Player Matchup

Nemesis
Nemesis
Cuhdense
Nemesis
Level 8
God Stats
6W - 4L
1,550 SR
Queue Stats
58W - 23L
1,759 Elo+
Party 1
Ares
Ares
REZAHEXUR
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RacismNotCoolBro
Scylla
Level 18
God Stats
20W - 10L
1,259 SR
Queue Stats
115W - 82L
1,183 Elo+
Solo
Heimdallr
Heimdallr
T1d3l
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Solo
Tyr
Tyr
Teaky
Tyr
Level 15
God Stats
28W - 33L
1,359 SR
Queue Stats
192W - 208L
1,695 Elo+
Party 1
Team Averages
Level 10
1,434 SR
1,558 Elo+

VS

Team Averages
Level 11
1,504 SR
1,440 Elo+
Yemoja
Yemoja
Astries
Yemoja
Level 12
God Stats
2W - 3L
1,566 SR
Queue Stats
4W - 5L
1,556 Elo+
Solo
Bellona
Bellona
Dustz丶断染
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Arachne
Arachne
Sold1er56
Arachne
Level 19
God Stats
2W - 4L
1,241 SR
Queue Stats
10W - 14L
1,180 Elo+
Solo
Agni
Agni
drogvbo
Agni
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jaketime1227
Jing Wei
Level 7
God Stats
0W - 2L
1,714 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuhdense
Nemesis
20
13 / 0 / 8
15,723
629
25,846
21,183
9,785
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
13
1 / 9 / 3
9,191
368
3,748
17,555
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 2 / 5
12,314
493
15,474
14,623
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
T1d3l
Heimdallr
18
4 / 7 / 3
12,058
482
15,947
17,558
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Teaky
Tyr
20
9 / 1 / 10
13,301
532
15,192
21,298
18,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astries
Yemoja
14
2 / 5 / 8
9,890
396
6,443
17,847
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 9 / 3
10,055
402
9,734
18,343
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Sold1er56
Arachne
15
4 / 8 / 0
10,144
406
9,506
21,927
11,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
drogvbo
Agni
20
7 / 4 / 3
13,137
525
26,537
20,016
8,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
jaketime1227
Jing Wei
18
5 / 4 / 3
11,982
479
13,149
20,840
9,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
19
19
Deaths
30
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Astries
Yemoja
2
5
8
1.2
W
Nemesis
Cuhdense
Nemesis
13
0
8
17
L
1
9
3
0.28
W
Ares
1
9
3
0.28
W
3
2
5
2.75
L
Arachne
Sold1er56
Arachne
4
8
0
0.5
W
Heimdallr
T1d3l
Heimdallr
4
7
3
0.79
W
Tyr
Teaky
Tyr
9
1
10
14
L
Agni
drogvbo
Agni
7
4
3
2.13
L
Jing Wei
jaketime1227
Jing Wei
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,207
Damage
65,369
92,217
Taken
98,973
56,613
Mitigated
61,031
30,198
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Astries
Yemoja
6,443
1,209
2,594
2,961
17,847
13,515
320
2,733
14,978
17,949
0
W
Nemesis
Cuhdense
Nemesis
25,846
17,127
0
13,368
21,183
9,785
0
6,465
14,668
0
153,327
L
9,734
4,554
0
718
18,343
18,502
1,049
1,863
16,420
19
43,249
W
Ares
3,748
342
0
660
17,555
14,793
0
10,012
7,493
13,407
0
W
15,474
377
0
5,729
14,623
5,512
942
6,442
8,181
94,242
0
L
Arachne
Sold1er56
Arachne
9,506
6,195
0
6,558
21,927
11,104
0
4,803
16,920
0
51,068
W
Heimdallr
T1d3l
Heimdallr
15,947
5,989
0
3,443
17,558
7,567
2,365
5,846
11,687
0
76,660
W
Tyr
Teaky
Tyr
15,192
4,264
0
6,998
21,298
18,956
1,095
4,234
16,639
0
64,785
L
Agni
drogvbo
Agni
26,537
2,059
0
7,514
20,016
8,832
310
6,377
13,271
138,863
0
L
Jing Wei
jaketime1227
Jing Wei
13,149
11,759
0
7,326
20,840
9,078
680
2,600
18,162
0
80,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,587
Gold Earned
55,208
651
Minions Killed
565
0
Camps Cleared
0
2,142,579
Distance Traveled
2,204,242
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,890
396
19
1
0
502,239
6
W
Nemesis
15,723
629
213
9
0
515,280
3
L
Bellona
10,055
402
90
4
0
407,074
1
W
Ares
9,191
368
26
1
0
433,744
1
W
Scylla
12,314
493
157
6
0
349,601
5
L
Arachne
10,144
406
89
4
0
420,652
1
W
Heimdallr
12,058
482
148
6
0
379,485
1
W
Tyr
13,301
532
107
4
0
464,469
1
L
Agni
13,137
525
210
8
0
490,901
0
L
Jing Wei
11,982
479
157
6
0
383,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role