Player Matchup

Osiris
Osiris
Nuwko-
Osiris
Level 81
God Stats
20W - 22L
1,500 SR
Queue Stats
526W - 428L
1,773 Elo+
Solo
Serqet
Serqet
Swift Ikaros
Serqet
Level 64
God Stats
13W - 14L
1,420 SR
Queue Stats
284W - 265L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
UltraBenisBoy
Danzaburou
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 267L
1,650 Elo+
Solo
Geb
Geb
bigguyren96
Geb
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 140L
1,485 Elo+
Solo
Ra
Ra
lLordofGod
Ra
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 206L
1,595 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,600 Elo+

VS

Team Averages
Level 123
1,447 SR
1,476 Elo+
Raijin
Raijin
Floppylopagus
Raijin
Level 159
God Stats
4W - 5L
1,139 SR
Queue Stats
380W - 358L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Moroton
Kumbhakarna
Level 99
God Stats
12W - 9L
1,500 SR
Queue Stats
160W - 163L
1,622 Elo+
Solo
Osiris
Osiris
Revy_Bish
Osiris
Level 93
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 18L
1,472 Elo+
Party 2
Sol
Sol
RhaegarTarg98
Sol
Level 137
God Stats
30W - 23L
1,593 SR
Queue Stats
513W - 519L
1,422 Elo+
Solo
Kali
Kali
minnesotarichard
Kali
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
137W - 120L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nuwko-
Osiris
10
2 / 5 / 0
6,654
416
6,127
9,592
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
6 / 1 / 3
8,321
520
4,015
8,675
2,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
UltraBenisBoy
Danzaburou
14
2 / 1 / 4
8,005
500
9,233
10,613
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 4
7,012
438
5,125
9,839
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 2 / 3
8,828
552
1,822
6,171
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,313
645
5,468
6,403
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Moroton
Kumbhakarna
12
0 / 3 / 4
7,756
485
3,881
12,173
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Revy_Bish
Osiris
15
5 / 3 / 1
9,629
602
8,028
8,115
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 2 / 1
8,683
543
10,682
10,216
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 1
8,436
527
1,982
9,119
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
12
12
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Kumbhakarna
Moroton
Kumbhakarna
0
3
4
0.67
L
Osiris
Nuwko-
Osiris
2
5
0
0.4
W
Osiris
Revy_Bish
Osiris
5
3
1
1.83
W
3
2
1
1.75
L
Serqet
6
1
3
7.5
L
Danzaburou
UltraBenisBoy
Danzaburou
2
1
4
4
L
1
3
4
1
L
0
2
3
0.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
30,041
44,890
Taken
46,026
21,019
Mitigated
25,068
10,703
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,468
226
0
250
6,403
2,199
706
1,277
4,610
67,567
0
W
Kumbhakarna
Moroton
Kumbhakarna
3,881
374
771
3,423
12,173
5,492
0
2,091
10,082
23,029
0
L
Osiris
Nuwko-
Osiris
6,127
2,541
0
1,465
9,592
7,905
0
727
8,865
3,630
24,682
W
Osiris
Revy_Bish
Osiris
8,028
3,156
0
780
8,115
8,239
1,509
575
7,252
4,354
43,553
W
10,682
2,126
0
6,116
10,216
2,775
1,115
3,095
7,083
56,303
0
L
Serqet
4,015
490
0
1,053
8,675
2,694
0
2,496
6,093
0
28,728
L
Danzaburou
UltraBenisBoy
Danzaburou
9,233
3,364
0
3,248
10,613
3,122
0
8,085
2,516
0
55,935
L
5,125
736
0
1,658
9,839
5,207
0
7,116
2,713
16,230
0
L
1,822
132
419
2,860
6,171
2,091
0
2,263
3,798
65,207
0
W
1,982
904
0
2,550
9,119
6,363
2,206
441
8,641
11,666
40,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
44,817
382
Minions Killed
500
0
Camps Cleared
0
1,459,498
Distance Traveled
1,467,246
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,313
645
157
10
0
269,829
5
W
Kumbhakarna
7,756
485
26
2
0
293,986
6
L
Osiris
6,654
416
50
3
0
224,352
0
W
Osiris
9,629
602
110
7
0
275,214
0
W
Sol
8,683
543
113
7
0
295,097
1
L
Serqet
8,321
520
53
3
0
334,636
1
L
Danzaburou
8,005
500
108
7
0
283,936
1
L
Geb
7,012
438
8
1
0
301,935
7
L
Ra
8,828
552
163
10
0
314,639
4
W
Kali
8,436
527
94
6
0
333,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role