Player Matchup

Danzaburou
Danzaburou
BunchyCarter2
Danzaburou
Level 89
God Stats
9W - 7L
1,500 SR
Queue Stats
51W - 55L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Hz_iDayzed
Cthulhu
Level 27
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Hz_iSabioone
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 48
1,433 SR
1,476 Elo+

VS

Team Averages
Level 41
1,446 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
Level 45
God Stats
8W - 15L
1,347 SR
Queue Stats
284W - 401L
1,324 Elo+
Solo
Fenrir
Fenrir
Groid11
Fenrir
Level 28
God Stats
1W - 2L
1,491 SR
Queue Stats
24W - 15L
1,647 Elo+
Solo
Cernunnos
Cernunnos
Nasty Lup0s
Cernunnos
Level 51
God Stats
10W - 7L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunchyCarter2
Danzaburou
11
3 / 1 / 6
8,276
752
5,049
5,875
2,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Hz_iDayzed
Cthulhu
11
6 / 0 / 2
8,120
738
6,493
8,677
3,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 0 / 8
7,786
708
5,436
4,888
1,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
11
1 / 4 / 0
6,931
630
7,079
6,766
2,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Groid11
Fenrir
9
0 / 5 / 1
6,682
607
2,981
9,208
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Nasty Lup0s
Cernunnos
9
0 / 2 / 0
6,440
585
5,242
7,473
2,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
1
4
0
0.25
W
Danzaburou
BunchyCarter2
Danzaburou
3
1
6
6
L
Fenrir
Groid11
Fenrir
0
5
1
0.1
W
Cthulhu
Hz_iDayzed
Cthulhu
6
0
2
7
W
2
0
8
6
L
Cernunnos
Nasty Lup0s
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
15,302
19,440
Taken
23,447
7,320
Mitigated
7,639
8,184
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
7,079
2,052
205
2,012
6,766
2,237
0
3,319
3,447
0
25,163
W
Danzaburou
BunchyCarter2
Danzaburou
5,049
784
0
889
5,875
2,007
2,262
0
5,875
0
19,485
L
Fenrir
Groid11
Fenrir
2,981
265
0
1,668
9,208
3,095
0
4,510
4,698
0
19,198
W
Cthulhu
Hz_iDayzed
Cthulhu
6,493
291
167
3,568
8,677
3,733
595
192
8,485
26,823
0
W
5,436
0
1,600
1,960
4,888
1,580
167
0
4,888
27,283
0
L
Cernunnos
Nasty Lup0s
Cernunnos
5,242
2,028
0
2,151
7,473
2,307
0
4,246
3,227
0
27,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
20,053
131
Minions Killed
125
0
Camps Cleared
0
523,319
Distance Traveled
546,146
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,931
630
46
4
0
160,872
0
W
Danzaburou
8,276
752
39
4
0
163,120
3
L
Fenrir
6,682
607
32
3
0
190,069
1
W
Cthulhu
8,120
738
44
4
0
171,642
1
W
Ra
7,786
708
48
4
0
188,557
4
L
Cernunnos
6,440
585
47
4
0
195,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role