Player Matchup

Amaterasu
Amaterasu
Craxxus3
Amaterasu
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 41L
1,554 Elo+
Party 2
Hel
Hel
SaintPele
Hel
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 38L
1,554 Elo+
Party 2
Neith
Neith
Sisigy
Neith
Level 7
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 22L
1,368 Elo+
Party 4
Fenrir
Fenrir
ZxMACHETExZ
Fenrir
Level 23
God Stats
36W - 31L
1,500 SR
Queue Stats
518W - 505L
1,466 Elo+
Solo
Yemoja
Yemoja
imReaper1
Yemoja
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 27L
1,368 Elo+
Party 4
Team Averages
Level 13
1,543 SR
1,462 Elo+

VS

Team Averages
Level 14
1,541 SR
1,579 Elo+
Nemesis
Nemesis
Freaky4jonny
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Solo
Neith
Neith
SmiteOnlyFans
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 137L
1,906 Elo+
Party 1
Fenrir
Fenrir
WardsWasteGold
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,906 Elo+
Party 1
Cerberus
Cerberus
sandrorojasmedin
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 3
Bastet
Bastet
xxviboraxx1
Bastet
Level 13
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Craxxus3
Amaterasu
14
4 / 3 / 5
8,657
577
7,067
12,649
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 2 / 2
9,291
619
7,004
7,509
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sisigy
Neith
11
5 / 5 / 1
7,496
500
7,046
8,790
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 5 / 3
7,966
531
4,364
8,831
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
imReaper1
Yemoja
12
2 / 1 / 6
8,420
561
4,227
5,736
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Freaky4jonny
Nemesis
9
2 / 8 / 3
6,709
447
2,116
8,632
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 2 / 3
8,980
599
13,723
9,158
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 5
7,843
523
6,422
10,409
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 7 / 2
6,644
443
1,929
10,159
8,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
7
0 / 3 / 1
5,785
386
234
7,844
1,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
21
Kills
14
16
Deaths
22
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Craxxus3
Amaterasu
4
3
5
2.17
L
Nemesis
Freaky4jonny
Nemesis
2
8
3
0.44
W
7
2
2
4
W
Neith
Sisigy
Neith
5
5
1
1.1
L
7
2
3
4.25
L
2
2
5
2.25
W
Fenrir
3
5
3
0.9
W
Yemoja
imReaper1
Yemoja
2
1
6
5
L
3
7
2
0.57
L
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
24,424
43,515
Taken
46,202
20,651
Mitigated
23,350
15,462
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Craxxus3
Amaterasu
7,067
2,949
0
4,831
12,649
9,771
648
66
12,316
0
43,193
L
Nemesis
Freaky4jonny
Nemesis
2,116
769
0
808
8,632
2,146
255
1,871
6,636
0
15,195
W
7,004
278
1,866
3,483
7,509
2,435
408
137
7,322
56,305
0
W
Neith
Sisigy
Neith
7,046
4,102
0
1,923
8,790
2,795
1,420
1,159
7,606
0
28,583
L
13,723
5,949
0
3,048
9,158
5,106
1,612
3,479
5,679
3,733
59,571
L
6,422
1,674
0
3,479
10,409
5,980
683
2,197
7,887
0
30,352
W
Fenrir
4,364
1,153
0
2,127
8,831
2,894
532
251
8,505
0
31,303
W
Yemoja
imReaper1
Yemoja
4,227
1,114
484
748
5,736
2,756
890
885
4,801
26,459
0
L
1,929
143
0
550
10,159
8,190
291
2,767
7,392
9,781
0
L
Bastet
234
205
0
900
7,844
1,928
0
917
6,877
0
22,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
35,961
330
Minions Killed
257
0
Camps Cleared
0
1,432,065
Distance Traveled
1,287,780
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,657
577
70
5
0
275,852
0
L
Nemesis
6,709
447
23
2
0
262,073
0
W
Hel
9,291
619
95
6
0
291,446
0
W
Neith
7,496
500
56
4
0
247,808
2
L
Neith
8,980
599
114
8
0
272,358
2
L
Fenrir
7,843
523
57
4
0
283,299
4
W
Fenrir
7,966
531
63
4
0
333,434
0
W
Yemoja
8,420
561
46
3
0
283,525
0
L
Cerberus
6,644
443
20
1
0
241,526
0
L
Bastet
5,785
386
43
3
0
228,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role