Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum II
Eribiiax
Hera
Platinum II
Level 160
God Stats
44W - 43L
1,383 SR
Queue Stats
540W - 358L
2,152 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
Ev SharKy
Cu Chulainn
Platinum II
Level 158
God Stats
13W - 13L
1,784 SR
Queue Stats
168W - 123L
1,998 MMR
Party 1
Ares
Ares
Platinum II
WatchinPaintDry
Ares
Platinum II
Level 102
God Stats
133W - 117L
1,154 SR
Queue Stats
980W - 982L
1,927 MMR
Solo
Set
Set
Diamond V
twitchwoz
Set
Diamond V
Level 160
God Stats
18W - 14L
1,570 SR
Queue Stats
518W - 437L
1,939 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,478 SR
1,903 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,617 SR
1,759 MMR
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
 
Kumbhakarna
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Camel Vs Train
Horus
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,645 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Dilano2005
Heimdallr
Diamond III
Level 160
God Stats
24W - 21L
2,085 SR
Queue Stats
757W - 626L
2,276 MMR
Party 2
Zeus
Zeus
Gold II
MayGodsFear
Zeus
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 67L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
0 / 2 / 7
12,368
589
11,763
14,641
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
20
10 / 1 / 7
13,499
643
16,205
8,746
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Ev SharKy
Cu Chulainn
20
11 / 1 / 6
13,559
646
20,959
21,384
21,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 15
11,207
534
5,757
14,138
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 0 / 9
14,016
667
19,151
17,604
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JanusThanatosNemesisDanzaburouApollo

VS

Bans
PersephoneKaliCthulhuTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 7 / 1
8,669
413
7,789
17,012
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
 
Kumbhakarna
12
0 / 6 / 3
8,057
384
3,621
19,959
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 9 / 1
8,991
428
3,386
21,185
21,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Dilano2005
Heimdallr
17
2 / 3 / 1
11,315
539
11,919
14,277
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 3
9,616
458
11,777
16,218
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
31
Kills
5
5
Deaths
31
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
7
1.75
L
Erlang Shen
 
Erlang Shen
3
7
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
6
3
0.25
L
0
9
1
0.06
L
Heimdallr
Dilano2005
Heimdallr
2
3
1
0.83
W
Hera
10
1
7
13.5
W
Cu Chulainn
Ev SharKy
Cu Chulainn
11
1
6
14
L
0
6
3
0.25
W
1
1
15
8.5
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,835
Damage
38,492
76,513
Taken
88,651
58,074
Mitigated
58,663
32,185
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,763
5,247
0
4,184
14,641
6,112
4,381
2,040
12,531
0
98,775
L
Erlang Shen
 
Erlang Shen
7,789
3,654
0
3,837
17,012
11,527
0
4,364
12,554
7,415
36,815
L
Kumbhakarna
 
Kumbhakarna
3,621
214
0
3,182
19,959
13,420
0
6,174
13,645
13,018
0
L
3,386
1,570
699
4,762
21,185
21,086
0
5,217
15,927
3,780
42,930
L
Heimdallr
Dilano2005
Heimdallr
11,919
6,531
0
4,403
14,277
5,854
1,981
3,919
10,324
0
78,430
W
Hera
16,205
3,585
739
3,562
8,746
4,015
2,679
2,513
6,145
113,929
0
W
Cu Chulainn
Ev SharKy
Cu Chulainn
20,959
4,112
0
6,689
21,384
21,846
532
4,524
16,514
8,793
92,256
L
11,777
490
0
2,228
16,218
6,776
0
4,066
12,058
82,687
0
W
5,757
116
0
5,871
14,138
16,487
541
3,921
10,109
19,887
0
W
19,151
7,082
0
11,140
17,604
9,614
846
5,120
12,356
0
134,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,649
Gold Earned
46,648
763
Minions Killed
498
0
Camps Cleared
0
2,208,937
Distance Traveled
1,820,940
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,368
589
175
8
0
414,636
8
L
Erlang Shen
8,669
413
70
3
0
397,473
2
L
Kumbhakarna
8,057
384
19
1
0
343,916
5
L
Horus
8,991
428
92
4
0
379,673
0
L
Heimdallr
11,315
539
150
7
0
336,482
2
W
Hera
13,499
643
209
10
0
455,234
5
W
Cu Chulainn
13,559
646
160
8
0
425,381
6
L
Zeus
9,616
458
167
8
0
363,396
4
W
Ares
11,207
534
16
1
0
436,488
5
W
Set
14,016
667
203
10
0
477,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role