Player Matchup

Tsukuyomi
Tsukuyomi
BelqieBoy
Tsukuyomi
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CapuchinhoV
Cthulhu
Level 17
God Stats
1W - 0L
1,371 SR
Queue Stats
8W - 10L
1,655 Elo+
Solo
Ra
Ra
Deblious
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Frodito132
Ullr
Level 24
God Stats
6W - 15L
1,013 SR
Queue Stats
176W - 221L
1,496 Elo+
Solo
Neith
Neith
Nightwy
Neith
Level 5
God Stats
13W - 16L
1,505 SR
Queue Stats
49W - 33L
1,500 Elo+
Party 3
Team Averages
Level 14
1,378 SR
1,530 Elo+

VS

Team Averages
Level 18
1,433 SR
1,341 Elo+
Thor
Thor
Awakening Vapor
Thor
Level 21
God Stats
2W - 9L
1,166 SR
Queue Stats
2W - 9L
1,246 Elo+
Solo
Anubis
Anubis
DerFinanzbemate
Anubis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,603 Elo+
Party 2
Apollo
Apollo
Papiez12
Apollo
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,190 Elo+
Party 1
Neith
Neith
Pocieszka
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 1
Merlin
Merlin
ToxicSoldier17
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BelqieBoy
Tsukuyomi
15
15 / 0 / 2
8,695
790
9,678
7,535
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
CapuchinhoV
Cthulhu
11
4 / 1 / 2
6,495
590
3,765
6,714
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 5 / 7
5,582
507
3,425
4,971
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 0 / 3
6,965
633
3,761
4,319
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Nightwy
Neith
8
2 / 3 / 1
5,211
474
1,560
5,414
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,559
505
2,409
6,534
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 2
4,481
407
1,346
6,320
1,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Papiez12
Apollo
8
2 / 5 / 2
5,164
469
3,107
6,658
1,368
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Pocieszka
Neith
9
1 / 4 / 0
5,668
515
2,750
5,710
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 6 / 2
5,679
516
5,788
6,051
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
25
Kills
9
9
Deaths
26
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Tsukuyomi
BelqieBoy
Tsukuyomi
15
0
2
16
W
Cthulhu
CapuchinhoV
Cthulhu
4
1
2
5
W
0
5
7
0.7
L
0
7
2
0.14
W
4
0
3
5.5
W
Neith
Nightwy
Neith
2
3
1
0.83
L
Apollo
Papiez12
Apollo
2
5
2
0.6
L
Neith
Pocieszka
Neith
1
4
0
0.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
15,400
28,953
Taken
31,273
9,951
Mitigated
8,385
7,259
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,409
203
0
1,968
6,534
1,882
0
1,181
5,353
0
22,194
W
Tsukuyomi
BelqieBoy
Tsukuyomi
9,678
2,893
0
4,400
7,535
2,545
54
1,950
5,585
0
59,890
W
Cthulhu
CapuchinhoV
Cthulhu
3,765
95
0
96
6,714
3,313
0
0
6,714
21,602
0
W
3,425
414
364
654
4,971
1,395
946
1,734
3,237
21,141
0
L
1,346
484
0
491
6,320
1,635
52
651
5,669
10,119
0
W
3,761
864
0
732
4,319
1,231
397
1,977
2,342
0
25,952
W
Neith
Nightwy
Neith
1,560
282
0
1,013
5,414
1,467
715
1,473
3,941
0
12,019
L
Apollo
Papiez12
Apollo
3,107
1,049
0
0
6,658
1,368
30
934
5,724
0
13,080
L
Neith
Pocieszka
Neith
2,750
1,006
0
1,419
5,710
1,762
352
3,439
2,271
0
17,025
L
5,788
626
0
300
6,051
1,738
100
985
5,066
23,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
26,551
260
Minions Killed
167
0
Camps Cleared
0
991,975
Distance Traveled
848,262
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,559
505
40
4
0
151,509
1
W
Tsukuyomi
8,695
790
100
9
0
261,583
3
W
Cthulhu
6,495
590
45
4
0
203,077
2
W
Ra
5,582
507
34
3
0
176,847
0
L
Anubis
4,481
407
17
2
0
177,396
0
W
Ullr
6,965
633
52
5
0
203,129
2
W
Neith
5,211
474
29
3
0
147,339
0
L
Apollo
5,164
469
23
2
0
184,290
2
L
Neith
5,668
515
44
4
0
156,510
0
L
Merlin
5,679
516
43
4
0
178,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role