Player Matchup

Izanami
Izanami
Silver I
BeastGamer001
Izanami
Silver I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Gorlaaaami
Cu Chulainn
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Punchmaan
Hun Batz
Gold II
Level 121
God Stats
19W - 25L
1,590 SR
Queue Stats
686W - 700L
1,712 MMR
Solo
Sobek
Sobek
Gold II
yLuckZ vM
Sobek
Gold II
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
322W - 312L
1,727 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
zLeLo
The Morrigan
Platinum IV
Level 160
God Stats
9W - 9L
1,593 SR
Queue Stats
78W - 65L
1,752 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,537 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,691 SR
1,612 MMR
Artio
Artio
Gold V
Chεrry
Artio
Gold V
Level 113
God Stats
7W - 6L
1,903 SR
Queue Stats
15W - 20L
1,728 MMR
Solo
Chang'e
Chang'e
Gold II
Dogofvet
Chang'e
Gold II
Level 158
God Stats
14W - 10L
1,726 SR
Queue Stats
384W - 402L
1,476 MMR
Solo
Thanatos
Thanatos
Gold III
Heskeey
Thanatos
Gold III
Level 94
God Stats
9W - 11L
1,500 SR
Queue Stats
297W - 298L
1,549 MMR
Solo
Bellona
Bellona
Platinum V
OfamosoStriker
Bellona
Platinum V
Level 157
God Stats
21W - 14L
1,824 SR
Queue Stats
426W - 405L
1,809 MMR
Party 1
Apollo
Apollo
Gold III
Slooww
Apollo
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 3 / 3
10,527
585
9,776
11,350
4,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Gorlaaaami
Cu Chulainn
16
7 / 2 / 5
10,384
577
11,073
17,992
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Punchmaan
Hun Batz
17
5 / 3 / 5
10,429
579
6,263
12,962
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
yLuckZ vM
Sobek
16
5 / 2 / 15
10,586
588
9,161
16,825
13,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
zLeLo
The Morrigan
16
6 / 3 / 12
10,495
583
16,948
7,510
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouPersephoneScyllaNu WaTsukuyomi

VS

Bans
SetCupidGebKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chεrry
Artio
11
0 / 4 / 3
7,239
402
3,199
13,834
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dogofvet
Chang'e
16
4 / 6 / 4
9,655
536
13,303
15,452
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Heskeey
Thanatos
14
2 / 7 / 3
8,868
493
4,908
12,205
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 6 / 0
10,025
557
10,219
17,524
16,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Slooww
Apollo
16
1 / 4 / 2
9,427
524
10,094
13,584
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
27
Kills
13
13
Deaths
27
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
3
3
1.83
L
Artio
Chεrry
Artio
0
4
3
0.38
L
Chang'e
Dogofvet
Chang'e
4
6
4
1
W
Cu Chulainn
Gorlaaaami
Cu Chulainn
7
2
5
4.75
L
Thanatos
Heskeey
Thanatos
2
7
3
0.5
L
6
6
0
1
W
Hun Batz
Punchmaan
Hun Batz
5
3
5
2.5
L
Apollo
Slooww
Apollo
1
4
2
0.5
W
Sobek
yLuckZ vM
Sobek
5
2
15
6.25
W
The Morrigan
zLeLo
The Morrigan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
41,723
66,639
Taken
72,599
36,594
Mitigated
39,477
22,006
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,776
7,412
0
6,038
11,350
4,161
1,304
2,088
9,164
0
89,732
L
Artio
Chεrry
Artio
3,199
274
314
2,461
13,834
6,327
0
5,556
8,140
17,971
0
L
Chang'e
Dogofvet
Chang'e
13,303
237
1,181
6,167
15,452
5,294
0
5,284
9,992
59,659
0
W
Cu Chulainn
Gorlaaaami
Cu Chulainn
11,073
2,037
0
6,697
17,992
10,720
340
2,932
14,988
5,315
49,279
L
Thanatos
Heskeey
Thanatos
4,908
850
0
7,211
12,205
6,584
0
5,316
6,713
7,803
48,281
L
10,219
4,193
0
4,527
17,524
16,550
575
4,971
12,393
4,829
60,491
W
Hun Batz
Punchmaan
Hun Batz
6,263
1,385
0
3,056
12,962
5,187
0
2,732
10,086
0
73,927
L
Apollo
Slooww
Apollo
10,094
6,875
0
4,056
13,584
4,722
0
2,557
10,983
0
73,396
W
Sobek
yLuckZ vM
Sobek
9,161
1,015
0
4,777
16,825
13,600
0
5,941
10,588
24,191
0
W
The Morrigan
zLeLo
The Morrigan
16,948
3,007
0
1,438
7,510
2,926
0
3,264
4,072
57,998
2,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
45,214
514
Minions Killed
488
0
Camps Cleared
0
1,797,196
Distance Traveled
1,763,215
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,527
585
169
9
0
301,831
7
L
Artio
7,239
402
15
1
0
387,893
8
L
Chang'e
9,655
536
107
6
0
343,515
4
W
Cu Chulainn
10,384
577
92
5
0
379,701
4
L
Thanatos
8,868
493
100
6
0
327,491
5
L
Bellona
10,025
557
124
7
0
353,714
3
W
Hun Batz
10,429
579
124
7
0
383,639
3
L
Apollo
9,427
524
142
8
0
350,602
5
W
Sobek
10,586
588
21
1
0
386,600
12
W
The Morrigan
10,495
583
108
6
0
345,425
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role