killed
180
0
Camps Cleared
0
1,327,739
Distance Traveled
1,327,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,862
741
34
2
0
251,331
0
L
Medusa
11,869
742
29
2
0
261,606
1
W
Cthulhu
12,696
794
37
2
0
284,510
0
W
Chiron
13,781
861
52
3
0
273,953
0
L
Nox
11,918
745
36
2
0
292,448
4
L
Janus
10,107
632
48
3
0
213,720
1
W
Cupid
12,942
809
38
2
0
270,908
1
L
Hercules
11,418
714
16
1
0
273,264
0
W
Baron Samedi
11,707
732
19
1
0
247,259
0
L
Terra
12,839
802
9
1
0
286,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role