Player Matchup

Cu Chulainn
Cu Chulainn
Comebundas
Cu Chulainn
Level 68
God Stats
0W - 2L
1,715 SR
Queue Stats
14W - 25L
1,050 Elo+
Party 2
Nu Wa
Nu Wa
Deathkklaat
Nu Wa
Level 56
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 45L
1,500 Elo+
Solo
Bacchus
Bacchus
EduMaster9
Bacchus
Level 44
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 7L
1,050 Elo+
Party 2
Heimdallr
Heimdallr
Profgeme
Heimdallr
Level 20
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 7L
1,050 Elo+
Party 2
Thanatos
Thanatos
TpaBokyp147
Thanatos
Level 49
God Stats
23W - 28L
1,436 SR
Queue Stats
51W - 81L
1,275 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,185 Elo+

VS

Team Averages
Level 52
1,494 SR
1,308 Elo+
Osiris
Osiris
ChamoisEST
Osiris
Level 63
God Stats
51W - 35L
1,471 SR
Queue Stats
129W - 112L
1,186 Elo+
Solo
Nemesis
Nemesis
Makeys
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,125 Elo+
Party 3
Scylla
Scylla
adri200155
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
piterflai12
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,604 Elo+
Party 1
Cupid
Cupid
whynoplay
Cupid
Level 54
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 58L
1,125 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Comebundas
Cu Chulainn
20
6 / 4 / 1
13,241
509
17,735
26,579
24,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 7
11,924
459
14,983
17,379
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
EduMaster9
Bacchus
12
1 / 10 / 3
9,564
368
4,878
18,752
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Profgeme
Heimdallr
15
1 / 12 / 1
9,373
361
2,869
18,833
16,214
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TpaBokyp147
Thanatos
19
7 / 8 / 3
12,721
489
8,816
20,092
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChamoisEST
Osiris
20
1 / 3 / 4
13,953
537
10,766
15,927
16,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Makeys
Nemesis
19
3 / 2 / 15
12,519
482
6,012
14,346
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
adri200155
Scylla
20
4 / 6 / 5
14,522
559
14,151
13,955
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
19
10 / 3 / 16
13,976
538
12,576
19,423
15,913
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
whynoplay
Cupid
20
21 / 3 / 10
16,242
625
32,149
15,956
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
17
Kills
39
40
Deaths
17
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChamoisEST
Osiris
1
3
4
1
L
Cu Chulainn
Comebundas
Cu Chulainn
6
4
1
1.63
L
2
6
7
0.92
L
Bacchus
EduMaster9
Bacchus
1
10
3
0.25
W
Nemesis
Makeys
Nemesis
3
2
15
5.25
L
Heimdallr
Profgeme
Heimdallr
1
12
1
0.13
L
Thanatos
TpaBokyp147
Thanatos
7
8
3
1.06
W
Scylla
adri200155
Scylla
4
6
5
1.08
W
Fenrir
10
3
16
6
W
Cupid
whynoplay
Cupid
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
75,654
101,635
Taken
79,607
80,096
Mitigated
49,514
23,144
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChamoisEST
Osiris
10,766
3,846
0
3,875
15,927
16,059
2,030
1,980
13,947
8,459
88,164
L
Cu Chulainn
Comebundas
Cu Chulainn
17,735
4,632
0
10,062
26,579
24,703
2,262
5,619
20,960
0
84,773
L
14,983
1,472
0
990
17,379
9,713
0
5,932
11,447
76,170
0
L
Bacchus
EduMaster9
Bacchus
4,878
296
636
2,932
18,752
20,119
302
1,254
17,498
17,331
0
W
Nemesis
Makeys
Nemesis
6,012
2,786
0
5,312
14,346
5,437
16
3,965
10,381
0
64,484
L
Heimdallr
Profgeme
Heimdallr
2,869
1,108
0
0
18,833
16,214
516
1,916
16,917
1,691
30,070
L
Thanatos
TpaBokyp147
Thanatos
8,816
2,486
0
8,524
20,092
9,347
159
578
19,514
0
75,825
W
Scylla
adri200155
Scylla
14,151
1,496
0
1,128
13,955
5,049
2,726
4,263
9,692
108,571
0
W
Fenrir
12,576
2,103
1,707
2,934
19,423
15,913
1,396
4,141
15,282
0
41,215
W
Cupid
whynoplay
Cupid
32,149
24,759
416
6,189
15,956
7,056
6,346
5,666
10,290
0
139,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
71,212
469
Minions Killed
648
0
Camps Cleared
0
2,121,424
Distance Traveled
2,565,646
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,953
537
169
7
0
497,747
6
L
Cu Chulainn
13,241
509
155
6
0
378,827
5
L
Nu Wa
11,924
459
109
4
0
390,595
3
L
Bacchus
9,564
368
20
1
0
434,942
0
W
Nemesis
12,519
482
81
3
0
588,714
0
L
Heimdallr
9,373
361
61
2
0
415,128
0
L
Thanatos
12,721
489
124
5
0
501,932
3
W
Scylla
14,522
559
171
7
0
451,337
1
W
Fenrir
13,976
538
43
2
0
541,822
1
W
Cupid
16,242
625
184
7
0
486,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role