Player Matchup

Nemesis
Nemesis
Alberto16390
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FiveAliveJC
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Khepri
Khepri
hobbs5060
Khepri
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,270 Elo+
Solo
Zeus
Zeus
kauan-top10
Zeus
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
82W - 100L
1,390 Elo+
Solo
Izanami
Izanami
xBetxGamblex
Izanami
Level 21
God Stats
11W - 7L
1,500 SR
Queue Stats
103W - 94L
1,290 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,390 Elo+

VS

Team Averages
Level 15
1,654 SR
1,571 Elo+
Sun Wukong
Sun Wukong
ColumnarEye7
Sun Wukong
Level 20
God Stats
17W - 24L
2,014 SR
Queue Stats
112W - 134L
1,985 Elo+
Solo
Poseidon
Poseidon
KnockDown1020
Poseidon
Level 18
God Stats
15W - 23L
1,758 SR
Queue Stats
455W - 577L
1,368 Elo+
Solo
Achilles
Achilles
LegendarusVadge
Achilles
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pablongo25
Heimdallr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 61L
1,500 Elo+
Solo
Ah Puch
Ah Puch
sdew
Ah Puch
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alberto16390
Nemesis
9
1 / 12 / 0
9,535
341
1,270
12,654
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FiveAliveJC
Cthulhu
13
1 / 16 / 0
10,757
384
2,824
25,449
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
hobbs5060
Khepri
12
0 / 11 / 1
9,972
356
860
20,397
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 6 / 4
13,388
478
15,809
14,536
5,867
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xBetxGamblex
Izanami
20
12 / 2 / 1
18,210
650
21,512
22,096
9,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColumnarEye7
Sun Wukong
20
9 / 3 / 10
14,569
520
18,071
23,076
24,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
KnockDown1020
Poseidon
20
22 / 4 / 5
15,524
554
30,738
14,267
4,958
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
19
9 / 5 / 6
13,421
479
11,107
18,413
21,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Pablongo25
Heimdallr
8
0 / 2 / 1
8,553
305
1,072
4,447
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
sdew
Ah Puch
11
1 / 5 / 8
9,581
342
1,689
9,046
6,025
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
18
Kills
41
47
Deaths
19
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alberto16390
Nemesis
1
12
0
0.08
L
Sun Wukong
ColumnarEye7
Sun Wukong
9
3
10
4.67
W
Cthulhu
FiveAliveJC
Cthulhu
1
16
0
0.06
L
Poseidon
KnockDown1020
Poseidon
22
4
5
6.13
L
Achilles
9
5
6
2.4
L
Heimdallr
Pablongo25
Heimdallr
0
2
1
0.25
W
Khepri
hobbs5060
Khepri
0
11
1
0.05
W
4
6
4
1
L
Ah Puch
sdew
Ah Puch
1
5
8
1
W
Izanami
xBetxGamblex
Izanami
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
62,677
95,132
Taken
69,249
51,300
Mitigated
57,649
10,362
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alberto16390
Nemesis
1,270
593
0
1,491
12,654
3,553
27
3,686
8,943
0
22,486
L
Sun Wukong
ColumnarEye7
Sun Wukong
18,071
5,256
0
8,174
23,076
24,202
2,698
6,874
16,202
0
94,729
W
Cthulhu
FiveAliveJC
Cthulhu
2,824
1,227
0
336
25,449
17,439
0
10,459
14,890
20,005
0
L
Poseidon
KnockDown1020
Poseidon
30,738
6,826
0
3,134
14,267
4,958
2,813
4,672
9,595
116,910
0
L
Achilles
11,107
6,028
0
2,899
18,413
21,151
52
4,760
13,653
0
66,320
L
Heimdallr
Pablongo25
Heimdallr
1,072
381
0
1,714
4,447
1,313
0
0
4,447
0
16,302
W
Khepri
hobbs5060
Khepri
860
80
0
348
20,397
15,109
184
8,787
11,052
17,515
0
W
15,809
3,267
0
2,592
14,536
5,867
1,026
3,563
10,470
78,399
0
L
Ah Puch
sdew
Ah Puch
1,689
67
0
635
9,046
6,025
110
3,187
5,859
14,841
0
W
Izanami
xBetxGamblex
Izanami
21,512
16,936
0
5,595
22,096
9,332
12,189
5,932
15,868
0
146,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,862
Gold Earned
61,648
467
Minions Killed
455
0
Camps Cleared
0
1,992,062
Distance Traveled
2,004,548
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,535
341
33
1
0
230,887
2
L
Sun Wukong
14,569
520
170
6
0
496,702
1
W
Cthulhu
10,757
384
46
2
0
407,044
0
L
Poseidon
15,524
554
149
5
0
553,025
3
L
Achilles
13,421
479
101
4
0
463,824
1
L
Heimdallr
8,553
305
23
1
0
98,786
0
W
Khepri
9,972
356
28
1
0
345,791
0
W
Zeus
13,388
478
119
4
0
481,834
0
L
Ah Puch
9,581
342
12
0
0
392,211
0
W
Izanami
18,210
650
241
9
0
526,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role