Player Matchup

Kuzenbo
Kuzenbo
Atmos_DG
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,528 Elo+
Solo
Janus
Janus
Daserk
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jokers dE
Thoth
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 210L
1,140 Elo+
Party 2
Bellona
Bellona
TrobadorSergi0
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
echoingeuphoria
Bacchus
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
564W - 497L
1,214 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,376 Elo+

VS

Team Averages
Level 146
1,500 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Armored x Tiger
Kumbhakarna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cranezy
Nemesis
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 1
Merlin
Merlin
Ice queen6823
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
554W - 416L
1,500 Elo+
Party 1
Izanami
Izanami
LustShadow
Izanami
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 1
Mulan
Mulan
OhHimAgain01
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atmos_DG
Kuzenbo
14
4 / 4 / 15
9,287
929
8,290
14,409
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Daserk
Janus
16
4 / 3 / 14
9,429
943
9,735
6,396
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Jokers dE
Thoth
16
7 / 2 / 16
9,947
995
9,148
7,704
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 12
9,863
986
14,326
12,535
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 3 / 15
10,993
1,099
11,778
14,580
14,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armored x Tiger
Kumbhakarna
15
2 / 4 / 9
8,589
859
6,072
13,328
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Cranezy
Nemesis
15
5 / 6 / 4
9,035
904
11,560
14,815
8,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 5
7,185
719
4,448
7,161
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LustShadow
Izanami
15
4 / 6 / 4
8,463
846
11,643
10,490
4,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 9
7,666
767
9,952
13,973
11,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
29
Kills
14
14
Deaths
29
72
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Armored x Tiger
Kumbhakarna
2
4
9
1.63
W
Kuzenbo
Atmos_DG
Kuzenbo
4
4
15
2.88
L
Nemesis
Cranezy
Nemesis
5
6
4
1.17
W
Janus
Daserk
Janus
4
3
14
3.67
L
1
7
5
0.5
W
Thoth
Jokers dE
Thoth
7
2
16
7.5
L
Izanami
LustShadow
Izanami
4
6
4
1
L
2
6
9
1.08
W
7
2
12
6.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,277
Damage
43,675
55,624
Taken
59,767
53,459
Mitigated
40,320
21,230
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Armored x Tiger
Kumbhakarna
6,072
799
2,000
2,581
13,328
13,840
0
8,780
4,183
12,965
0
W
Kuzenbo
Atmos_DG
Kuzenbo
8,290
2,989
672
2,128
14,409
20,625
573
2,993
11,159
11,803
0
L
Nemesis
Cranezy
Nemesis
11,560
5,337
286
3,436
14,815
8,145
0
10,082
4,463
0
19,307
W
Janus
Daserk
Janus
9,735
1,154
2,943
1,267
6,396
2,389
842
1,306
5,056
26,729
0
L
4,448
213
0
91
7,161
2,512
0
5,183
1,843
10,258
0
W
Thoth
Jokers dE
Thoth
9,148
775
2,154
1,999
7,704
2,971
1,764
1,910
5,722
19,725
0
L
Izanami
LustShadow
Izanami
11,643
7,977
682
621
10,490
4,796
0
6,253
3,888
0
28,005
L
9,952
1,920
672
1,967
13,973
11,027
0
8,385
5,171
0
13,251
W
14,326
4,455
1,506
3,270
12,535
12,603
1,244
1,861
10,550
2,235
24,933
W
11,778
1,999
2,023
3,268
14,580
14,871
657
1,858
12,617
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
40,938
111
Minions Killed
93
0
Camps Cleared
0
970,567
Distance Traveled
783,085
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,589
859
10
1
0
167,244
0
W
Kuzenbo
9,287
929
5
1
0
187,710
1
L
Nemesis
9,035
904
22
2
0
170,294
1
W
Janus
9,429
943
35
4
0
194,581
0
L
Merlin
7,185
719
16
2
0
118,741
0
W
Thoth
9,947
995
27
3
0
175,539
0
L
Izanami
8,463
846
41
4
0
149,461
1
L
Mulan
7,666
767
4
0
0
177,345
1
W
Bellona
9,863
986
24
2
0
213,933
1
W
Bacchus
10,993
1,099
20
2
0
198,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role