Player Matchup

Susano
Susano
DarknessIsland
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
HappyToSeeYou
Kukulkan
Level 11
God Stats
1W - 2L
1,463 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Ymir
Ymir
NoName360
Ymir
Level 13
God Stats
1W - 3L
1,390 SR
Queue Stats
29W - 33L
1,319 Elo+
Party 2
Hachiman
Hachiman
SeMtExPrOo
Hachiman
Level 7
God Stats
3W - 2L
1,659 SR
Queue Stats
5W - 8L
1,730 Elo+
Party 2
Amaterasu
Amaterasu
dmb7878
Amaterasu
Level 16
God Stats
11W - 12L
1,417 SR
Queue Stats
19W - 30L
1,545 Elo+
Party 2
Team Averages
Level 14
1,486 SR
1,508 Elo+

VS

Team Averages
Level 9
1,444 SR
1,321 Elo+
Tsukuyomi
Tsukuyomi
Gicca
Tsukuyomi
Level 6
God Stats
1W - 2L
1,218 SR
Queue Stats
2W - 2L
1,324 Elo+
Solo
Ra
Ra
Lixanthum
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 49L
1,629 Elo+
Party 3
Fenrir
Fenrir
Nypoo
Fenrir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,158 Elo+
Party 3
Bellona
Bellona
virutxP
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 52L
1,383 Elo+
Solo
Skadi
Skadi
yahyapro
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,046
447
4,783
14,929
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
HappyToSeeYou
Kukulkan
15
3 / 4 / 1
9,400
522
5,085
8,513
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
4 / 2 / 3
9,180
510
7,175
11,687
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
SeMtExPrOo
Hachiman
14
2 / 9 / 4
8,437
469
5,767
11,570
3,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
dmb7878
Amaterasu
13
2 / 4 / 0
7,672
426
4,773
11,849
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gicca
Tsukuyomi
16
4 / 3 / 2
9,822
546
7,538
11,891
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 2 / 5
11,945
664
11,530
12,105
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Nypoo
Fenrir
14
2 / 2 / 8
9,286
516
7,564
13,922
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
virutxP
Bellona
17
3 / 3 / 5
10,485
583
6,185
10,697
10,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
yahyapro
Skadi
16
8 / 2 / 7
10,316
573
12,299
9,043
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
25
25
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Tsukuyomi
Gicca
Tsukuyomi
4
3
2
1.67
L
Kukulkan
HappyToSeeYou
Kukulkan
3
4
1
0.88
W
8
2
5
5.25
L
Ymir
4
2
3
2.75
W
Fenrir
Nypoo
Fenrir
2
2
8
3
L
Hachiman
SeMtExPrOo
Hachiman
2
9
4
0.44
L
Amaterasu
dmb7878
Amaterasu
2
4
0
0.5
W
Bellona
virutxP
Bellona
3
3
5
1.83
W
Skadi
yahyapro
Skadi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
45,116
58,548
Taken
57,658
34,035
Mitigated
33,367
9,568
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,783
861
0
4,368
14,929
5,300
0
3,461
11,468
0
51,013
W
Tsukuyomi
Gicca
Tsukuyomi
7,538
1,856
0
4,737
11,891
4,693
387
3,313
8,553
0
66,937
L
Kukulkan
HappyToSeeYou
Kukulkan
5,085
493
0
702
8,513
2,898
1,299
4,505
4,008
51,910
0
W
11,530
1,422
963
6,387
12,105
6,055
918
2,901
9,154
92,590
0
L
Ymir
7,175
273
0
1,094
11,687
13,371
0
1,036
10,651
26,356
0
W
Fenrir
Nypoo
Fenrir
7,564
2,420
0
2,263
13,922
8,579
303
3,576
10,346
0
24,217
L
Hachiman
SeMtExPrOo
Hachiman
5,767
2,988
0
360
11,570
3,245
0
1,839
9,731
0
27,481
L
Amaterasu
dmb7878
Amaterasu
4,773
1,250
0
3,044
11,849
9,221
58
1,032
10,817
0
27,910
W
Bellona
virutxP
Bellona
6,185
1,968
0
2,673
10,697
10,479
3,013
1,424
9,050
3,873
50,792
W
Skadi
yahyapro
Skadi
12,299
5,608
0
2,999
9,043
3,561
861
1,046
7,969
0
51,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
51,854
371
Minions Killed
529
0
Camps Cleared
0
1,583,981
Distance Traveled
1,721,946
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,046
447
109
6
0
353,662
3
W
Tsukuyomi
9,822
546
109
6
0
310,733
1
L
Kukulkan
9,400
522
111
6
0
278,038
0
W
Ra
11,945
664
179
10
0
375,105
2
L
Ymir
9,180
510
31
2
0
367,352
2
W
Fenrir
9,286
516
29
2
0
365,656
2
L
Hachiman
8,437
469
56
3
0
249,752
2
L
Amaterasu
7,672
426
64
4
0
335,177
0
W
Bellona
10,485
583
128
7
0
363,392
3
W
Skadi
10,316
573
84
5
0
307,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role