Player Matchup

Heimdallr
Heimdallr
Bobby1566
Heimdallr
Level 68
God Stats
38W - 28L
1,715 SR
Queue Stats
330W - 311L
1,472 Elo+
Party 3
Scylla
Scylla
Hizokala
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Mathias2690
Kali
Level 85
God Stats
11W - 9L
1,500 SR
Queue Stats
222W - 226L
1,507 Elo+
Solo
Ares
Ares
Ormekur
Ares
Level 85
God Stats
5W - 1L
1,824 SR
Queue Stats
120W - 125L
1,619 Elo+
Solo
Set
Set
ZukoDotaPlayer
Set
Level 49
God Stats
33W - 15L
1,500 SR
Queue Stats
189W - 162L
1,571 Elo+
Solo
Team Averages
Level 71
1,608 SR
1,534 Elo+

VS

Team Averages
Level 46
1,440 SR
1,482 Elo+
Bellona
Bellona
Bad-Aim_me
Bellona
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
508W - 475L
1,489 Elo+
Party 2
Ymir
Ymir
DrunkenPatchy
Ymir
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo
Apollo
Apollo
Mrfufurax
Apollo
Level 38
God Stats
28W - 39L
1,099 SR
Queue Stats
220W - 233L
1,452 Elo+
Party 1
Thanatos
Thanatos
PraktikantNiko
Thanatos
Level 27
God Stats
12W - 10L
1,604 SR
Queue Stats
136W - 101L
1,526 Elo+
Party 2
Discordia
Discordia
Trincavel
Discordia
Level 29
God Stats
18W - 20L
1,500 SR
Queue Stats
169W - 169L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bobby1566
Heimdallr
8
0 / 0 / 3
4,850
485
3,446
3,195
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Hizokala
Scylla
10
5 / 1 / 2
6,013
601
4,979
5,259
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 1
5,716
572
1,499
5,310
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Ormekur
Ares
8
2 / 2 / 3
5,301
530
5,089
7,554
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 0
6,909
691
2,695
5,547
2,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bad-Aim_me
Bellona
10
0 / 2 / 0
5,594
559
2,507
5,283
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 2
5,102
510
3,332
7,188
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Mrfufurax
Apollo
9
2 / 2 / 2
5,612
561
3,754
5,942
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
9
2 / 2 / 1
5,805
581
3,840
4,959
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Trincavel
Discordia
9
0 / 4 / 2
5,366
537
2,209
4,221
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bad-Aim_me
Bellona
0
2
0
0
W
Heimdallr
Bobby1566
Heimdallr
0
0
3
1.5
L
1
2
2
1
W
Scylla
Hizokala
Scylla
5
1
2
6
W
3
2
1
1.75
L
Apollo
Mrfufurax
Apollo
2
2
2
1.5
W
Ares
Ormekur
Ares
2
2
3
1.75
L
Thanatos
2
2
1
1.25
L
Discordia
Trincavel
Discordia
0
4
2
0.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
15,642
26,865
Taken
27,593
11,719
Mitigated
11,966
9,158
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bad-Aim_me
Bellona
2,507
855
0
712
5,283
2,920
0
0
5,283
0
31,582
W
Heimdallr
Bobby1566
Heimdallr
3,446
1,993
0
1,755
3,195
945
0
576
2,619
0
20,911
L
3,332
401
393
1,123
7,188
3,655
24
2,776
4,355
13,280
0
W
Scylla
Hizokala
Scylla
4,979
936
0
720
5,259
1,298
0
1,649
3,610
26,317
0
W
1,499
743
0
994
5,310
3,223
0
922
4,388
7,417
23,970
L
Apollo
Mrfufurax
Apollo
3,754
1,850
0
2,599
5,942
1,635
84
2,345
3,594
0
26,970
W
Ares
Ormekur
Ares
5,089
175
0
2,180
7,554
4,177
0
2,545
5,009
12,600
0
L
Thanatos
3,840
605
0
3,478
4,959
2,530
0
2,382
2,481
3,714
22,671
L
Discordia
Trincavel
Discordia
2,209
169
0
366
4,221
1,226
120
2,378
1,651
24,276
0
W
2,695
1,182
0
3,509
5,547
2,076
0
0
5,547
0
45,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
27,479
282
Minions Killed
246
0
Camps Cleared
0
958,881
Distance Traveled
947,612
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,594
559
78
8
0
189,831
5
W
Heimdallr
4,850
485
49
5
0
140,377
2
L
Ymir
5,102
510
19
2
0
200,529
2
W
Scylla
6,013
601
47
5
0
202,514
3
W
Kali
5,716
572
60
6
0
209,364
4
L
Apollo
5,612
561
51
5
0
173,437
2
W
Ares
5,301
530
13
1
0
188,188
1
L
Thanatos
5,805
581
48
5
0
200,659
2
L
Discordia
5,366
537
50
5
0
183,156
3
W
Set
6,909
691
113
11
0
218,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role