Player Matchup

Bacchus
Bacchus
Dofalra
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,694 Elo+
Solo
Ah Puch
Ah Puch
OJIbKA
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Neith
Neith
SirMellon
Neith
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Geb
Geb
cramca3
Geb
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
sseba122
Discordia
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,740 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,587 Elo+

VS

Team Averages
Level 32
1,500 SR
1,242 Elo+
Bacchus
Bacchus
JAB4102ELITE
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 3
Hachiman
Hachiman
Jajm1306
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 3
Danzaburou
Danzaburou
Legend0s
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hera
Hera
Sam_Splash
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 3
Ao Kuang
Ao Kuang
noggie_2002
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dofalra
Bacchus
14
3 / 1 / 28
8,486
1,061
4,805
14,116
11,117
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
OJIbKA
Ah Puch
14
7 / 1 / 21
8,523
1,065
8,597
5,658
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Neith
SirMellon
Neith
15
15 / 1 / 20
9,519
1,190
20,107
8,157
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
14
10 / 3 / 22
8,806
1,101
9,380
6,207
2,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
sseba122
Discordia
14
6 / 1 / 23
8,719
1,090
11,133
5,227
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JAB4102ELITE
Bacchus
12
1 / 6 / 2
6,396
800
5,891
16,609
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Jajm1306
Hachiman
11
0 / 7 / 1
5,973
747
3,391
9,941
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Legend0s
Danzaburou
12
3 / 9 / 2
7,931
991
5,855
11,630
4,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 11 / 2
5,648
706
3,473
11,289
3,275
Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
noggie_2002
Ao Kuang
10
2 / 8 / 1
6,572
822
2,498
10,289
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
14
41
Kills
6
7
Deaths
41
114
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dofalra
Bacchus
3
1
28
17
L
Bacchus
JAB4102ELITE
Bacchus
1
6
2
0.33
L
Hachiman
Jajm1306
Hachiman
0
7
1
0.07
L
Danzaburou
Legend0s
Danzaburou
3
9
2
0.44
W
Ah Puch
OJIbKA
Ah Puch
7
1
21
17.5
L
0
11
2
0.09
W
Neith
SirMellon
Neith
15
1
20
25
W
Geb
10
3
22
7
L
Ao Kuang
noggie_2002
Ao Kuang
2
8
1
0.31
W
Discordia
sseba122
Discordia
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,022
Damage
21,108
39,365
Taken
59,758
20,908
Mitigated
27,779
21,695
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dofalra
Bacchus
4,805
445
1,815
6,957
14,116
11,117
955
2,124
11,992
8,726
0
L
Bacchus
JAB4102ELITE
Bacchus
5,891
280
586
3,470
16,609
13,046
0
8,860
7,420
11,838
0
L
Hachiman
Jajm1306
Hachiman
3,391
1,726
169
1,166
9,941
3,595
0
5,665
4,192
0
10,675
L
Danzaburou
Legend0s
Danzaburou
5,855
1,570
135
1,335
11,630
4,146
0
6,919
4,427
0
10,694
W
Ah Puch
OJIbKA
Ah Puch
8,597
462
935
2,444
5,658
2,026
623
1,915
3,743
19,189
0
L
3,473
846
0
290
11,289
3,275
0
4,935
6,216
7,389
0
W
Neith
SirMellon
Neith
20,107
9,421
1,799
4,025
8,157
3,369
1,811
2,478
5,679
0
30,559
W
Geb
9,380
1,509
0
490
6,207
2,535
548
2,311
3,896
13,024
0
L
Ao Kuang
noggie_2002
Ao Kuang
2,498
155
0
419
10,289
3,717
0
6,677
3,588
3,446
0
W
Discordia
sseba122
Discordia
11,133
320
1,544
1,686
5,227
1,861
713
3,034
2,193
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
32,520
78
Minions Killed
43
0
Camps Cleared
0
762,436
Distance Traveled
550,648
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,486
1,061
7
1
0
150,722
0
L
Bacchus
6,396
800
6
1
0
117,922
0
L
Hachiman
5,973
747
17
2
0
101,237
0
L
Danzaburou
7,931
991
9
1
0
126,874
1
W
Ah Puch
8,523
1,065
24
3
0
147,736
0
L
Hera
5,648
706
9
1
0
105,591
0
W
Neith
9,519
1,190
15
2
0
147,488
2
W
Geb
8,806
1,101
8
1
0
155,528
1
L
Ao Kuang
6,572
822
2
0
0
99,024
0
W
Discordia
8,719
1,090
24
3
0
160,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role