Player Matchup

Ullr
Ullr
BLAZE102GAMER
Ullr
Level 118
God Stats
46W - 40L
1,540 SR
Queue Stats
125W - 115L
1,615 Elo+
Solo
Nu Wa
Nu Wa
DarkWolf43
Nu Wa
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 142L
1,817 Elo+
Party 1
Da Ji
Da Ji
Sharlais
Da Ji
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
649W - 651L
1,417 Elo+
Solo
Janus
Janus
immortel2001
Janus
Level 89
God Stats
7W - 8L
1,123 SR
Queue Stats
108W - 115L
1,831 Elo+
Party 1
Bacchus
Bacchus
patamon69
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,690 Elo+

VS

Team Averages
Level 80
1,483 SR
1,560 Elo+
Chiron
Chiron
FrigoPub
Chiron
Level 135
God Stats
1W - 3L
1,746 SR
Queue Stats
61W - 64L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
ShimoAshi
Amaterasu
Level 57
God Stats
10W - 11L
1,500 SR
Queue Stats
252W - 256L
1,407 Elo+
Solo
Hel
Hel
Wa66it
Hel
Level 62
God Stats
18W - 18L
1,167 SR
Queue Stats
140W - 117L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
penkalo1
Kuzenbo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,722 Elo+
Solo
Xing Tian
Xing Tian
urian16
Xing Tian
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 12
16,267
1,162
26,767
21,085
9,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
20
6 / 4 / 18
14,143
1,010
30,149
13,107
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Sharlais
Da Ji
20
5 / 5 / 15
13,702
979
16,787
15,116
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 5 / 19
13,797
986
14,174
16,500
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
patamon69
Bacchus
20
3 / 0 / 25
15,269
1,091
14,522
13,998
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FrigoPub
Chiron
20
13 / 11 / 4
17,142
1,224
27,799
34,460
14,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
ShimoAshi
Amaterasu
19
1 / 11 / 8
12,536
895
14,381
22,454
13,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Wa66it
Hel
18
1 / 5 / 6
12,327
881
7,008
12,165
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
penkalo1
Kuzenbo
20
6 / 6 / 11
15,289
1,092
22,976
35,804
62,976
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
urian16
Xing Tian
14
0 / 0 / 0
8,790
628
0
2,233
680

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
33
Kills
21
21
Deaths
33
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
16
7
12
3.14
W
Nu Wa
6
4
18
3.75
L
Chiron
FrigoPub
Chiron
13
11
4
1.36
W
Da Ji
Sharlais
Da Ji
5
5
15
2.5
L
Amaterasu
ShimoAshi
Amaterasu
1
11
8
0.45
L
Hel
Wa66it
Hel
1
5
6
0.8
W
3
5
19
2.5
W
Bacchus
patamon69
Bacchus
3
0
25
15.5
L
Kuzenbo
penkalo1
Kuzenbo
6
6
11
1.92
L
Xing Tian
urian16
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,399
Damage
72,164
79,806
Taken
107,116
51,381
Mitigated
96,476
3,355
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,767
15,177
0
1,380
21,085
9,822
0
8,782
12,303
0
62,972
W
Nu Wa
30,149
6,538
0
0
13,107
5,413
0
5,522
7,585
46,580
0
L
Chiron
FrigoPub
Chiron
27,799
11,820
357
5,664
34,460
14,087
0
15,971
17,994
0
85,559
W
Da Ji
Sharlais
Da Ji
16,787
4,083
0
661
15,116
7,270
0
3,704
11,412
0
27,210
L
Amaterasu
ShimoAshi
Amaterasu
14,381
6,495
0
2,467
22,454
13,898
0
11,419
10,598
0
24,468
L
Hel
Wa66it
Hel
7,008
0
1,990
2,512
12,165
4,835
0
5,486
6,435
23,388
0
W
14,174
1,148
0
0
16,500
6,706
0
7,659
8,841
59,319
0
W
Bacchus
patamon69
Bacchus
14,522
1,605
0
1,314
13,998
22,170
0
4,317
8,776
26,836
0
L
Kuzenbo
penkalo1
Kuzenbo
22,976
4,917
0
1,108
35,804
62,976
0
21,635
13,244
41,378
0
L
Xing Tian
urian16
Xing Tian
0
0
0
0
2,233
680
0
2,091
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,178
Gold Earned
66,084
284
Minions Killed
201
10
Camps Cleared
6
1,403,219
Distance Traveled
918,946
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,267
1,162
71
5
3
273,177
0
W
Nu Wa
14,143
1,010
46
3
3
250,607
0
L
Chiron
17,142
1,224
124
9
3
233,897
0
W
Da Ji
13,702
979
20
1
2
273,720
0
L
Amaterasu
12,536
895
22
2
2
211,595
0
L
Hel
12,327
881
40
3
0
171,463
0
W
Janus
13,797
986
126
9
2
284,022
3
W
Bacchus
15,269
1,091
21
2
0
321,693
0
L
Kuzenbo
15,289
1,092
15
1
1
301,991
0
L
Xing Tian
8,790
628
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role