Player Matchup

Anubis
Anubis
Eleyeaaah
Anubis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 31L
1,509 Elo+
Party 2
Nemesis
Nemesis
OldReturN
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Z-Beber-Z
Heimdallr
Level 6
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
bryanOM62
Cthulhu
Level 17
God Stats
4W - 0L
1,711 SR
Queue Stats
11W - 10L
1,407 Elo+
Party 1
Thor
Thor
memed96
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 2
Team Averages
Level 12
1,505 SR
1,410 Elo+

VS

Team Averages
Level 7
1,537 SR
1,481 Elo+
Cerberus
Cerberus
Cencalpa11
Cerberus
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 3
Yemoja
Yemoja
King_RedXz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Nike
Nike
LoosedGorgon17
Nike
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,357 Elo+
Solo
Thor
Thor
Serhc001
Thor
Level 5
God Stats
1W - 7L
1,685 SR
Queue Stats
5W - 18L
1,546 Elo+
Party 3
Hel
Hel
Vultherfeim
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eleyeaaah
Anubis
18
14 / 7 / 15
12,583
503
26,667
14,507
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
OldReturN
Nemesis
20
3 / 6 / 5
13,234
529
7,991
15,368
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Z-Beber-Z
Heimdallr
20
9 / 0 / 11
14,135
565
20,380
17,220
8,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
bryanOM62
Cthulhu
18
6 / 0 / 20
13,064
523
17,806
17,708
20,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
memed96
Thor
19
10 / 6 / 20
13,464
539
14,377
20,317
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cencalpa11
Cerberus
12
0 / 12 / 3
8,847
354
6,212
28,488
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
King_RedXz
Yemoja
16
1 / 5 / 3
9,983
399
10,448
20,110
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 5
8,716
349
2,722
22,299
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
3 / 11 / 5
10,394
416
10,022
25,132
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 8 / 0
11,776
471
19,281
18,255
6,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
42
Kills
16
19
Deaths
43
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cencalpa11
Cerberus
0
12
3
0.13
W
Anubis
Eleyeaaah
Anubis
14
7
15
3.07
L
Yemoja
King_RedXz
Yemoja
1
5
3
0.5
L
1
7
5
0.5
W
Nemesis
OldReturN
Nemesis
3
6
5
0.92
L
Thor
3
11
5
0.5
L
11
8
0
1.38
W
Heimdallr
Z-Beber-Z
Heimdallr
9
0
11
14.5
W
Cthulhu
bryanOM62
Cthulhu
6
0
20
16
W
Thor
memed96
Thor
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,221
Damage
48,685
85,120
Taken
114,284
49,326
Mitigated
66,458
20,174
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cencalpa11
Cerberus
6,212
578
0
3,357
28,488
19,561
80
10,315
18,173
46,244
0
W
Anubis
Eleyeaaah
Anubis
26,667
3,768
0
5,143
14,507
5,722
1,508
10,260
3,826
46,675
0
L
Yemoja
King_RedXz
Yemoja
10,448
3,015
1,421
703
20,110
20,391
0
7,180
12,930
40,738
0
L
2,722
555
0
2,203
22,299
11,545
207
9,560
12,739
0
24,957
W
Nemesis
OldReturN
Nemesis
7,991
3,952
0
3,723
15,368
7,205
4,228
4,794
10,455
0
61,065
L
Thor
10,022
3,280
0
1,310
25,132
8,181
1,288
7,169
17,963
0
48,335
L
19,281
1,992
5,497
6,388
18,255
6,780
1,225
10,249
8,006
62,597
0
W
Heimdallr
Z-Beber-Z
Heimdallr
20,380
10,699
0
6,419
17,220
8,369
7,313
5,909
11,162
0
120,704
W
Cthulhu
bryanOM62
Cthulhu
17,806
765
0
1,506
17,708
20,444
1,071
6,364
10,954
49,721
0
W
Thor
memed96
Thor
14,377
4,524
0
3,383
20,317
7,586
2,802
7,564
12,372
0
66,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
49,716
469
Minions Killed
398
0
Camps Cleared
0
2,177,943
Distance Traveled
2,197,299
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,847
354
79
3
0
442,238
1
W
Anubis
12,583
503
37
1
0
359,044
0
L
Yemoja
9,983
399
57
2
0
479,894
0
L
Nike
8,716
349
48
2
0
455,789
0
W
Nemesis
13,234
529
114
5
0
405,425
1
L
Thor
10,394
416
92
4
0
415,954
1
L
Hel
11,776
471
122
5
0
403,424
4
W
Heimdallr
14,135
565
178
7
0
486,898
5
W
Cthulhu
13,064
523
57
2
0
480,983
6
W
Thor
13,464
539
83
3
0
445,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role