Player Matchup

Sun Wukong
Sun Wukong
Billy_Ballbag
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 3
Ares
Ares
CooCooBirdy
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,658 Elo+
Party 2
Zhong Kui
Zhong Kui
GreasyMoonDuck
Zhong Kui
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 8L
1,743 Elo+
Party 3
Achilles
Achilles
RxMGoD
Achilles
Level 25
God Stats
21W - 14L
1,511 SR
Queue Stats
70W - 51L
1,729 Elo+
Party 2
Heimdallr
Heimdallr
ShadowSWB
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,731 Elo+
Solo
Team Averages
Level 43
1,502 SR
1,672 Elo+

VS

Team Averages
Level 32
1,423 SR
1,570 Elo+
Izanami
Izanami
Hunterb0y
Izanami
Level 25
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 12L
1,805 Elo+
Party 1
Ne Zha
Ne Zha
ImTryhardDK
Ne Zha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,722 Elo+
Party 1
Eset
Eset
Mikkel055d
Eset
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 257L
1,731 Elo+
Party 1
Ymir
Ymir
Spexigutten
Ymir
Level 28
God Stats
62W - 33L
1,331 SR
Queue Stats
126W - 91L
1,225 Elo+
Party 1
Hercules
Hercules
sylex04
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Billy_Ballbag
Sun Wukong
15
3 / 4 / 3
9,683
461
6,228
14,729
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 4 / 7
9,076
432
4,840
16,602
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
GreasyMoonDuck
Zhong Kui
16
6 / 8 / 2
10,661
508
15,041
18,593
13,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
RxMGoD
Achilles
17
3 / 4 / 0
10,424
496
13,002
16,753
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
ShadowSWB
Heimdallr
15
1 / 6 / 5
9,458
450
8,579
15,532
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hunterb0y
Izanami
18
10 / 3 / 7
11,763
560
17,679
10,517
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
19
8 / 1 / 5
11,738
559
15,604
17,815
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 4 / 6
10,601
505
11,346
11,900
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 10
11,089
528
9,016
13,608
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
sylex04
Hercules
17
1 / 5 / 6
10,367
494
7,707
20,672
20,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
26
26
Deaths
14
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Billy_Ballbag
Sun Wukong
3
4
3
1.13
L
1
4
7
1.13
L
Zhong Kui
GreasyMoonDuck
Zhong Kui
6
8
2
0.88
W
Izanami
Hunterb0y
Izanami
10
3
7
4.5
W
Ne Zha
8
1
5
10.5
W
2
4
6
1.25
L
Achilles
RxMGoD
Achilles
3
4
0
0.75
L
Heimdallr
ShadowSWB
Heimdallr
1
6
5
0.58
W
5
1
10
10
W
Hercules
sylex04
Hercules
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
61,352
82,209
Taken
74,512
56,912
Mitigated
53,142
20,016
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Billy_Ballbag
Sun Wukong
6,228
1,192
0
5,151
14,729
8,342
0
3,320
11,384
0
66,892
L
4,840
213
0
2,631
16,602
12,241
0
4,371
12,131
24,675
0
L
Zhong Kui
GreasyMoonDuck
Zhong Kui
15,041
1,770
0
2,804
18,593
13,156
0
6,520
12,048
58,399
0
W
Izanami
Hunterb0y
Izanami
17,679
11,382
0
1,178
10,517
7,988
1,637
2,999
7,518
6,360
77,718
W
Ne Zha
15,604
8,131
0
10,401
17,815
7,449
0
5,594
12,125
0
86,607
W
11,346
721
1,951
3,098
11,900
4,773
0
4,612
7,243
71,243
0
L
Achilles
RxMGoD
Achilles
13,002
4,450
0
4,320
16,753
17,559
996
2,910
13,498
175
64,611
L
Heimdallr
ShadowSWB
Heimdallr
8,579
4,183
0
5,110
15,532
5,614
0
5,083
10,424
0
60,554
W
9,016
2,167
0
1,205
13,608
12,659
255
3,336
10,226
41,969
0
W
Hercules
sylex04
Hercules
7,707
3,468
0
7,593
20,672
20,273
0
3,649
16,494
0
66,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
55,558
503
Minions Killed
574
0
Camps Cleared
0
1,910,867
Distance Traveled
2,038,791
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,683
461
102
5
0
414,805
6
L
Ares
9,076
432
29
1
0
407,011
6
L
Zhong Kui
10,661
508
106
5
0
351,861
3
W
Izanami
11,763
560
134
6
0
416,565
4
W
Ne Zha
11,738
559
137
7
0
438,044
5
W
Eset
10,601
505
131
6
0
411,827
4
L
Achilles
10,424
496
142
7
0
401,231
6
L
Heimdallr
9,458
450
124
6
0
335,959
2
W
Ymir
11,089
528
54
3
0
401,143
2
W
Hercules
10,367
494
118
6
0
371,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role