Player Matchup

Sol
Sol
DarkLadyBrijana
Sol
Level 14
God Stats
4W - 9L
1,500 SR
Queue Stats
435W - 506L
1,379 Elo+
Solo
Thor
Thor
Mr_Raid-yo-schit
Thor
Level 13
God Stats
15W - 22L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 15
God Stats
1,013W - 980L
1,975 SR
Queue Stats
1,133W - 1,116L
1,946 Elo+
Solo
Thoth
Thoth
XguitarGuy49
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,689 Elo+
Solo
Pele
Pele
xd_Stormmyy_
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,603 Elo+

VS

Team Averages
Level 17
1,443 SR
1,501 Elo+
Poseidon
Poseidon
DAxxPUZZLERxx73
Poseidon
Level 26
God Stats
14W - 13L
1,500 SR
Queue Stats
81W - 72L
1,500 Elo+
Solo
Skadi
Skadi
bigikefan
Skadi
Level 27
God Stats
28W - 21L
1,699 SR
Queue Stats
32W - 29L
1,690 Elo+
Solo
Neith
Neith
ds7321
Neith
Level 12
God Stats
4W - 4L
1,257 SR
Queue Stats
22W - 17L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
millggoong
Cthulhu
Level 16
God Stats
53W - 22L
1,257 SR
Queue Stats
137W - 119L
1,475 Elo+
Party 1
Achilles
Achilles
shoegaze88
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,065
807
2,181
14,210
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 9 / 3
9,292
929
7,533
16,986
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
S2Evrton
Neith
13
0 / 11 / 4
8,290
829
7,501
14,898
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 3
9,142
914
15,867
10,562
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 2
8,535
854
2,223
4,109
1,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
10 / 1 / 18
11,706
1,171
19,051
5,922
2,051
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
bigikefan
Skadi
18
19 / 1 / 8
12,247
1,225
14,186
8,266
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
ds7321
Neith
17
3 / 0 / 26
10,739
1,074
11,801
7,434
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
millggoong
Cthulhu
16
2 / 2 / 17
9,730
973
5,393
13,262
11,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
shoegaze88
Achilles
15
1 / 3 / 17
9,377
938
7,184
10,965
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
7
Kills
35
35
Deaths
7
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
1
18
19
L
0
8
1
0.06
L
3
9
3
0.5
L
Neith
S2Evrton
Neith
0
11
4
0.18
L
2
4
3
0.88
W
Skadi
bigikefan
Skadi
19
1
8
23
W
Neith
ds7321
Neith
3
0
26
16
W
Cthulhu
millggoong
Cthulhu
2
2
17
5.25
W
Achilles
shoegaze88
Achilles
1
3
17
3.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
57,615
60,765
Taken
45,849
28,379
Mitigated
28,912
2,751
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
19,051
2,864
0
0
5,922
2,051
0
1,719
4,203
54,316
0
L
2,181
669
0
1,357
14,210
9,124
0
6,760
7,350
7,351
0
L
7,533
1,153
0
186
16,986
8,323
0
3,406
13,430
0
19,732
L
Neith
S2Evrton
Neith
7,501
4,544
0
201
14,898
5,807
0
8,201
6,622
0
16,319
L
15,867
1,136
0
766
10,562
3,780
0
4,308
6,204
29,015
0
W
Skadi
bigikefan
Skadi
14,186
7,371
1,530
1,412
8,266
3,586
0
2,789
5,477
0
31,161
W
Neith
ds7321
Neith
11,801
5,956
0
2,557
7,434
3,266
0
3,341
4,093
0
22,433
W
Cthulhu
millggoong
Cthulhu
5,393
1,171
343
250
13,262
11,125
0
5,524
7,738
14,965
0
W
Achilles
shoegaze88
Achilles
7,184
2,173
0
583
10,965
8,884
0
4,675
6,026
0
10,499
L
2,223
515
0
241
4,109
1,345
0
1,769
2,340
0
7,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
53,799
102
Minions Killed
187
0
Camps Cleared
7
668,291
Distance Traveled
903,580
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,706
1,171
81
8
1
176,975
1
L
Sol
8,065
807
4
0
0
147,960
2
L
Thor
9,292
929
26
3
0
149,117
0
L
Neith
8,290
829
18
2
0
124,507
0
L
Thoth
9,142
914
45
5
0
184,336
0
W
Skadi
12,247
1,225
40
4
4
181,315
1
W
Neith
10,739
1,074
30
3
0
165,693
0
W
Cthulhu
9,730
973
30
3
2
194,503
0
W
Achilles
9,377
938
6
1
0
185,094
0
L
Pele
8,535
854
9
1
0
62,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role