Player Matchup

Baron Samedi
Baron Samedi
Caaro0liine
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,269 Elo+
Party 1
Fenrir
Fenrir
Decapitarre
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,322 Elo+
Party 3
Osiris
Osiris
Kiiaro
Osiris
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
227W - 114L
1,269 Elo+
Party 1
Hades
Hades
Miika x fcgb
Hades
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,514 Elo+
Party 1
Neith
Neith
Nyarlathxtep
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Party 3
Team Averages
Level 135
1,500 SR
1,339 Elo+

VS

Team Averages
Level 107
1,451 SR
1,447 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
alejandroadrados
Nike
Level 89
God Stats
6W - 10L
1,500 SR
Queue Stats
361W - 337L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
amm2704
Erlang Shen
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 383L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
jorgee_0008
Sylvanus
Level 85
God Stats
1W - 3L
1,255 SR
Queue Stats
202W - 195L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
rubenperez01
Cernunnos
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
248W - 237L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caaro0liine
Baron Samedi
9
1 / 0 / 4
5,621
562
3,664
4,393
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
10
2 / 0 / 3
5,803
580
2,647
5,646
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Kiiaro
Osiris
11
6 / 0 / 0
6,820
682
6,785
5,297
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,582
558
3,634
7,065
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 3
5,283
528
3,593
4,573
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 2 / 0
5,538
554
4,219
4,216
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,136
414
978
5,357
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
amm2704
Erlang Shen
10
0 / 1 / 1
5,296
530
3,376
6,079
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
jorgee_0008
Sylvanus
8
0 / 3 / 0
4,913
491
1,605
5,697
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
rubenperez01
Cernunnos
8
0 / 2 / 0
4,559
456
4,790
6,358
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Baron Samedi
Caaro0liine
Baron Samedi
1
0
4
3
W
Fenrir
2
0
3
3.5
W
Osiris
Kiiaro
Osiris
6
0
0
6
W
2
1
0
2
W
2
0
3
3.5
L
0
5
0
0
L
Erlang Shen
amm2704
Erlang Shen
0
1
1
0.5
L
Sylvanus
jorgee_0008
Sylvanus
0
3
0
0
L
Cernunnos
rubenperez01
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
14,968
26,974
Taken
27,707
14,274
Mitigated
12,312
14,507
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,219
1,125
0
988
4,216
1,400
0
2,771
1,412
34,745
0
W
Baron Samedi
Caaro0liine
Baron Samedi
3,664
498
490
2,828
4,393
2,887
186
712
3,681
20,233
0
W
Fenrir
2,647
583
0
3,760
5,646
1,879
0
592
5,016
0
32,488
W
Osiris
Kiiaro
Osiris
6,785
2,697
0
1,480
5,297
5,353
198
176
4,949
5,051
31,380
W
3,634
766
0
3,697
7,065
2,985
0
3,831
2,901
23,815
0
W
3,593
1,713
0
2,252
4,573
1,170
228
539
4,034
0
25,347
L
978
221
0
810
5,357
2,773
0
373
4,984
0
10,806
L
Erlang Shen
amm2704
Erlang Shen
3,376
1,519
0
712
6,079
4,135
0
1,020
5,059
6,265
24,650
L
Sylvanus
jorgee_0008
Sylvanus
1,605
315
97
1,361
5,697
2,301
0
2,065
3,632
14,352
0
L
Cernunnos
rubenperez01
Cernunnos
4,790
1,489
0
3,317
6,358
1,703
0
1,599
4,759
0
28,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
24,442
259
Minions Killed
248
0
Camps Cleared
0
903,408
Distance Traveled
831,387
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,538
554
70
7
0
177,534
4
W
Baron Samedi
5,621
562
41
4
0
159,829
3
W
Fenrir
5,803
580
59
6
0
190,430
2
W
Osiris
6,820
682
66
7
0
196,378
1
W
Hades
5,582
558
44
4
0
173,367
2
W
Neith
5,283
528
49
5
0
183,404
0
L
Nike
4,136
414
24
2
0
122,885
0
L
Erlang Shen
5,296
530
68
7
0
215,326
2
L
Sylvanus
4,913
491
35
4
0
158,383
3
L
Cernunnos
4,559
456
51
5
0
157,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role