Player Matchup

Medusa
Medusa
Silver V
BetMen24
Medusa
Silver V
Level 80
God Stats
5W - 4L
1,610 SR
Queue Stats
9W - 15L
1,280 MMR
Party 1
Cerberus
Cerberus
Gold V
Deblante
Cerberus
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
REDm1try
Scylla
Silver I
Level 79
God Stats
9W - 15L
1,458 SR
Queue Stats
141W - 160L
1,366 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,523 SR
1,382 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,500 SR
1,410 MMR
Cernunnos
Cernunnos
Bronze IV
LaViejaComfiable
Cernunnos
Bronze IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
RBbT46
King Arthur
Silver V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,231 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TotoshkaPro
Baron Samedi
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BetMen24
Medusa
17
8 / 2 / 6
13,555
713
15,203
10,154
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Deblante
Cerberus
15
2 / 3 / 10
12,894
679
8,599
17,713
19,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
REDm1try
Scylla
16
4 / 3 / 10
12,333
649
12,540
8,960
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAnubisDiscordiaBacchusDanzaburou

VS

Bans
Hou YiCthulhuYmirGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
1 / 4 / 5
11,500
605
11,626
11,477
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RBbT46
King Arthur
15
2 / 6 / 4
12,357
650
8,458
18,235
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
TotoshkaPro
Baron Samedi
15
5 / 4 / 2
12,187
641
9,038
13,826
6,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
14
Kills
8
8
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
BetMen24
Medusa
8
2
6
5.5
W
Cerberus
Deblante
Cerberus
2
3
10
2.33
L
Cernunnos
1
4
5
0.88
L
King Arthur
RBbT46
King Arthur
2
6
4
0.67
W
Scylla
REDm1try
Scylla
4
3
10
3
L
Baron Samedi
TotoshkaPro
Baron Samedi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,342
Damage
29,122
36,827
Taken
43,538
26,425
Mitigated
22,158
9,775
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BetMen24
Medusa
15,203
5,789
0
2,604
10,154
4,114
2,148
1,251
8,903
0
67,612
W
Cerberus
Deblante
Cerberus
8,599
276
0
3,784
17,713
19,290
353
5,252
12,461
25,550
0
L
Cernunnos
11,626
3,932
0
3,229
11,477
3,648
254
5,840
5,637
0
79,790
L
King Arthur
RBbT46
King Arthur
8,458
1,165
0
1,735
18,235
12,433
320
7,827
10,408
2,466
41,266
W
Scylla
REDm1try
Scylla
12,540
1,037
0
3,387
8,960
3,021
492
3,121
5,641
71,308
0
L
Baron Samedi
TotoshkaPro
Baron Samedi
9,038
181
570
5,345
13,826
6,077
541
7,580
6,246
45,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
36,044
238
Minions Killed
244
0
Camps Cleared
0
996,317
Distance Traveled
950,854
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,555
713
93
5
0
369,673
8
W
Cerberus
12,894
679
38
2
0
305,743
7
L
Cernunnos
11,500
605
122
6
0
303,235
0
L
King Arthur
12,357
650
49
3
0
336,195
2
W
Scylla
12,333
649
107
6
0
320,901
4
L
Baron Samedi
12,187
641
73
4
0
311,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role